Nemesis Mode, exclusive to 360.

#1 Edited by Yummylee (21243 posts) -

Yeah, so it's basically just a deathmatch variant that also includes Nemesis that you can awaken and have tag along as your own friendly neighbourhood tentacle maestro; you don't actually get to play as Nemesis. Oh, and.... exclusive to the 360? What the shittington is all this fuckery? We're still doing this?... Really? And it's actually a whole multiplayer mode, though an uninspired one to be fair.

First the hilariously desperate plot to taking the RE6 demo temporarily hostage on the 360, and now this? I personally own both consoles btw, so no bias; I'd be just as befuddled if this was a PS3 exclusive. And again, the mode doesn't even look that inventive (the game itself isn't inspiring a lot of confidence either, but that's beside the point), but the actual practise of locking a multiplayer mode to one out of the three consoles (possibly forever? There was no mention of whether it was timed or not) is some diabolical bollocks - diabollocks.. Then again, this must be the trade-off for SF x Tekken receiving those extra characters. Oh well, jus' CAPCOM being CAPCOM I suppose...

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#2 Posted by The_Laughing_Man (13629 posts) -

Meh. It would be cool if you could control it. OR if that the other team blew up the computer he went berserk and attacked both sides. But that seems kinda meh. 

#3 Posted by Yummylee (21243 posts) -

@The_Laughing_Man: They should of allowed both the Nemesis and the Mr X Tyrant playable for this mode; each one available for each team. Make for some great brawls. But yeah, what we have instead is a resounding meh.

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#4 Posted by Brodehouse (9582 posts) -

As shitty as this game will probably come out, something about competitive multi in an arena of non-aligned AI just really turns my crank. Splinter Cell Conviction had a 1-on-1 mode like this and it was just... you don't see it much. It adds such a great element.

#5 Posted by dekkadekkadekka (725 posts) -

Is it just me or does that Nemesis look like shit? Like, worse than the renders in the PS1 version?

And to add further piss to the ire, Capcom is charging for this day one, co-marketed DLC. They want 320 points for it. For DLC that Microsoft clearly paid the exclusivity on. Well done Capcom!

#6 Posted by The_Laughing_Man (13629 posts) -
@Abyssfull said:

@The_Laughing_Man: They should of allowed both the Nemesis and the Mr X Tyrant playable for this mode; each one available for each team. Make for some great brawls. But yeah, what we have instead is a resounding meh.

Lol. Then have both go insane and spawn camp both teams. 
#7 Posted by AjayRaz (12418 posts) -

wow. that's not really putting the game in a better light, especially compared to the one that it's already in.

i bet this game will get 2 or 3 S.T.A.R.S from Giant Bomb

#8 Posted by Yummylee (21243 posts) -

@AjayRaz said:

i bet this game will get 2 or 3 S.T.A.R.S from Giant Bomb

Incredible.

Also I doubt that it'll even get reviewed; plenty of assuredly better games out there that they've skipped over for one reason or another. Still disappointed that they didn't even review Twisted Metal.

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#9 Posted by AjayRaz (12418 posts) -

@Abyssfull: to be frank i only said that so i could say S.T.A.R.S.

#10 Posted by iAmJohn (6108 posts) -

I don't think Capcom has any idea what they're doing with this game.

#11 Posted by TentPole (1858 posts) -

@dekkadekkadekka:

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#12 Posted by dekkadekkadekka (725 posts) -

@TentPole: Renders. As in, in the prerendered cutscenes.

Although I'd argue that the Nemesis looks more visually interesting in that screenshot than in the trailer for this game mode.

#13 Posted by WilltheMagicAsian (1544 posts) -

@iAmJohn said:

I don't think Capcom has any idea what they're doing with this game.

They're making an action-oriented third person shooter to appeal to Western gamers.

#14 Posted by TentPole (1858 posts) -

@dekkadekkadekka said:

@TentPole: Renders. As in, in the prerendered cutscenes.

Although I'd argue that the Nemesis looks more visually interesting in that screenshot than in the trailer for this game mode.

A pre-render is a render, but so is an in game model.

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#15 Posted by SuperWristBands (2266 posts) -

Hmm... I havn't played RE3 so I don't know exactly what Nemisis does but isn't he an always present undefeatable threat? Nemisis should just be rollin' around blastin' fools.

I'd be interested in a game mode where I have to fight players and also run from something unkillable.

At least I think I would want that.

#16 Posted by N7 (3573 posts) -
@WilltheMagicAsian said:

@iAmJohn said:

I don't think Capcom has any idea what they're doing with this game.

They're making an action-oriented third person shooter to appeal to Western gamers.

Did you play Slant Six's last game? THEY couldn't make an action oriented third person shooter that appealed to Western gamers.
#17 Posted by Djratchet (668 posts) -

It would have been cooler if one player got to control him, like how you could control a Big Daddy in BioShock 2's online.

Oh well, wasn't getting this before, not getting it now.

#18 Edited by Yummylee (21243 posts) -

@SuperWristBands: Pretty much. He's one of video game's defining horror game villains, alongside the likes of Pyramid Head. It was almost nigh impossible to ''kill'' him, but you could often leave him unconscience after he'd receive so much punishment--which was still pretty difficult. What I am disliking about this iteration is how he doesn't run... or at least they haven't shown him. One of his most definable characteristics in RE3 was he was faster than you, and it made him very difficult to avoid. Admittedly this is also a very different brand of game over RE3 straight to the tone, but I just hope that they don't nerf Nemesis for the sake of ''action shooter, yo''. Nemesis needs to stay threatening and as the kind of entity that you're genuinely afraid to face, otherwise he loses a lot of what's made him so distinctive.

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#19 Posted by QuistisTrepe (628 posts) -

@Abyssfull said:

@SuperWristBands: but I just hope that they don't nerf Nemesis for the sake of ''action shooter, yo''. Nemesis needs to stay threatening and as the kind of entity that you're genuinely afraid to face, otherwise he loses a lot of what's made him so distinctive.

That ship already sailed my friend. RE: Umbrella Chronicles already took care of that.

#20 Posted by Live2bRighteous (314 posts) -

It's safe to say I'm going to cancel my PS3 pre order and give my money to rockstar instead. I was already worried about the articles saying the game wasn't that spiffy.. and hearing about this totally set me off. Nice job Capcom.

#21 Posted by QuistisTrepe (628 posts) -

@N7 said:

@WilltheMagicAsian said:

@iAmJohn said:

I don't think Capcom has any idea what they're doing with this game.

They're making an action-oriented third person shooter to appeal to Western gamers.

Did you play Slant Six's last game? THEY couldn't make an action oriented third person shooter that appealed to Western gamers.

All I heard was that these were the guys behind SOCOM, but that appears to be misleading. I honestly don't know what Capcom was thinking with this bunch. Then again, Guerilla Games was decidedly mediocre and worked their way to legitimacy. Perhaps I'm trying way too hard to be optimistic.

I just read up on this story. This doesn't make any sense to me. Exclusives are a nuisance and they're here to stay, but a paid DLC exclusive? I cannot imagine this feature is going to be a huge draw of any kind.

#22 Posted by eroticfishcake (7782 posts) -

I'd buy a 360 for this if there was a button that specifically make him mutter "Staaaaaarsss...." whenever I want to. That aside, I'm not sure how I feel about where the series is going.

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