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Devil May Cry

Brad's looking for a soul to steal, and this one is just too good to pass up.

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Giant Bomb Review

1095 Comments

DmC Devil May Cry Review

5
  • X360
  • PS3

The character action genre hasn't been this stylish or crazy in a good long while.

There's enough combat variety here to support multiple playthroughs.
There's enough combat variety here to support multiple playthroughs.

The reborn Devil May Cry from Ninja Theory exemplifies what it is to really get down in the dirt and reimagine a hallowed franchise from the ground up, bringing back only the broadest character traits and relationships but leaving behind everything else about the old that gets in the way of creating a singular, cohesive new. Names like Dante, Vergil, and Mundus return, but the world they inhabit and the roles they play out are only passingly similar to what you knew of them before. Everything in this new game exists in service of making it a great game in its own right, not in stoking your nostalgia for the games you played over the last decade. As a character action game, it hits all the notes--fast, robust action, marvelous visual style, and a tremendous sense of attitude--you could want in this type of game.

To be fair, on paper, everything about Devil May Cry sounds like the tritest video game pap: a bloody war between angels and devils, endless hordes of demonic enemies straight from your favorite '80s heavy metal album art, and all of it punctuated by Scandinavian "hellektro" outfit Combichrist's thudding soundtrack. And then there's Dante, remade in the image of a club-kid layabout who's so sneeringly self-satisfied he defies any attempt you might make to identify with him. I pretty much went into the game consciously expecting to hate all of this, or at least view it as the sort of eye-rolling embarrassment video games are usually so good at delivering.

Then, oddly, I started feeling a guilty pleasure at how much I was actually enjoying the spectacle. Then later I gave up the guilt and just flung myself wholeheartedly into the cyclone of nonsense. I think it became easy to like Devil May Cry because it seems somewhat aware of itself; the game is so damn committed to having fun with its absurdity, you can't help having fun along with it. Dante may be a smirking wiseass, but his lines are witty enough and delivered with so much panache, you quickly grow to like him anyway. And he makes a great foil for his brother Vergil, who's more of an uppity, refined ideologue fighting the good fight against the demons. Dante talks a constant stream of shit to Vergil and just about anyone else who gets in his way, and there's something uncomfortable and a little dissonant about a 50-foot ancient grub-demon screeching "FUCK YOOOOOUUUUU!!!" right back at him. The best sort of dumb fun is the kind that knows how dumb it is, and I consistently got the sense from Devil May Cry knew that the entire time I was playing it.

When acting is required, it's amazing how effective real actors can be.
When acting is required, it's amazing how effective real actors can be.

The game also knows when to rein it in, though. After the dramatic triumph of Ninja Theory's last game, Enslaved, it shouldn't surprise you that I'm back to devote another paragraph to the characters' performances in this game, which do so much to sell what, again, probably should have been a complete joke of a storyline. Where Enslaved had a lot of heart, Devil May Cry offers an equal amount of middle finger, but it still manages to lend an appreciable level of gravitas and some occasional poignance to its tale of saving the world from demons who have enslaved the human race with... soda. As before, the success at selling you on the plot simply comes down to all the subtle eye movements and shoulder shrugs and skilled line reads that add up to real, believable performances, the kind of thing you get when you go into a performance-capture facility and fill it with people who can, you know, act. That the characters here do so much to uplift Devil May Cry's ridiculous premise is a testament to both the capability of performance-capture technology and Ninja Theory's use of it.

Lest we forget this is also a video game: Devil May Cry is in fact a greatly entertaining character action game, as fast-paced and diverse as I could have wanted. The game starts you off with Dante's familiar sword and dual pistols, but you quickly start to collect angel and demon weapons, which fill light and heavy attack categories respectively. Switching between melee weapons, and the three firearms you end up with, just takes a tap of the d-pad. You only have a single attack button which wields your sword by default, and you switch to the equipped angel or devil weapon instantly by holding the left or right trigger and hitting that same button. The game finds a lot of interesting ways to make you stay on your toes, with enemies that only fully coalesce when one type of weapon is equipped, or floors that will hurt you if you aren't holding the same-colored weapon. More importantly, if you're quick enough, it's possible to involve three, four, or five different weapons in a single combo, and the game is constantly running a tally on the side of the screen rating how stylishly you're fighting, all the way up to triple-S.

The more style you rack up, the more new abilities and moves you can unlock (from a list of dozens), and since you lose a couple of letter grades every time you get hit, you're really incentivized to play as cleanly as possible. The combat isn't overwhelmingly hard on the default difficulty, though it isn't a cakewalk, but if you're really serious about this kind of game, play it on hard from the outset. There are another four difficulty levels waiting for you to unlock them after that. The game is built to be replayed repeatedly; you can jump back into any mission on any difficulty whenever, and there are plenty of places you just can't access without the right abilities the first time through. All of your completion totals get rated and slapped onto leaderboards if you want to keep up with how your friends are doing. In short, the between-mission trappings, the glue that holds the levels themselves together, feel thoroughly modern in this game.

The inventive visual and level design just keeps on coming.
The inventive visual and level design just keeps on coming.

Since all the action takes place in a demonic mirror world called Limbo, the designers get to go wild with the sorts of places you're fighting in, and the game is constantly turning your expectations (and the levels) upside down by placing you in skewed, exploded, or otherwise deconstructed versions of city streets, mansions, night clubs, and a few more unlikely environments I'll leave to you to discover. While this sort of level design has started to feel a little played out since games like American McGee's Alice made it popular ages ago, I was constantly surprised and delighted by the sheer, over-the-top inventiveness of the levels in this game. There's also a degree of grappling-hook-style traversal, and a few creative moments that emphasize the relationship between Limbo and the real world, that make the game feel like more than a constant stream of enemy encounters. And the game is absolutely awash in dazzling visual presentation. I won't go too deep into that, because it's better absorbed firsthand, but the broad and ever-changing color palette, the ways the level geometry explodes and deforms around you, the titles and overlays that pop up on the screen to enhance the action, all combine to make this game a great venue for its artists to display their talents.

I brought no personal baggage to Ninja Theory's take on Devil May Cry, having played and enjoyed the original game way back when but then steering clear of the series after its poorly received second entry. Whether you're a longtime fan (with an open mind) or a total newcomer just looking for a solid character action game, it's hard to imagine anyone feeling overly dissatisfied with this new game. It's almost wholly successful at what it tries to do, and seems like the start of a promising new direction for what was otherwise a nearly forgotten franchise.

Brad Shoemaker on Google+

1095 Comments

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TheHBK

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Edited By TheHBK

Can't speak to the gameplay, although I will say, Ninja theory is just that, Theory, so it is not proven to be good.

Anyway, went ahead and saw the cutscenes to get a feel of the tone, the writing, how ridiculous it is. I can't find anything super ridiculous in the cutscenes, for a angels vs demons kind of story. But I feel like I would love this story and the game if I liked the gameplay, which is just not my kind of game. But I will say that Dante is the worst part of what I saw. His lines and his reading of them are crappy. Other characters are great, Dante is just hard to like. He is like an emo Rico to me.

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lclay

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Edited By lclay

Interesting stuff. Maybe I'll have to pick this up.

I'd like to play a demo but I don't want to turn my xbox on...

Quick look coming soon I assume?

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VargasPrime

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Edited By VargasPrime

@Swifdemon said:

A 5, Brad? Allow me a great sigh.

Well this comment section has likely said anything I could, already. This is not a 5 star game IN MY OPINION, I'll leave it at that.

I just wanted to clarify your post there. Subjective opinions and all that.

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Swifdemon

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Edited By Swifdemon

@VargasPrime:

The initial reaction to Nero was bad, but most of the fanbase warmed up to him over time because he had an enjoyable playstyle and was an enjoyable character.

As for what you said about the writing... DMC never intended to be a literary masterpiece. It's cheesy fun, period. Lots of cliches and anime-esque nonsense. NT has essentially said this game has an awesome story, though. It doesn't. It's a very bad story, and it's VERY thin political commentary with very terrible references that are neither humorous nor poignant.

Also, any fanbase reacts poorly to initial change. Personally, after I spat my own acid, I was curious as to how DmC as a prequel (they were spinning it as a prequel back then) might work out. How will this angry, pissed off Dante become the silly one that most DMC fans adore? Well, that went out of the window. Now he has exceedingly poor quips and is half angel, half demon, which is fanfiction level writing and also completely goes against one of the few core themes in the original series.

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Swifdemon

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@VargasPrime:

It's no opinion, sir. Objectively, it's a mediocre game at best, if only in terms of gameplay.

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Spaffy

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Edited By Spaffy

@TheFantasticFillip said:

I'd like to voice a reasonable argument for DMC fans out there.

Regardless of the quality of the product, the handling of the whole shift in direction couldn't have been handled worse. NT and Capcom have not just ignored DMC fans, but have outright insulted and belittled both them, and the old games that these fans love.

When LeBron James left Cleveland comes to mind as a comparable example. Does LeBron have the right to play where ever he wants? Sure he does. Does him leaving Cleveland behind to pave the way for a better career for himself make him a horrible person? No. Is he still a good basketball player? Yes.

But the way his leaving was handled was the primary problem. He not only left a town that loved him, but did so by some mass media stunt on national television. Predictably enough, Clevelanders didn't exactly want the Heat to win the national championship.

This game means the death of a series that people really loved. If this game flops, then it's likely the end of Devil May Cry of any kind for the foreseeable future. If it succeeds? Then fans are left with only this. This is not the DMC they love, or even the one they want to play.

I think it's reasonable people are upset about this game. And it's more than just how his hair looks, or the mediocre writing. Rarely have I seen fans, consumers of a product Capcom made for 12 years, completely abandoned in such an insulting way.

I don't think that behavior should be rewarded.

Except the number of Devil May Cry fans out there number up towards the millions, and the reviews and opinions of fans who have played and finished the game are starting to show that you are part of a very vocal minority.

I am a die-hard Devil May Cry fan, and I think this game is fantastic, the second best in the series behind 3 in gameplay terms, and perhaps my favourite as an overall package (story, aesthetic, etc). You do not speak for me or the hundreds of thousands of others out there who love the game. In fact, you make me embarrassed to have loved the original series in the first place.

There is overwhelming evidence to support the notion that there are two groups of opinions on the game. There are the people that hate it, and there are the people that have played it.

You don't think Capcom should be rewarded for publishing one of the most critically acclaimed games of the past year. Think about that statement.

Lastly, 'mediocre writing'? Are you sure you've played DMC before? This game is Dostoyevsky compared to the original 4.

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Rorschach84

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Edited By Rorschach84

I keep trying to come up with a TL;DR version of all the hate that is directed at this game, but all I end up coming up with is the sound of a room full of screaming babies.

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sirdesmond

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b33

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Edited By b33

This is my contribuition to reach 1000 comments, also, i played the demo and the game seemed alright.

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durden77

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Edited By durden77

Whoaaa nelly.

I don't like the direction their bringing Dante and stuff, and I most likely won't be picking this up because of that.

But I will say that I played the demo and was pleasantly surprised. Not quite enough to change my mind on buying it, but it did seem good. While I might not agree with the direction, I did hope that the game would at least be respectable for the Devil May Cry name. And it seemed like that from the demo. (Except for the boss fight in the demo.)

So yeh, I've accepted it. As it seems a lot of people in these comments haven't. I'm not saying it's a 5 star game, no offense to Brad but I feel like he can throw stars out like shurikens sometimes, but word of mouth says it's good and the demo seemed good. Plus, the game wasn't even out yet for the majority of these comments.

In other words, holy shit guys calm down.

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Spaffy

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@dudeglove said:

@Spaffy said:

Lastly, 'mediocre writing'? Are you sure you've played DMC before? This game is Dostoyevsky compared to the original 4.

But hopefully not as depressing?

It's actually very funny in places, if a little puerile. But it's intentionally funny, as opposed to the original series, which for the most part was accidentally funny, which a lot of fans tend to forget.

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Rorschach84

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Edited By Rorschach84

@zombie2011: Mostly because they are a bunch of entitled children who wanted Capcom to deliver another stale entry featuring the androgynous Ninja Turtle design.

And they are mad it's reviewing well because it means they it's less likely that they will see a return to the abysmal storytelling and trite gameplay Capcom perfected in DmC 4. They also don't want to admit that they've been dead wrong about this game since its announcement.

Mind you, 1 and 3 were excellent. But fanboys need to realize that neither this series nor its main character are consistently good enough to be deemed sacred cows.

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jmic75

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Uh oh, a good review for a series reboot, here comes the trolls.

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mustachio

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Edited By mustachio

This might be an Infamous 2 scenario for me. Brad really likes it, and the game itself is pretty well polished and nice looking with some style to it, but ultimately it just doesn't work that great for me. Besides, after playing the demo I'm not sure I can go back to combat like that after Bayonetta, it all just feels so sluggish for a game of this type. Oh, and getting an S-rank accidentally when I was trying to figure out the controls was worrying to say the least. I won't go as far to say Brad is "wrong", but taken as consumer advice I think I'll still be giving this game a wide berth regardless.

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deactivated-5afdd08777389

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@jmic75 said:

Uh oh, a good review for a series reboot, here comes the trolls.

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Zinc

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Fanboys May Cry.

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Xeirus

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Bats

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Edited By Bats

Really Brad? I don't think you should be reviewing games to be honest, or at least not allowed to review AAA games. I don't read reviews much anymore, and this is one of the biggest reasons why. I doubt the quicklook will reflect your score here, especially in the eyes of all the previous Devil May Cry fans. Heck I'm not the biggest fan and there's a ton of things that just doesn't sit well with this game already, this review being no exception, and especially in light of a lot of other reviews that are showing up.

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Lava

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Edited By Lava

Good review Brad. Haters gunna hate. I didn't really have an interest in playing this game but I might have to check this one out now. I need something new.

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andrewf87462

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Edited By andrewf87462

Well, after reading the review and watching the Quick Look, I am definitely more interested in this game then I was an hour ago! I'm looking forward to checking out the PC version though.

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Spaffy

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@Bats said:

Really Brad? I don't think you should be reviewing games to be honest, or at least not allowed to review AAA games. I don't read reviews much anymore, and this is one of the biggest reasons why. I doubt the quicklook will reflect your score here, especially in the eyes of all the previous Devil May Cry fans. Heck I'm not the biggest fan and there's a ton of things that just doesn't sit well with this game already, this review being no exception, and especially in light of a lot of other reviews that are showing up.

Which other reviews?

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monkeyking1969

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@Spaffy said:

@dudeglove said:

@Spaffy said:

Lastly, 'mediocre writing'? Are you sure you've played DMC before? This game is Dostoyevsky compared to the original 4.

But hopefully not as depressing?

It's actually very funny in places, if a little puerile. But it's intentionally funny, as opposed to the original series, which for the most part was accidentally funny, which a lot of fans tend to forget.

Sesser said as much...not great...but more understandable then the past few games.
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Cashewual

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Edited By Cashewual

Didn't know DMC had such a fanatic fanbase. They need to get over themselves though, it's just someones opinion for fuck sakes. Have nice day!

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LikeaSsur

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Edited By LikeaSsur

The way this is going, this is going to have more comments on it than Patrick's "sexism in the video game industry" story. I don't know how to feel about that.

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TheSouthernDandy

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@TheFantasticFillip said:

-"I think it became easy to like Devil May Cry because it seems somewhat aware of itself; the game is so damn committed to having fun with its absurdity, you can't help having fun along with it. Dante may be a smirking wiseass, but his lines are witty enough and delivered with so much panache, you quickly grow to like him anyway."

- his lines are witty enough

-FUCK YOU

-DANTE THE DEMON KILLER

-I'M YOUR PROM DATE, YOU UGLY SACK OF SHIT

-I'VE GOT A BIGGER DICK

-witty enough

-witty

-Devil may Cry: Devil May Cry

-Self aware

God damnit Brad. God damnit. This is worse than the Mass Effect 3 debacle.

What debacle?? Christ almighty how are some of you people living your lives that it angers you this much when somebody else likes a game? That's what you're getting mad about, somebody who you don't know and likely will never meet, likes a game that you don't. I can't even begin to understand how that sorta thinking works.

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SasquatchRuby

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EnduranceFun

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@MonkeyKing1969 said:

@Spaffy said:

@dudeglove said:

@Spaffy said:

Lastly, 'mediocre writing'? Are you sure you've played DMC before? This game is Dostoyevsky compared to the original 4.

But hopefully not as depressing?

It's actually very funny in places, if a little puerile. But it's intentionally funny, as opposed to the original series, which for the most part was accidentally funny, which a lot of fans tend to forget.

Sesser said as much...not great...but more understandable then the past few games.

Dante performing a spanish dance and Hamlet was obviously the game mocking itself in DMC4. This new game is not self-aware, it's just puerile. Brad claims the game is cheesy but I got the sense from Tameem that he considers it a serious work of art, saying it will match anything Hollywood has to offer.

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orange_pork

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@Bats: You mean the other reviews that echo the exact same sentiment as this one?

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the_dudefather

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I knew when I saw almost 1,000 comments there would be a lot of anger in the chat, but I can't see why. A series that was never that great got a reboot and it got a good score. People are complaining about good scores now? Can someone tell me what the complaints are about?

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Peanut

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Edited By Peanut

Should have called the game "Whiny Asshole Fans May Cry!" amirite, guys? Haaaaaa.

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VargasPrime

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@Swifdemon said:

@VargasPrime:

It's no opinion, sir. Objectively, it's a mediocre game at best, if only in terms of gameplay.

Do you understand how ridiculous that sounds? The "objectivity" that you are insisting upon is directly contradicted by the five star review immediately above this comment thread.

In all seriousness, even if I had never played a DMC game before and didn't enjoy the demo of this newest installment, the hissyfits being thrown by the fanbase would ensure my purchase of it just on principle.

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floodiastus

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Edited By floodiastus

Justin Bieber May Cry.

I have not been paying attention, but why did they change his appearance? I guess Bieber is big in Japan now or something.

I thought the castlevania remake was awesome because they kept the 80s hair on the protagonist, this DMC modernisation just makes no sense!?

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VargasPrime

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Edited By VargasPrime

@floodiastus said:

Justin Bieber May Cry.

I have not been paying attention, but why did they change his appearance? I guess Bieber is big in Japan now or something.

I thought the castlevania remake was awesome because they kept the 80s hair on the protagonist, this DMC modernisation just makes no sense!?

Because after four games starring the same characters (and one new character who looked a lot like Dante anyway), Capcom decided to reboot the franchise. Like Brad says in the review, the characters share the names of their predecessors, but the story and setting has been tweaked, so they probably figured that a style change was important to clarifying to players that this was not the same Dante from DMCs past.

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EnduranceFun

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@MasturbatingestBear said:

I knew when I saw almost 1,000 comments there would be a lot of anger in the chat, but I can't see why. A series that was never that great got a reboot and it got a good score. People are complaining about good scores now? Can someone tell me what the complaints are about?

The lowered frame rate, dark&edgy story and generally dumbed down gameplay to appeal to a wider audience is seen by some fans as antithetical to what they liked about DMC, plus they stripped the series of all the old characters. After three good games it's understandable to be frustrated that they ditched a story that hadn't even been tied up yet. DMC4 left much open for interpretation and in many ways was building up for a sequel, that we'll never see, a very unsatisfying ending for a popular game franchise. The treatment of the fans by NT and Capcom is also pretty gross.

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shodan2020

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Edited By shodan2020

As a fan of the DMC series (- DMC 2), this new game looks good and sounds like a lot of fun. :)

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gunharp

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@Bourbon_Warrior said:

@Pr1mus: I want a great new Final Fantasy game instead of 2 sequels to a game I really didn't like. hell I would like a SNES style 30 hour Final Fantasy on XBLA\PSN\VITA with no voice acting or FMV cutscenes.

Bravely Default.

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orange_pork

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@Gunharp said:

@Bourbon_Warrior said:

@Pr1mus: I want a great new Final Fantasy game instead of 2 sequels to a game I really didn't like. hell I would like a SNES style 30 hour Final Fantasy on XBLA\PSN\VITA with no voice acting or FMV cutscenes.

Bravely Default.

I don't think he's Japanese.

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golguin

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@EnduranceFun said:

@MasturbatingestBear said:

I knew when I saw almost 1,000 comments there would be a lot of anger in the chat, but I can't see why. A series that was never that great got a reboot and it got a good score. People are complaining about good scores now? Can someone tell me what the complaints are about?

The lowered frame rate, dark&edgy story and generally dumbed down gameplay to appeal to a wider audience is seen by some fans as antithetical to what they liked about DMC, plus they stripped the series of all the old characters. After three good games it's understandable to be frustrated that they ditched a story that hadn't even been tied up yet. DMC4 left much open for interpretation and in many ways was building up for a sequel, that we'll never see, a very unsatisfying ending for a popular game franchise. The treatment of the fans by NT and Capcom is also pretty gross.

I caught the end of the live quicklook and the combo system seems to be simplified. I saw S rank combo scores coming out for combos that would have been lucky to end in a C or B in the other games.

It seems that among all the comments the legitimate issues with the game gets drowned out by people trying to belittle anyone who says anything negative about the game.

Do you remember ME3 and the whole ending debacle? Remember how the concerns voiced by the people were hand waved away as simply being "whiny entitled gamers?" It's funny how months of time and end of the year discussions among all the various websites eventually proved those concerns to be true.

Then there was the new direction Dark Souls 2 is going to have and people were concerned by the language used to describe the game in development. You had legitimate fans saying, "This doesn't sound like the right direction for the series" and general onlookers responded very negatively to their desire to keep the challenge and mystery intact.

It's easy to dismiss criticism for a game or series you don't care about.

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mrfluke

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@mrcraggle said:

@sirdesmond said:

@skyebaron said:

via Typographenia on Neogaf

No Caption Provided

http://i.minus.com/iIxNSLpNG9TA.gif

This is amazing. I love it.

Oh God, I'm crying. That really is amazing.

that is amazing, i really hope the staff sees this

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EnduranceFun

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@golguin said:

@EnduranceFun said:

@MasturbatingestBear said:

I knew when I saw almost 1,000 comments there would be a lot of anger in the chat, but I can't see why. A series that was never that great got a reboot and it got a good score. People are complaining about good scores now? Can someone tell me what the complaints are about?

The lowered frame rate, dark&edgy story and generally dumbed down gameplay to appeal to a wider audience is seen by some fans as antithetical to what they liked about DMC, plus they stripped the series of all the old characters. After three good games it's understandable to be frustrated that they ditched a story that hadn't even been tied up yet. DMC4 left much open for interpretation and in many ways was building up for a sequel, that we'll never see, a very unsatisfying ending for a popular game franchise. The treatment of the fans by NT and Capcom is also pretty gross.

I caught the end of the live quicklook and the combo system seems to be simplified. I saw S rank combo scores coming out for combos that would have been lucky to end in a C or B in the other games.

It seems that among all the comments the legitimate issues with the game gets drowned out by people trying to belittle anyone who says anything negative about the game.

Do you remember ME3 and the whole ending debacle? Remember how the concerns voiced by the people were hand waved away as simply being "whiny entitled gamers?" It's funny how months of time and end of the year discussions among all the various websites eventually proved those concerns to be true.

Then there was the new direction Dark Souls 2 is going to have and people were concerned by the language used to describe the game in development. You had legitimate fans saying, "This doesn't sound like the right direction for the series" and general onlookers responded very negatively to their desire to keep the challenge and mystery intact.

It's easy to dismiss criticism for a game or series you don't care about.

Great post and I agree. It's because in the end, only the hardcore fans will keep talking about the game months after its release, which will be even more true with this forgettable and imo shit game.

The most apt comparison I've seen is Other M. Another awful reboot that Brad gave a positive review.

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Remember kids, you're getting your panties in a bunch all because one guy likes a video game that you hate.

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A person who can't even play video games properly (even though he gets payed for it) has little validity in his opinion on matters of a franchise which is based on ''deep'' combat mechanics and difficulty. I doubt he mastered the previous games in the franchise and now is reviewing this without any sort of point of reference about why this game is objectively inferior in the core mechanics of the franchise and with that said the game is in no way a 5/5.

Oh well I hope he is enjoying the money NT shoveled down his throat for this. Want a real review, go watch the review of THE SESS.

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Wow a video game review.

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EnduranceFun

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@Mageman said:

A person who can't even play video games properly (even though he gets payed for it) has little validity in his opinion on matters of a franchise which is based on ''deep'' combat mechanics and difficulty. I doubt he mastered the previous games in the franchise and now is reviewing this without any sort of point of reference about why this game is objectively inferior in the core mechanics of the franchise and with that said the game is in no way a 5/5.

Oh well I hope he is enjoying the money NT shoveled down his throat for this. Want a real review, go watch the review of THE SESS.

To be fair, I doubt Giant Bomb took any kind of bribe. Or that NT or Capcom moneyhatted in any way except free review copies or merchandise. This is more down to bad taste and most reviewers not understanding what made the old DMCs great, DmC is a game that's short, hand holds the player and shows off all its content in one playthrough, and it has a Tumblr bait storyline. This all is highly appealing to the average under paid, ADHD generation game reviewer.

It's not pushing the industry forward, but basking in its regressive state.

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I can see how people might not see how this ties into the whole press vs consumers tension, but that is the heart of this furore. I'm sure many fans begrudgingly accept that critics are not going to be as comprehensive or as probing in their analysis of a game when publishing a review riding on the release hype compared to consumers playing at their discretion, but for those that can't accept it whining in comments sections may seem like the only outlet. Team Nay in this instance are predisposed to hate the game, but they have a mountain of pre-release materials, interviews, demos and footage to base this off of. The systems in place prevent them from having been able to have played and completed the game and able to debate with Brad's opinion on an even playing field.

I would say that Brad, someone reputed as being terrible at games and a fan of the studios previous games, seems like the perfect choice to ensure a positive review for a game with a reputation for being streamlined and simplified.

Giant Bomb should either lose the star system, it just muddies the water, carrying corporate reductionist baggage or just stop doing reviews. Quick looks as has often been said give you a better view of what the nature of the game is. In their review the bomb squad just seem to give the same opinions as you can hear on the Bombcast but in a more trite and inelegant form.

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deactivated-5c7ea8553cb72

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I'm seeing more "these comments are embarrassing" comments (or comments with similar sentiments) than there are actually embarrassing comments, which I don't get because you specifically didn't post them but that's neither here nor there. Are people deleting the inflammatory comments?

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There's nothing I love more than fanboy tears.

I love it when their favorite thing is ripped away from them and made for someone else.