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    Rayman 2: The Great Escape

    Game » consists of 16 releases. Released Apr 10, 1999

    Help to repair the damage done to the world and repel an evil pirate invasion in this critically acclaimed platforming adventure.

    tissueshoe's Rayman 2: The Great Escape (Nintendo 64) review

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    Decent game that's just lacking fun and liveliness

    Rayman 2: The Great Escape is considered by so many people to be one of the big parts of the platforming revolution back in the N64/PS days. Personally, I don't know what people see in it. Sure it's a decent game, but nowhere near as good as people claim, in my opinion.

    The story in Great Escape is simple: Admiral Razorbeard is ruining the land and capturing its inhabitants, and of course Rayman… is captured? Well, only temporarily, of course, as he escapes right at the beginning. Then he sets out to defeat the pirate robots and save the world. The 'voice acting' is a kind of gibberish that can be kind of funny sometimes, but it doesn't really contribute much to the game, but it does give the characters what little personality they have.

    Rayman 2 plays like most 3-D platformers, only with controls that don't work as well. The movement can sometimes be too sensitive or not sensitive enough. On the final boss battle, the controls are so bad that it becomes nigh impossible to beat the game. The rest of the controls work though, like holding Z to strafe around enemies. Of course, Rayman uses his limbless abilities to… wait, no he doesn't! He shoots stupid balls of energy at enemies from his hands rather than throwing punches! What's up with that? Come on!

    The visuals are pretty nice for the N64. They're good, but there isn't a whole lot to talk about here. A little fuzzy, but that's how most 3-D games were on the system. The sound is pretty good too.

    The one thing that bugs me about Rayman 2 is its personality, or lack thereof. Sure it's evident that the characters aren't totally flat, but the game as a whole just feels a little… lifeless. I don't know what it is that makes me feel like that, but I just don't have much fun at all when I play the game, and after playing Rayman 3 (a game that probably has the most personality of anything I've ever played), it's hard to like this one.

    So Rayman 2 disappointed me a little. Sure it's a decent game, but it just lacks life and personality, has a couple big control issues here and there, and just isn't all that fun. As a huge fan of Rayman 3, I didn't really enjoy this game as much as I hoped. If you're interested in it, you can get it really cheap on places like Amazon.com or eBay, and it'll probably be worth your time and money. But to me, Rayman 2 was just a little bit of a disappointment.

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    Other reviews for Rayman 2: The Great Escape (Nintendo 64)

      The limbless hero's second outing is a great improvement but still frustrating at points 0

      Rayman 2: The Great Escape shares many qualities of its two-dimensional predecessor, especially in presentation but some frustrating sections hold it back from being a true classic of the system.Unless you were Nintendo, most franchises making the switch from 2D platformers to 3D around the Nintendo 64 era were usually misses more than hits. It was a transformative time; an entire new dimension for developers to play with which presented many more challenges. The games that made it work are stil...

      1 out of 1 found this review helpful.

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