I'm just going to copy what I wrote for the game's page:
" In January of 2010, a blog post published on Gamasutra written by the "Rockstar Spouse" pointed out the unethical practices used at Rockstar San Diego during this game's development, including 12 hour days and 6 day weeks, with lower-than-the-industry-average salary increase.
A few commentors on the blog who claimed to have worked at Rockstar San Diego at some point mentioned that the project is "an organic disaster of the most epic proportions ", that the game has been in development for more than 4 years, and that game developers from Rockstar Toronto, Rockstar Vancouver, Rockstar Leeds, Rockstar New England, and even the Midnight Club team at San Diego had to be transferred over to work on the game to finish it.
This controversy evoked similar emotions in media to the "EA Spouse" scandal, but it only seems as if the working conditions at Rockstar San Diego are considerably worse. "
Gamasutra is a legit industry publication and commentors who work or used to work at Rockstar San Diego and some sources for Kotaku have confirmed such practices.
One of the commentors said that 15-16 hour days were becoming a norm. This is unethical. The employees should just have a massive walkout.
And us, the consumers should show that we don't want people to be depressed or have "suicidal tendencies" because of making a fucking video game.