I recently picked this game up, the GOTY for forty bucks. It's been fantastic so far, and I'm about seven hours in now. But there's something I've noticed about Marston - he at first appeared to be a fundamentally good man. Well, he is now. What I mean by this is that he no longer robs and steals just for the hell of it. For that matter, he begins the game as quite a believable hero, opting to give the big bad a chance to come peacefully instead of just automatically going in for the kill, despite the knowledge that Bill Williamson most likely wasn't going to surrender. His conversations with Bonnie and the Sheriff of Armadillo again paint him as a fairly decent individual, especially considering his surroundings.
But then we get further and further into the game. Now, I understand that people like Nigel West Dickens and Irish are both their own brand of horseshit, but Marston seems to be kicking them around and constantly threatening them like you would expect a bad guy to. Not only that, for such a big tough guy he's allowing himself to be jerked around by several different people, doing their less-than-wholesome bidding for some unclear reasons and ideas for taking down Bill Williamson. Still, I don't have much of an issue with that. Wouldn't be much of a game if Marston just beat the shit out of them, got what he needed, downed his old buddy, and then yee-hawed on out of there. It just feels like a bit of a plot stretch.
No, where my real issue lies is with his sometimes-unnecessary killing of men who had provoked no one. I had felt that the reasons for the shootouts were fine up to a point because, like before, the game needed a reason for you to carry those guns. But then Irish just asked me to walk into a mine and shoot everyone up when none of them had done anything worth really killing them over (at least, not that I knew about). It's not that I have a huge moral quandary over killing a pixelated mook in a video game, but when I'm playing as a character who is portrayed as at least having a heart of some good measure, I expect not only the plot but also the game to take that into account.
To sum this all up, I just feel like there's a slight disconnect in the character that Rockstar is trying to portray (a decent man that's just here to save his family) and the character that the game actually portrays (a man who just kills left and right to get what he wants). Marston's end hasn't really justified his means for me, at least not thus far in the plot. Did anyone else feel like this, or am I just being a bit picky?
On a very definitely final note, I do know what happens at the end, but I don't know what the meat of the plot contains. Please don't spoil anything past the acquisition of the machine gun ammo for me.