Overview
Reavers are strong ground units that move slowly but can fire from a huge range, perfect for attacking long range and perfect for wiping out a group of enemies. They attack with scrabs which act like bombs that seek out opponents and buildings. They can store up to 5 but once upgraded, they can stor 10 of them. They hit hard but they require resources and time to create and use.
Tactics
Because of its slow attack, using one in combination with a Shuttle can cause havoc as the Shuttle would make up for its movement and can be used to damage area and can make a quick escape in the process.
REAVER | STATS |
---|
Race | Protoss |
Type | Ground-mechanical |
Role | Heavy Seige Crawler |
Armament | Scarab |
Resources | 200 minerals, 100 gas |
Supply | 4 units |
Transport slots | 4 |
Build time | 70 sec |
Hit points | 100 |
Shields | 80 (adds 1 per Plasma Shields upgrade) |
Armor | 0 (adds 1 per Armor Shield upgrade) |
Attack (ground) | 100 explosive (125 when upgraded) |
Cool down | 30 |
Attack range | 8 |
Sight range | 10 |
Movement speed | 10.25 |
Built at | Robotics Facilities |
Requires | Robotics Support Bay |
Hotkey | V |
Build dialogue | N/A |
Appearance in Starcraft II
During when the game was being promoted, there was an image that showed the Reaver in its new form but was then swapped out by the Colossus. It was also going to be in the campaign editor as well, but it was't used in the final release.
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