Giant Bomb Review


Backbreaker Review

  • X360

This hard-hitting attempt at a Madden alternative is hardest hit by its own inept gameplay.

 Do you like seeing people get hit excruciatingly hard? Backbreaker gives you that in spades.
A video game is more than the technology behind it. It has to be, because technology alone is not inherently fun; you have to surround that tech with mechanics and art and audio and everything else that goes into making a proper gaming experience. Backbreaker does not successfully do this. It is a tech demo masquerading as a video game, an animation engine trying to carry the weight of a $50 title all by its lonesome. Under that considerable weight, its back is what is ultimately broken, collapsing into a crumpled pile of half-baked gameplay and characterless presentation.

Oh, Backbreaker is a football game, in case you were wondering, the latest attempt by an upstart developer to provide some kind of NFL-less alternative to the unstoppable, world-consuming behemoth that is EA's Madden franchise. I am always disappointed when these titles don't find a way to circumvent Madden's seemingly monolithic status, but try as it might, developer NaturalMotion doesn't end up making much of a compelling argument to put Madden aside this year in favor of its debut title.

Backbreaker's key feature is its animation system. NaturalMotion has developed its own technology that ensures that hits and tackles develop in real time. No canned animations, no reused hits. The way bodies slam, bang, and fly through the air is completely unique each and every time out. In that regard, Backbreaker is occasionally a hoot. Sacks in particular often look delightfully brutal, and it's never not fun to watch a prissy wide receiver get spun around in the air by two linebackers coming from either direction. Even the standard tackles, shoves, leg trips, and whatever else look pretty cool as well.

It's just a shame that these hits, so much the focus of the game, aren't presented better. Player models are so generic and bland you might as well be playing on a Foosball table, and the camera angles are a mess. Strictly speaking from a replay point of view, the lack of ability to change the camera when you're watching one of your brilliantly timed sacks is pretty annoying. More annoying is the camera you're presented with on the field. This is one of those games that wants to put you as close to the action as humanly possible, and in doing so, more or less destroys your ability to play effectively.

As the quarterback, for instance, once you snap the ball, you're pushed in so close that it's damn near impossible to see the scope of the field. Football purists will no doubt argue that this is "realistic" and that Madden's method of letting you zoom back and see practically the entire length of the field isn't. Fine, it's not realistic. It's also not fun. It might have been, were it easier to throw the ball, but regrettably, Backbreaker is one of those games that seeks to fix problems that don't exist. Passing is mapped to the right control stick, and once you snap the ball, your QB is locked to a single receiver, until you enter a "focus" mode that lets you snap from receiver to receiver by (again) flicking the control stick. When you're in this focus mode, the camera zooms even closer, making it even tougher to see what's going on.

With practice, this system can be reasoned with, but eventually you start bumping up against other problems, like the fact that the game was balanced by some kind of offense-hating lunatic. I played around with something like 20 of the game's 40-some-odd generic teams, and with each one, I was saddled with an offensive line that ranged from somewhat porous to functionally inept. Sacks happen with such frequency that at some point the novelty of seeing them wears off entirely. When you do manage to get the ball off, the interception-happy defense is right there to ensure you have no chance of driving down the field. Don't worry, it goes both ways. On defense, I collected more than my share of sacks and bizarre interceptions, mostly by running the same three or four blitz packages over and over again. Fumbles are funny, too. They happen less often than INTs, though sometimes those "fumbles" turn out to be awkward forward passes. The game apparently can't tell the difference.

 Do you like running, passing or anything else that isn't tackling? Backbreaker doesn't do those things so well...
There is a running game of sorts in Backbreaker, and should you master it, you have a good shot of dominating. All you really have at your disposal are some basic jukes and stiff-arms and spins. The timing on these moves is kind of messed up, (you pretty much have to decide to juke or spin before you even know someone's coming at you), but should you get the hang of these moves, Lord help the less-experienced player or boneheaded AI opponent that goes up against you. I have seen players rack up gaggles of points online just by running the same few running plays again and again. I'll cop to a bit of defensive bewilderment from time to time, but the way my computer cohorts seemed to just buckle under the stress of trying to deal with one seemingly inhuman running back struck as, well, problematic.

So, suffice it to say, Backbreaker has its share of gameplay issues. It's not realistic enough to challenge Madden as a sim, but it's not arcadey or crazy enough to even challenge something like Blitz: The League. In a lot of ways, it's reminiscent of the ill-conceived NFL Blitz Pro, another attempt to hybrid the arcade and the realistic into something unique. But like that game, it ultimately ends up feeling like an unfocused hodgepodge.

Nothing on hand supplements those gameplay problems, either. You have a couple of league modes to play around with, including one that lets you customize and build not only your own team, but also your own league of 8, 16, or 32 teams, complete with divisions of your choosing. Customization in major sports titles is always something that seems lacking (due likely in no small part to licensing restrictions), so it's nice to see a decent spate of creation options here. But in the end you're creating a team that has to play the same clunky game of football that all the other generic teams in the game do, so the effort seems for naught. Online modes are standard, and though I did run into some weird herky-jerkiness with lag here and there, it never became unplayable.

There is, additionally, a minigame mode called Tackle Alley. This can be played offline or on (the difference being another player running around on the field with you online), and your goal is simple: Play as a ball-carrier, and avoid waves of would-be tacklers. Ironically, this is probably the most fun you'll have with Backbreaker, though you'll probably enjoy it more in iPhone form. This specific minigame is available on the service for $0.99, and on top of being way cheaper than this full game, it actually features better, more responsive controls.

 This is either going to be your new favorite band, or you're going to kill yourself. There are no other alternatives.
As a quick aside, it should be noted that you should not play Backbreaker unless P.O.D. is your favorite band of all time. For reasons beyond reason, the developers have included the band's song "Boom" as the background noise for every single kickoff. There are something like two other songs licensed throughout the entirety of the game, but you won't hear them even a fraction of the number of times you hear this song. Music licensing is expensive, I get that. This is still absurd.

It should be said that Backbreaker is, in the end, not an entirely unpleasant experience. Its animation system, over-relied-upon as it is, does manage to impress. But whether or not that animation engine warranted an entirely new game to be built around it is severely debatable, given the end result here. Someone should do something with this technology and put it to better use in a better game. As for Backbreaker? Chalk this one up to a valiant, but ultimately wasted effort. Alex Navarro on Google+
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Posted by NathHaw


Edited by Venatio

Alex Navarro writes a review for Giantbomb? Awesome, and the front page is E3 awesomeness
I leave the site for a few minutes and it totally changes
Doesn't he get a character though?

Posted by CyleMoore


Posted by chogi

i hate sports but i love alex!

Posted by Milkman

Woah, woah, woah! Who the hell is this guy?
(Kidding, by the way)

Posted by buzz_killington

Wait, did Alex Navarro just review a game after 3 years?
I think he did. Awesome.

Edited by MattyFTM

Two stars? Damn, Alex should be restricted to reviewing seriously seriously terrible one star rated games!!!!!

Posted by CoolDrMoney

Alex?!?! This is fantastic

Edited by JJWeatherman

Alex reviews ftw! 
I saw your message about reviewing a sports game on Twitter a few days ago, and I have been anticipating this!

Posted by Yummylee


Posted by Landmine

The Backbreaker demo kinda turned me off to even giving the game a chance. Camera position killed it for me. Good to see a video game review from you Alex, I was afraid that only one entertainment medium was going to get a written tongue lashing from you. 

Posted by Dylabaloo


Posted by ThePhantomnaut


Posted by ZeroCast


Posted by Zelnox

Ah too bad. Let’s hope their tech will eventually find its way into a better game.

Posted by TheYear20XX

Good to see your gaming review muscle hasn't atrophied, Alex.

Posted by RE_Player1


Posted by DystopiaX


Posted by Jayzilla

This quenches a bit of the thirst I have had since Alex had his AMAZING blog on gamespot. I miss that blog. I enjoyed every bit of this review for nostalgia's sake. You are the man mr. navarro.

Posted by JJOR64

The game looks like it has some neat ideas, but it's a bummer that it didn't work out.  Oh well.  Back to some Super Tecmo Bowl.

Posted by CharlesAlanRatliff

What is happeniiiiing first the moon blows up with Lincoln riding Luchadeer and now Alex has written a review for Giant Bomb it is insane

Edited by Anderson

Not nearly as epic as the review he did for GameSpot of "Big Rigs - Over the road racing".  Go look up that video reivew if you haven't seen it.  Epic.
Posted by Smallville123

ahh this takes me back.

Posted by Blueman

First Alex Navarro review i have read in a long time, and it was as good as i remember.
Posted by Daveyo520

You gave up this life years ago Alex.

Posted by Creamypies

Alex reviews a videogame! HOLY SHIT! Awesome review!

Posted by Jimbo


Posted by SuperBobaFett

momma says fooseball is the devil.

Posted by kollay

Are we gonna get a video where you just lie down on a football field somewhere?

Posted by Sanj

Posted by xanavi

I knew he'd be back; they always come back.

Edited by Xanth93

Yay! I haven't seen a video game review from you in forever, Alex. It's good to see that you can still review games like you could back in the day.

Posted by Bunnyman

Cool. Synergy. Too bad th game wasn't all that.

Posted by kwyee

Yay Navarro! Good to see you reviewing video games again!
Can't wait to see another 1 star game's video review ;)

Edited by Death_Burnout

Just like old times :)
I second that you should lie down on a football field somewhere!

Posted by JonathanMoore

Mr Navarro, you are the shit.

Posted by Godlyawesomeguy

Alex did a review? That was a very nice surprise for my day.

Edited by DevWil

glad i'm not crazy. 
2/5 seems right. 
also, obviously nice to see alex review a game.

Posted by l3illyl3ob

Everything has come full circle, now.

Posted by Doogie2K

Alex Navarro reviewing a shitty game? 
Truly, I am home again.

Posted by BlackIrish05

Nice review Alex. Loving what your doing on screened, and whiskey media as a whole.

Posted by 9mmStudios

Nice to see Alex review a game again. Nice review, i don't think i'm going to even bother renting this.

Posted by Aarny91

This is weirddd

Posted by Derios

Your reviews are still a real enjoyable read, contribute more often!

Posted by stephengotlost

The Alex thumbnail is just lazy.

Posted by Xpgamer7

Nice didn't even see this on the front page, had to check in the reviews section. It's been so long since alex and gamespot.
Posted by lspear76

I think Backbreaker is a great game, at least 3 out of 5 stars. I've got 21 of 29 achievements so far and really enjoy Road to Backbreaker mode. Once you learn the controls, running and passing is very exciting. Tackle Alley is also a great mini-game. It doesn't surprise me that "mainstream" sites underrate the game.

Posted by darkjester74

Alex returns to game reviews.
The circle is now complete.  BWAHAHAHAHA!!!

Posted by mrfluke

OH SNAP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! THE NAVARRO IS BACK, all you need now is to get the boss-of-bosses to do some reviews and the core gang is back together!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Posted by Undeadpool

You got your in my!

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