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Red Faction is a first person shooter, developed by Volition, and set on Mars in the near future. It follows the fight against the oppressive Ultor corporation and features dynamic destructible environments.

Red Faction uses ' geo-mod' technology. In short, this means that players can destroy parts of the game environment. For example, if the player keeps shooting a wall with a grenade launcher, over time, a large hole in the wall will form which can be transformed into a tunnel if the player continues. This technology can also be used tactically by the player. For example, if a large number of enemies are walking over a bridge, the player can plant explosives on the bridge, then detonate them when enemies walk over the bridge. Another use might be if a player comes across a door for which they do not have a key. Instead of searching for the key, if they have explosives, they can simply destroy the walls surrounding the door.
Explosions can destroy bridges
Explosions can destroy bridges


The game is set entirely on Mars in a fictional future where mankind has colonized the planet in order to exploit its natural resources. However, the company overseeing the mining operations has effectively enslaved its workers, who it dupes into working for them through effective advertising. This prompts the workers to begin an uprising. The rebel uprising goes by the name of 'Red Faction.'

After the success of Red Faction, a sequel, Red Faction 2, was produced and released in October 2002.  Red Faction: Guerrilla, the third game in the series, was released in June 2009.

Game Name Red Faction
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THQ
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Original US Release May 21, 2001
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BBFC: 15
ESRB
ESRB: M
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