837: R1 to Brood
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Game » consists of 26 releases. Released Nov 10, 2002
When a character appears to have died a horrible death, but is then eventually revealed to have somehow survived or was never really dead to begin with, often serving as a plot-twist.
This concept is for games where at least one of the main characters is female.
The last boss you face in a game, usually representing the final climax of the game.
The fixed camera was made famous by games such as the Resident Evil and Metal Gear Solid franchises. Depending on the camera set, up could be down and left could be right. Even in the later generation of consoles, games like the God of War franchise still use this technique.
These are games that dump you directly to the title screen after you get Game Over screen.
A character or a disembodied voice will say the name of the video game. Depending on the mood of the game, this could range from shouting the game's name to ominously whispering it.
A screen where players can adjust the luminance value of a game's visuals. This is common in horror games.
Games show you a new enemy throughout the game and they usually require a new tactic to defeat it. The first one you fight comes solo and you are required to kill it, then they are given to you in groups or possibly mixed with older enemies.
Greatest hits is a general term for re-releases of games which have sold a certain number of copies, as part of a program managed by the console manufacturer.
When a developer begs and pleads and offers to do laundry for even a tiny guest appearance, sometimes those famous characters will still flake on them. At least they still have their laundry.
HD Remaster is a term to a single game that has been updated to conform with the HD standards on that console.
The heartbeat meter is used to read out the character's pulse. Found in many survival horror and sniping games.
A digital storefront which donates some of its profits to charity.
A half human, half reptile mutant introduced in Resident Evil, Hunters recur throughout the series in numerous forms.
An Iconic concept of video games is the use of an idle animation for the players character, when during gameplay there's no control given. It's an example of emergent game design, and is used as a way to add depth to action characters.
The best way to make sure even the stupidest players know that certain people, places, terms, or concepts in a game are important is to highlight those words in the text with different coloured letters, or through the use of bold, italicized, or all-caps text.
When stuff that always used to work suddenly break down when you need it the most and you either have to fix it or find another way around.
A concept in a game where the playable character can't run out of ammo, and doesn't need to pick up/buy ammo. In some cases, you still have to reload your weapon, but you will still have an endless amount of magazines.
A plot device where innocent characters are killed. Sometimes players forced to watch it happen and can do nothing to prevent it.
A gameplay mechanic allowing players to store their items and freely carry them around.
Placing the player in an environment and making them feel alone. Games often use this for atmospheric effect.
Usually found in adventure games, when players combine two or more items to create one or more new items.
Commonly found in Survival Horror games, this concept only lets you save your game using an item which the game then gave you in limited supply.
Games with language selection allow the player to choose which language is displayed or spoken in the game.
Character Theme: A recurring musical theme that accompanies a particular character.
Limb Targeting is the ability to target specific limbs on the body with the object being either to disable the limb or kill the target faster. It may also be referred to as the "Limb System" or "Localized Damage".
They may be good or evil, but mad scientists are always performing experiments that are on the outer fringes of science. Ever since Mary Shelley's Frankenstein, they've been in the scene.
This concept is for games in which at least one of the main characters is male.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
These are often a departure from the conventional gameplay of a game. There have also been compilations; games including only minigames. The Mario Party series has a lot of minigames, too!
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