| News | Giant Bomb's Holiday Gift Guide (2009 REMIX!!!!) | Dec. 5, 2009 |
| News | Exploring Time Anomalies With Ratchet & Clank | Oct. 8, 2009 |
| News | A Ratchet & Clank: Crack in Time Two-For From Comic-Con | July 27, 2009 |
| News | It's Time For Another Ratchet & Clank Game | June 8, 2009 |
| News | Beaucoup Updates From PlayStationLand | April 2, 2009 |
I don't know if this is actually going to be a return of my blog or if it's just a one-time thing. Over the last year, I've come to view my blogs as pretty pointless meanderings. At best, they're a way for me to get some creative writing done, but at worst, they are nonsense that no one and their mother could care about. It's not a self-pitying thing. It's just the slow realization that some of the things I do ultimately just don't matter and will be lost in the ethos of the Internet. That being said, I'm sure I'll continue to heap praises upon the games I enjoy, and I'm certainly not going to stop gaming. Here, then, is my massive list of games I've been playing and what I've thought about them.
RESIDENT EVIL 5
I can't play horror games. I just can't. I thought this might have changed with the more action-centric Rezzie 5, but nope, it's still the same. Let me get something clear - I'm not afraid of most anything. I write horror, I watch horror, I've faced down my own personal fear of going completely blind in a six month situation where I had to wear sleepshades every day for eight hours, and even that didn't really faze me. In any other medium, the stuff contained within Resident Evil 5 wouldn't make me bat an eye, but as a video game, it scares the everloving shit out of me. It has to do with actually controlling the character, the feeling that I am in danger and not the avatar. It's frightening fucking shit, and I know I'm gonna get razzed for it, so let the insults fly.
The state of the horror game, much like the rebounding adventure genre, always continues to astonish me in great ways. With games like RE 5 and Dead Space 2, the genre is not only alive and kicking, but it's doing pretty damn well, too. Even if I can't play the bastards, I salute the genre as a whole for sticking through some rough times.
BATTLEFIELD: BAD COMPANY 2
The Giant Bomb staff review of BC2 stated that the campaign was kind of bland. While I see what they're saying, I disagree. I'm not saying it's the best in its class, but it's certainly entertaining, has many memorable firefights, and the squadmates' personalities are endearing. The story itself is pretty generic (gotta stop a super scientist from unleashing bad shit upon the world, and you're apparently the only military within 5,000 miles), but it's the actual gameplay and the afore-mentioned firefights themselves that left me alternately grinning like a fool and cursing like a sailor.
And the sound effects! Oh my God, the sound effects! My TV is certainly not anything to sneeze at, but my sound is somewhat limited. Even on my TV, though, the sound effects were incredible. The gunshots sounded resoundingly real, with a punch I've never really heard from games before. The dialogue is surprisingly well blended and very audible, though at times, things tend to get a little hectic and voices can sometimes be a little drowned out.
My only wish is that I could try the multiplayer. Sadly, my Internet connection still stinks to high heaven. Eh, oh well. The campaign totally made the budget price more than worth it, and I'll be revisiting the game again. Speaking of, does anyone know if weapon unlocks carry over to a new campaign? That'd be sweet!
MAFIA 2
I spouted a lot on my status about how much I liked Mafia 2, and my feelings really haven't changed. Other than some bland overworld elements, I thought this was a superbly told story with some surprisingly fun set pieces that reminded me of the best of Max Payne 2. Yes, it wears its influences on its sleeve, but those influences are of such a high quality that I really don't mind a bit.
HEAVY RAIN
My frustration with Heavy Rain's nearly unintelligble on-screen control icons are more than balanced out by the superb story, interesting characters, and novel approach to every aspect of the game. Like most games this generation, if they only added larger font sizes, this would have been near the very top of my favorite adventure game list.
RATCHET AND CLANK FUTURE: A CRACK IN TIME
I might have talked about this game in a previous blog in December or November, but I've been revisiting it a bit lately, and I still really enjoy it. It's just a solid, well-crafted action platformer with tons of extras to keep me busy. If you're turned off by this sort of game because you think it's too "kiddy," you're doing yourself and this game a disservice. Give it a go, and I promise, you'll have a blast.
MADDEN 11/TIGER WOODS 11
Solid entries in venerable sports franchises. Not much more to say about Madden - it's a fun diversion of a game. Tiger Woods has thankfully dropped the on-the-fly skill system in favor of a tried-and-true RPG-esque system. Yes, they've done variations of it before, but I still think this is the best version yet. DLC courses aren't implemented into the Tour (boo!), and the price of DLC is still way too fucking high. Other than that, from what I understand, they're going to do what we all want in TW 12 and drop the bizarre idea that experience points should purchase clothing, and instead make all clothing purchasable with in-game money. Good stuff.
Ok, this list should make sense to you: I pick my favorite video games from each year, starting with 2000. Also, I'm not including any titles I haven't played before. Alright, here we go:
2000
Spyro: Year of the Dragon
A brilliant platformer that kept me entertained ALL the time back then. Probably my favorite of the three.
2001
Halo: Combat Evolved
I must admit I haven't played this game a lot, but when I do, I must say that it's a blast!
2002
Timesplitters 2/ Kingdom Hearts
Great shooter that I wish I got to play more/ Action RPG that I almost got addicted to for a while.
2003
Prince of Persia: The Sands of Time
A fantastic action platformer that only hits a snag in combat.
2004
Ratchet and Clank: Up Your Arsenal/ Metroid: Zero Mission
The best R&C on the PS2, maybe even the best period/ What do I have to say about this one? 2D Metroid FTW!
2005
Resident Evil 4/ Star Wars: Battlefront 2
A thrilling title that only had one flaw: Not being able to move while attacking/ The shooter that occupied me more than any other, this was a thing of beauty (Even if I'm not a big Star Wars fan!)
2006
KIngdom Hearts II
I'm one of the few people who enjoyed this game as much as the original. Also, I only picked this for 2006 because I can't find anything good for the year.
2007
God of War II/ Uncharted
A gritty, awesome button-masher that was way better than the third/ My first PS3 game! Great gunplay, platforming, and puzzle-solving, only to be marred by the survival/horror element closer to the end of the game. *Tomb Raider: Anniversary and Super Mario Galaxy are runner-ups*
2008
LittleBigPlanet/Prince of Persia
A charming little platformer that I still return to after getting it so long ago (Can't wait for 2!); Easy? Yes. Beautiful? Definitely. This game was so easy and yet so amazing IMO.
2009
Refer to this list
Also, I would have to include things I didn't get around to last year, such as Borderlands
2010
Red Dead Redemption/ Super Mario Galaxy 2
Best. Western. Ever./ Brilliant platformer; maybe even better than the original!
| News | Giant Bomb's Holiday Gift Guide (2009 REMIX!!!!) | Dec. 5, 2009 |
| News | Exploring Time Anomalies With Ratchet & Clank | Oct. 8, 2009 |
| News | A Ratchet & Clank: Crack in Time Two-For From Comic-Con | July 27, 2009 |
| News | It's Time For Another Ratchet & Clank Game | June 8, 2009 |
| News | Beaucoup Updates From PlayStationLand | April 2, 2009 |
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Report: 38 Studios Lays Off Entire Staff [UPDATED]
Both 38 Studios and Big Huge Games have been effectively dismantled. |
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|
Diablo III Sells 3.5 Million Copies In its First Day Alone
Perhaps unsurprisingly, it is now the fastest-selling PC game of all time. |
|
|
Wii U’s Controller May Have Seen Some Changes
No more Circle Pad-style analog sticks, and some swapped button placement. |
|
|
Blizzard Says Battle.Net Hasn’t Been Compromised
Reports of account "hacking" are not necessarily a sign of security issues. |
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|
Johann Sebastian Joust Is Latest iOS Cloning Victim
Studio behind awfully similar game for iOS claims an agreement was in place. |
|
|
And Now Aliens: Colonial Marines Won't Be Coming Out This Year, Either
Gearbox's Aliens side-story slips to February. |
|
|
Activision Lawsuit Has Details on Bungie’s Next Game
First game scheduled for Xbox 360, sequels on unannounced platforms. |
|
|
Johann Sebastian Joust Clone Disappears, Developer Responds
Also, Die Gute Fabrik on prospects for a release of its popular motion game. |
|
|
Report: 38 Studios Lays Off Entire Staff [UPDATED]
Both 38 Studios and Big Huge Games have been effectively dismantled. |
|
|
Diablo III Sells 3.5 Million Copies In its First Day Alone
Perhaps unsurprisingly, it is now the fastest-selling PC game of all time. |
|
|
Wii U’s Controller May Have Seen Some Changes
No more Circle Pad-style analog sticks, and some swapped button placement. |
|
|
Blizzard Says Battle.Net Hasn’t Been Compromised
Reports of account "hacking" are not necessarily a sign of security issues. |
|
|
Johann Sebastian Joust Is Latest iOS Cloning Victim
Studio behind awfully similar game for iOS claims an agreement was in place. |
|
|
And Now Aliens: Colonial Marines Won't Be Coming Out This Year, Either
Gearbox's Aliens side-story slips to February. |
|
|
Activision Lawsuit Has Details on Bungie’s Next Game
First game scheduled for Xbox 360, sequels on unannounced platforms. |
|
|
Johann Sebastian Joust Clone Disappears, Developer Responds
Also, Die Gute Fabrik on prospects for a release of its popular motion game. |
|