GiantBomb Review
82 User Reviews
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A fantastic follow up to a revolutionary game.
(X360)
Reviewed by Verdugo on June 6, 2009. Verdugo has written 2 reviews. His last review was for Resident Evil 5. |
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The first thing that possibly went through the minds of gamers who were blown away by RE4 and couldn't wait for the sequel, was "how could it be better than RE4?". And while the task of following up on a masterpiece such as Resident Evil 4 is daunting in appearence, Resident Evil 5 manages to be an ultimately satisfying experience that succeeds as a sequel to its revolutionary predecessor.
Gameplay: The gameplay of RE5 will right out feel familiar to many gamers as mostly the same as RE4's over the shoulder\third person perspective control style. Much of the game is similar in this matter to Resident Evil 4, which shows that RE5 is developed in a "play it safe' style by retaining much of what made RE4 an excellent game. A few additions to the gameplay include a in-game inventory which you can bring up any time with the Y button. This allows for total immersion in the game, which adds to the tension while fighting hordes of enemies at times. The size of the inventory can be a subjective factor to the game however, seeing as the size of your inventory remains the same throughout the game, and the inventory itself is not very big, so it leads to plan carefully with how much\what you pack with you. This can be annoying at times, but again, it does add a sense of "surviving with what you have" etc. Now the most noticeable change in the gameplay is easily the addition of a partner system in the form of Chris Redfield working with fellow BSAA member Sheva Alomar.
The partner system helps and hinders the gameplay. Sheva can be an invaluable help to you in combat when there are overwhelming odds and you need health, for she will automatically heal you if she can when your health is starting to dip too low. She is not a slouch in battle either, so having someone to kick some ass with you is a neat plus to the game. But there are times where Sheva tends to use up her ammo quick and becomes defenseless, so when she becomes a liability it can be very frustrating. This thankfully is not a frequent occurance, so having a partner is mostly a good thing. The absolute best part of the partner system has to be the ability to play cooperatively online, which makes the main story even more entertaining to go through with a friend or anyone else in the world. The storyline is also very replayable, clocking in at about 10 hours of gameplay for one run through the game. Don't worry, it may be a fairly short game, but it is packed with enough excitement to make up for it. There are more than enough moments where you will be pit against insane amounts of Majini (the "not-zombies" you fight in this game) and these shining moments are were the fear and action are at their height, short of Boss battles of course. The scary atmosphere is not as appearent any more as it was before, but it makes up for it with incredibly entertaining survival\action elements. And *SPOILER* having Wesker- The superhuman ultimate evil himself as a final boss is pretty damn awesome too.
GAMEPLAY: A-
Graphics: Without a doubt, Resident Evil 5 looks amazing. A strong suit in this game is its brilliant lighting in certain environments. The actual premise of the game does not really make for a "chilling" game by any means, but identity crisis aside the enemies and locations look absolutely excellent. Right in the opening cutscene, the African savanna looks remarkably real, almost in a movie sense. The cutscenes really bring out the power of the 360 in rendering fine detail and visuals, and it has to be seen to believe. Really, this looks that good.

GRAPHICS: A+
Final thoughts: Resident Evil 5 looks awesome, plays great like RE4 before it, and has a few great additions to keep you playing after beating it once or even a few times. It succeeds overall as a sequel to one of the greatest games of its time.
FINAL VERDICT: 4\12 Stars out of 5
A
Review by Verdugo.
Gameplay: The gameplay of RE5 will right out feel familiar to many gamers as mostly the same as RE4's over the shoulder\third person perspective control style. Much of the game is similar in this matter to Resident Evil 4, which shows that RE5 is developed in a "play it safe' style by retaining much of what made RE4 an excellent game. A few additions to the gameplay include a in-game inventory which you can bring up any time with the Y button. This allows for total immersion in the game, which adds to the tension while fighting hordes of enemies at times. The size of the inventory can be a subjective factor to the game however, seeing as the size of your inventory remains the same throughout the game, and the inventory itself is not very big, so it leads to plan carefully with how much\what you pack with you. This can be annoying at times, but again, it does add a sense of "surviving with what you have" etc. Now the most noticeable change in the gameplay is easily the addition of a partner system in the form of Chris Redfield working with fellow BSAA member Sheva Alomar.
The partner system helps and hinders the gameplay. Sheva can be an invaluable help to you in combat when there are overwhelming odds and you need health, for she will automatically heal you if she can when your health is starting to dip too low. She is not a slouch in battle either, so having someone to kick some ass with you is a neat plus to the game. But there are times where Sheva tends to use up her ammo quick and becomes defenseless, so when she becomes a liability it can be very frustrating. This thankfully is not a frequent occurance, so having a partner is mostly a good thing. The absolute best part of the partner system has to be the ability to play cooperatively online, which makes the main story even more entertaining to go through with a friend or anyone else in the world. The storyline is also very replayable, clocking in at about 10 hours of gameplay for one run through the game. Don't worry, it may be a fairly short game, but it is packed with enough excitement to make up for it. There are more than enough moments where you will be pit against insane amounts of Majini (the "not-zombies" you fight in this game) and these shining moments are were the fear and action are at their height, short of Boss battles of course. The scary atmosphere is not as appearent any more as it was before, but it makes up for it with incredibly entertaining survival\action elements. And *SPOILER* having Wesker- The superhuman ultimate evil himself as a final boss is pretty damn awesome too.
GAMEPLAY: A-
Graphics: Without a doubt, Resident Evil 5 looks amazing. A strong suit in this game is its brilliant lighting in certain environments. The actual premise of the game does not really make for a "chilling" game by any means, but identity crisis aside the enemies and locations look absolutely excellent. Right in the opening cutscene, the African savanna looks remarkably real, almost in a movie sense. The cutscenes really bring out the power of the 360 in rendering fine detail and visuals, and it has to be seen to believe. Really, this looks that good.

Screenshots cannot express well enough how amazing this game looks.
GRAPHICS: A+
Final thoughts: Resident Evil 5 looks awesome, plays great like RE4 before it, and has a few great additions to keep you playing after beating it once or even a few times. It succeeds overall as a sequel to one of the greatest games of its time.
FINAL VERDICT: 4\12 Stars out of 5
A
Review by Verdugo.
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Even with its obvious shortcomings, RE5 is easy to recommend.
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X360
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In the earliest portion of 2005, Capcom dropped a bomb with the release of Resident Evil 4, breathing new life into a franchise mired in tradition and antiquated mechanics. While impressing critics, fans and naysayers alike, the game also did something much more important by redefining the third-person shooter. To ...
Reviewed by Kombat on March 16, 2009
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6 out of 6 found this review helpful. |
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Attempting the impossible
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X360
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I will be one of the first to admit that I think Resident Evil 4 is one of the best, most innovative video games ever made, plain and simple. Yet whenever such a game comes out, the inevitable question always surfaces: How can a sequel possibly live up to the ...
Reviewed by MajorMitch on March 27, 2009
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3 out of 3 found this review helpful. |
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A great title that worth your money despite its shortcomings
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X360
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Resident Evil5 manages to execute the already well executed format of the series in a different way and refreshes the experience by adding new elements and aspects . The good : Stunning visuals , extremely amusing and varied gameplay , fabulous pacing and momentum , remarkable voice acting, engaging story ...
Reviewed by daniel_beck_90 on March 12, 2009
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7 out of 11 found this review helpful. |
| Game Name | Resident Evil 5 |
| Platform(s) | |
| Publisher(s) | |
| Developer(s) | |
| Genres | |
| Themes | |
| Original US Release |
March 13, 2009
need a fuzzy date? |
| Original US Release |
know the real date? |
| Aliases |
RE5 Biohazard 5 Resident Evil 5: Gold Edition |
| OFLC |
OFLC: MA15+
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| BBFC |
BBFC: 18
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| ESRB |
ESRB: M
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| PEGI |
PEGI: 16+
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| CERO |
CERO: D
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RE5 Weapon Guide
Resident Evil 5 weapons guide. Where to find all the weapons, and when they are useful.
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RE5 Achievement Guide
This is a full-coverage achievement guide for Resident Evil 5. As far as I know, the trophies are the same.
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