Yes, Resident Evil 5 Has A Mercenaries Mode

Posted by Brad (3334 posts) -
Capcom had been keeping this not-so-secret secret under wraps--but now that Resident Evil 5 is out in Japan and it's being plastered all over YouTube and other video services, they've thrown open the kimono on the game's bonus Mercenaries mode. Here's one of the Mercs videos they put out today, starring everyone's favorite dashing S.T.A.R.S. member, Chris Redfield.


  



(Head over to the videos page to see the other one featuring new co-op hottie Sheva.)

If you didn't play Resident Evil 4 (shame on you), Mercenaries is the sort of time attack mode that opens up when you finish the main game. It throws you into one of several enclosed maps from the story mode and makes you kill zombies and other nasties as fast as you can while the short timer ticks down. The trick to getting high scores is in getting kill combos by murdering enemies as fast as you can without breaks in between, and there are lots of time-extend and score-amplifier power-ups all over the place to help you meet that end.

Due to the short time limit and the glut of enemies, Mercenaries is MADDENING but also a ton of fun. My cousin and I still play the mode every year when the family gets together for the holiday. We never have gotten five stars on every level to unlock the all-powerful hand cannon (partially because we switched from the GameCube to the Wii version at some point), and now that RE5 is upon us, we very possibly never will.



At any rate, I'm beginning my run through RE5's story mode today, so we'll be back with the final verdict on the game around the time it launches next week, on Friday the 13th.

#1 Posted by Brad (3334 posts) -
Capcom had been keeping this not-so-secret secret under wraps--but now that Resident Evil 5 is out in Japan and it's being plastered all over YouTube and other video services, they've thrown open the kimono on the game's bonus Mercenaries mode. Here's one of the Mercs videos they put out today, starring everyone's favorite dashing S.T.A.R.S. member, Chris Redfield.


  



(Head over to the videos page to see the other one featuring new co-op hottie Sheva.)

If you didn't play Resident Evil 4 (shame on you), Mercenaries is the sort of time attack mode that opens up when you finish the main game. It throws you into one of several enclosed maps from the story mode and makes you kill zombies and other nasties as fast as you can while the short timer ticks down. The trick to getting high scores is in getting kill combos by murdering enemies as fast as you can without breaks in between, and there are lots of time-extend and score-amplifier power-ups all over the place to help you meet that end.

Due to the short time limit and the glut of enemies, Mercenaries is MADDENING but also a ton of fun. My cousin and I still play the mode every year when the family gets together for the holiday. We never have gotten five stars on every level to unlock the all-powerful hand cannon (partially because we switched from the GameCube to the Wii version at some point), and now that RE5 is upon us, we very possibly never will.



At any rate, I'm beginning my run through RE5's story mode today, so we'll be back with the final verdict on the game around the time it launches next week, on Friday the 13th.

#2 Posted by ArbitraryWater (12138 posts) -

Mercenaries does have online Co-op. IGN was wrong. Still pumped.

#3 Posted by OmegaPirate (5522 posts) -

Awesome! mercenaries was badass fun!!1

#4 Posted by TheGreatGuero (9130 posts) -

That's awesome that it has online co-op. I never enjoyed it too much in RE4. It was a cool bonus and all, and I guess I had some fun with it, but I'd rather just play through the campaign again. And again. And again and again and again.

#5 Posted by Coltonio7 (3156 posts) -

More mercs movies! GAH!

#6 Posted by nukesniper (1312 posts) -

perfect... more Merc mode to make me feel inadequate of my RE skills

#7 Posted by Death_Burnout (3800 posts) -

Damn, i wanna say a shitty 4.5 joke so bad!

#8 Posted by RHCPfan24 (8609 posts) -

W00t.

#9 Posted by Jesus_Juice (251 posts) -

I wasn't impressed by the demo. The game still doesn't play like a true third person shooter, which may have been fine back in '04, but I'm not going back to that now.

#10 Posted by dtran1212 (299 posts) -

its a shame that after playing the demo, i want to hate this game sooo much. this game is a NO THANKS for me.

#11 Posted by Cheapoz (1064 posts) -

DAMN that squishy pistol sound is irritating.

#12 Posted by spilledmilkfactory (1901 posts) -

i don't understand the animosity towards RE5. it plays just fine imho.

#13 Posted by Karmum (11519 posts) -

Demo was terrible, but I'm thinking about still giving this game a chance. I have been proven wrong by terrible demos, even though this isn't enhancing my interest in the game.

#14 Edited by MeatSim (10946 posts) -

All I'm interested in is the story mode in RE5.

#15 Posted by savory (23 posts) -

can't wait! looking forward to this!

#16 Posted by President_Evil (185 posts) -

leaderboards?

#17 Posted by AlexDP (8 posts) -

Correct me if I'm wrong, but wasn't there a Mercenaries mode in the PC version of RE 3? RE 4 wasn't the first time they had Mercs mode... (if I remember right)

#18 Posted by F1 (346 posts) -

All I care for is the story mode. I tried this mode in RE4, and it was fun, but not something I would play too much.

#19 Posted by lasersanchez (86 posts) -

Unlocked the handcannon in the PS2 and GameCube version.  I should probably do it on the Wii version to warm up.  I'm starting to think that leaderboards in this mode might be my new habit.

#20 Posted by daniel_beck_90 (3159 posts) -

Have not finished the game yet , but I am sure this mode will be a lot of fun .

#21 Edited by Light_Geiger (54 posts) -

What's with all the hate?! This is RE4 with co-op. Exactly what i wanted! Plus this is supposed to be the end of this story. they are rebooting the story it with the next one. Pretty sure that means a control overhaul as well, the producer has pretty much said as much on 1up's cover story. RE was never meant to be like gears anyway.

If you want RE that lets you move while you shoot, try dead space, or lost planet. To be honest, I look at combat in RE more like a puzzle. you need to constanly think of how to best position yourself to attack instead of shooting randomly like in most games.

#22 Posted by Reverseface (1221 posts) -

This mode not being Online co-op is VERY disapointing!!!!! >:|

#23 Posted by JonnyAvacado (404 posts) -

I completely agree with Light_Geiger.  RE5 is not Gears, and certainly isnt meant to be...The combat is absolutely meant for strategic placing..taking shots when you have room, creating room to take a shot.  Dead Space and Gears are fantastic games, its just that a comparison of those games to RE5 just doesn't work.  Either way with all the hate for RE5 so far, it really does not make a difference....for me this game is going to be amazing.

#24 Posted by Media_Master (3283 posts) -

Theres no question that I will get this game!

#25 Posted by Linkyshinks (9880 posts) -

Awesome.

#26 Posted by AutomaticSnake (390 posts) -

holy shit, RE5 sure sucks.

#27 Posted by Jayzilla (2574 posts) -

there is a lot of hate in this room. i'm leaving now.

#28 Posted by OmegaPirate (5522 posts) -

IM all out of love!!! im so lost without you! i know you were right!! Beleiving for so long!!!....

#29 Posted by fillmoejoe (1469 posts) -

no online co-op for this is sad.

#30 Posted by LfunkeyA (24 posts) -

all the hate this game is getting is really sad. i love how people keep saying its not a 'TRUE' TPS (whatever they mean by 'true'), and how everyone argues that not being able to move while shooting is DATED. Do you guys know the difference between a specific game design and something that is DATED? You could run and shoot in side-scrollers from the 80s, RE1 came out in 1996 and was probably the first TPS game to use the stand-and-shoot mechanic. According to your moronic logic, what's dated now? One of the main reasons why many people love RE 4 (and soon 5) over Gears and Uncharted and every other, quite honestly, STANDARD shooter, is because it plays so slowly and so differently. It's not meant to be Gears, its meant to be RE. It's not meant to be Dead Space, it's meant to be RE.

 If you don't like the mechanic, fine, just don't go around whining 'OH, ITZ DATEDZ CAZ I DANT LIEK IT D:D:D:D:D:!!!!!111OONE!!!'. Resident Evil is its own genre, it doesn't need to be every-other-shooter. If you want your every-other-shooter, quit crying and get yourself one. There are tons of them out there, all of them very modern and unique and definitely not dated at all.

#31 Posted by Eric_Buck (1289 posts) -

lol first aid spray???

#32 Posted by JoelTGM (5596 posts) -
LfunkeyA said:
"all the hate this game is getting is really sad. i love how people keep saying its not a 'TRUE' TPS (whatever they mean by 'true'), and how everyone argues that not being able to move while shooting is DATED. Do you guys know the difference between a specific game design and something that is DATED? You could run and shoot in side-scrollers from the 80s, RE1 came out in 1996 and was probably the first TPS game to use the stand-and-shoot mechanic. According to your moronic logic, what's dated now? One of the main reasons why many people love RE 4 (and soon 5) over Gears and Uncharted and every other, quite honestly, STANDARD shooter, is because it plays so slowly and so differently. It's not meant to be Gears, its meant to be RE. It's not meant to be Dead Space, it's meant to be RE. If you don't like the mechanic, fine, just don't go around whining 'OH, ITZ DATEDZ CAZ I DANT LIEK IT D:D:D:D:D:!!!!!111OONE!!!'. Resident Evil is its own genre, it doesn't need to be every-other-shooter. If you want your every-other-shooter, quit crying and get yourself one. There are tons of them out there, all of them very modern and unique and definitely not dated at all."
I just plain don't like the controls.  I think I've used the word "dated" before to describe them, but I agree with you here that it's not the word to use, it's just different.  The reason I don't like to play this game is because the controls feel needlessly limited, which makes it frustrating in the game trying to do something so basic and not being able to.
#33 Posted by LfunkeyA (24 posts) -

that's cool, but i wouldn't say they're needlessly limited either. sure they are when it comes to realism, but resident evil has never been about realism. the controls make perfect sense for its style of play.

#34 Posted by Hector (3381 posts) -

Get on the Chopper!!!

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