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Giant Bomb Review

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Doom 3 Review

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However you felt about Doom 3 when it came out, BFG Edition isn't the best way to play it today.

Still the market leader in creepy colored lighting.
Still the market leader in creepy colored lighting.

There are two kinds of people in this world: people who loved Doom 3, and people who...well, you know how that goes. Let it suffice that eight years after release, Doom 3 remains a divisive game. Whether you found the juggling of weapons and flashlight to be a taut tension-builder or a tedious chore, thought the monster closets were chilling or just cheesy, odds are Doom 3 left a deep impression on you. Me, I'm a staunch member of the pro-Doom 3 brigade, and while I haven't thought much about the game since I got done with its only expansion pack ages ago, I realized recently that I've been plenty ready for a good excuse to run back through those dimly lit Martian corridors again with all the hindsight the last several years have provided.

Whichever kind of person you are, the new BFG Edition is probably not the Doom 3 you should hold onto for posterity. Far from the loving tribute to an important milestone in modern games it could have been, BFG only adds a couple of esoteric technical features and a short, mediocre new campaign add-on to Doom 3, at the expense of some of the core graphics and gameplay features that defined the game's identity on its initial release. Even the inclusion of Doom and Doom II isn't handled as elegantly as it should be on either console. If you really want a version of Doom 3 to play on your Xbox 360 or PlayStation 3, BFG Edition works, but it's bafflingly far from ideal.

In this package you get regular Doom 3, the expansion Resurrection of Evil (which added some pretty tasty stuff to the original recipe), and that new eight-level campaign dubbed The Lost Mission. The Lost Mission is not the reason to own the BFG Edition. In addition to the ubiquitous monster closets and red-flash teleporter spawns, the two previous games featured just enough custom-designed action moments and unique enemy entrances to keep things entertaining. Hell, Doom 3 was pretty much the first game to have enemies tearing their way through level geometry in the first place. The Lost Mission has none of that. Its levels feel boxier, more generic, one room of enemy spawns after another stitched together in a fairly uninteresting way. There's a shred of boilerplate story with a few minutes of new voiceover and one character who appears briefly, but none of it is engaging. It's also well on the short side, as it took me only around three hours on the hardest difficulty to get through--though, as repetitive as even I found the enemy encounters toward the end, maybe that's a blessing.

No cacodads were harmed in the writing of this review.
No cacodads were harmed in the writing of this review.

Sadly, even the two original games don't arrive intact in BFG, and it's here where I find the changes made to this collection so perplexing and unfortunate. Like it or hate it, your inability to use a flashlight and weapon at the same time was the defining factor in Doom 3's gameplay cycle and it's largely what created the game's thick sense of tension. Sweeping a darkened room with your light would give you a basic sense of its layout, but if you wanted to defend yourself, you had to rely on your memory, the ambient glow of the facility's remaining computers and machinery, and the muzzle flash of your weapons to make out the shapes of the enemies and put your shots on target. BFG Edition throws all that right out the window, making the flashlight a simple toggle that you turn on and off instantly regardless of what weapon you're holding. The flashlight also bafflingly doesn't cast any shadows off the environment, enemies, or anything else, which may sound like an obscure technical thing but was also instrumental in establishing the visual mood of Doom 3. These changes don't destroy the tension--I still let out a couple of involuntary yelps here and there when a maggot snuck up behind me--but why there's not at least a menu option for classic flashlight mode, I have no idea. There are hardly options for anything, even basic functionality like subtitles, and on the PC, where you expect a healthy set of graphics options but will find none, that's especially damning.

You can add the first two Doom games to the list of BFG's features, but these aren't especially well implemented either. On the 360, you're just launching the Xbox Live Arcade releases from a menu, so if you already bought those, you're getting literally nothing new. (The inability to play these releases from the game's custom menu when the disc is installed is just inexcusable, especially when you can still circumvent the issue by playing them from the dashboard's games library.) Things are a bit rosier on the PS3, which has never seen either of these classics released on PSN, but the ports themselves aren't nearly as snappy as the ones on the Xbox, with slow, clunky menus and a lengthy save process every time you change a menu option.

No flashlight, no shadows, no sale.
No flashlight, no shadows, no sale.

So what are the BFG Edition's pros? Stereoscopic 3D support across the board is the one that's likely to be useful to the most people. Obviously, that largely comes down to your interest in playing games in 3D in the first place, but the 3D separation worked more or less fine on both consoles for me. I occasionally ran into enough crosstalk to make it hard to aim at enemies, but that may have been due to my TV setup and not the game. You can definitely lay the 3D frame rate issues at the game's feet though. Both versions run at a rock-solid 60 frames per second in normal mode, but the frame rate drops substantially in 3D (and noticeably worse so on the Xbox), enough that I preferred just playing it in 2D for a smoother experience. The PC version offers support for the forthcoming Oculus Rift VR headset, which is conceptually a great feature to have, but since even the developer-oriented version of that thing isn't shipping yet, it's not very helpful in practice right now. And the presence of a cool feature you can't actually use yet is especially depressing in light of the poor implementation of some of this collection's more basic features.

I had planned to end this review with a recommendation that, if you don't need 3D or Rift support, you just stick with the regular Doom 3, which is highly moddable and which any modern PC will run perfectly fine. But the original game is no longer available for sale on Steam outside of the hundred-dollar id collection, meaning the BFG Edition is the best you're going to do right now if you want to buy a new copy of a shooter that, for better or worse, ranks among the most hyped video game releases of all time.

Brad Shoemaker on Google+

77 Comments

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Deusoma

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For the record, the original Doom 3 and Resurrection of Evil are back on Steam, but since they don't run on any operating systems younger than Windows XP, you might as well go with BFG.

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Lexlas

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Edited By Lexlas

I originally played Doom on a floppy disk, luved every minute of it back in the day. I gotta say this did bring me back to that great gameplay that got me hooked in the first place. I thought they could have made this game so much better, with improving the weapon changing and map that could pop out on screen to show you where you are, and i can go on. No matter what i am hooked again, and will be playing it till i finish it. The 3D is off the hook, really brings out the frightening experience that Doom was meant to be. I think graphic wise its just ok, nothing to blow your mind. If they do make a Doom 4, i surely won't buy it unless they change the game to a higher standard. I really enjoyed your guys review, its either you like it, or you don't. I hate it, and luv it at the same time. I am glad they released this version, it makes OG Gamers like me enjoy gaming like it used to. I look forward to a whole new remake version of the next Doom, cross my fingers they do it with a new intuition. They should call it Doom 2000 ! Lets update this B***H !

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bybeach

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Edited By bybeach

Read this review and went back to steam to see Doom 3 and Ressurectiion of Evil sitting nice and pretty in my Lib.. Not sure about how I am feeling about Id these days.......am looking foward to Doom 4. This review conforms in every way to the QL I watched. I'd buy the BFG version if I wanted it..but even for the price point at steam for having the origonal, I do not.

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McAwesome

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Edited By McAwesome

" Hell, Doom 3 was pretty much the first game to have enemies tearing their way through level geometry in the first place"

Well that's an overstatement. Even HL had enemies tearing through geometry.

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RiotControl

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Edited By RiotControl

Does anyone find it kind of sleezy to pull the original Doom 3 from Steam? They didn't do it when the BFG Edition came out. They did it a bit afterward. I guarantee you that Doom 3 got a sales spike from people complaining about the BFG Edition and the recommending to people the original with mods.

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Blaskowi

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Edited By Blaskowi

Speaking as a fan of the original duct tape mod I am a little shocked that there's no option to toggle the flashlight on or off. The game was playable as it originally shipped, the flipping back and forth between flashlight and gun was just annoying.

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carlvega

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Edited By carlvega

garbage

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niftymcnift

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Edited By niftymcnift

@holybins: exactally there are so many copies of doom3 on ebay (original) and far cheaper than BFG - just buy a disc copy

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nickux

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Edited By nickux

As someone who didn't get far into the original Doom 3 back on PC/Xbox, I have to say I seemed to enjoy the BFG Edition much more than Brad. I actually appreciated the update to the flashlight mechanic and Brad's issues with the shadows didn't bother me. The game is still pretty darn scary. However, I wish they'd kept things like the flashlight as optional for purists.

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umdesch4

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Edited By umdesch4

Yup, I spent about 3 hours playing my original copy of Doom 3 last night, no mods, fired up in "Ultra quality" gfx mode at 1600x1200. It depressed the hell outta me by looking better than all the 1080p footage of the BFG edition I've seen. It also depressed me by just "feeling" better to play than most of the games I've played in the years since. I realize that this is purely subjective, but I can't help it.

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dropabombonit

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Edited By dropabombonit

Good thing I still have my steam copy of Doom 3 on the hard drive, kind of a bummer they replaced it with a worse version

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Corvak

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Edited By Corvak

@punkxblaze: This very much, though I haven't had much time with the Doom 3 mods. Having to fire into the darkness is part of what made it scary.

I purchased the ID pack on Steam, largely just for the data files from the original games to feed into GZDoom.

It's a shame ID felt they had to pull their old products to try and increase the sales of this pack, as it seems it takes away more than it adds.

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deactivated-59ec818a3faf4

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Luckily I bought the Doom pack on steam before they took it down. £20 for the 3 doom games and the expansions to all

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Eyz

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Edited By Eyz

Most people who hated it actually never even tried it :/ (true enough!)

Funny coincidence, I did replay both Doom 3 & RoE earlier this year, way before the announcement of the re-release. Well, I'm okay with re-playing it once more on the 360 now. (only had the games on PC)

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JoeBigfoot

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Edited By JoeBigfoot

Hey you can pick up the original Doom 3 from the Apple App Store on OSX. Cost me £3 two weeks ago, runs very well on my MBP 13".

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holybins

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Edited By holybins
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Finalizer0

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Edited By Finalizer0

For what it's worth in the modding community, the Doom 3 engine (idtech 4) already went open source, so total conversions like The Dark Mod will potentially be able to become stand-alone games at some point.

Still sucks that BFG edition owners wont be able to get the nice graphical/gameplay mods though. It's a real bummer to see Id shunning the mod community these days.

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Duxa

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Edited By Duxa

Doom 3 will forever be in my heart. Back in 2003 it was an amazing experience. I am going to pick up BFG edition even though I already own like 5 copies of D1, D2, Ultimate Doom and Final Doom and a copy of Doom 3 from 2003... to support Carmack if nothing else.

By the way if any of you are interested, I highly recommend "Masters of Doom" a book about Romero, Carmack and how it all started... its an amazing book.

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chilipeppersman

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Edited By chilipeppersman

im still playiing it, but I agree Brad, its felt like a rushed compilation. No subtitles? really? even shit games now have subtitles. the "HD" visuals arent that much of a step up either, kinda disappointing. with that given, its still doom, which is good by me. I think the only reason I like BFG so much is the fact that ive never beaten any of the doom games **facepalm**, but hey, better late than never right?

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Edited By ZombiePie
....the original game is no longer available for sale on Steam outside of the hundred-dollar id collection, meaning the BFG Edition is the best you're going to do right now if you want to buy a new copy of a shooter that, for better or worse, ranks among the most hyped video game releases of all time.

This sucks. This puts the Doom 3 modding community is a crappy situation as the original Doom 3 is in effect abandonware with this decision.

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BlazeHedgehog

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Edited By BlazeHedgehog

So does that mean the original release of Doom 3 officially classifies as "abandonware" now?

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Edited By umdesch4

Since 2004, I've installed and played Doom 3 at least 4 times, pretty much every time I build a new PC. Even vanilla installed, it seems so much better than anything I've seen of this BFG edition, I can hardly believe it. I'm off to install it again right now, 'cuz I'm wondering if my memory could possibly be that defective.

Also, I'm absolutely certain it wasn't frame locked at a mere 60 FPS. I'm checking that right now too...

Edit: Sorry, yeah. It is capped at 60FPS. You can force it up in 2 different ways via the console, but one merely renders duplicate frames, and the other speeds up the whole clock, and the game becomes ridiculous.

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mars188

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Edited By mars188

Rented this game from gamefly. Good Game over all but wait for a price drop if buying just my 2 cents.

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whitespider

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Edited By whitespider

While I agree that this version of doom 3 is in most ways an inferior package for pc gamers who are already running a modded version. I am glad there is 120fps support in this version for the pc.

The original doom 3 was hard locked to 60. If they patch back in realtime shadows and allow modding. Then this might go from a bad console friendly port job - to the definitive version.

Then again, if you are someone with a 60hz monitor, then the change is obviously non-existent and a modded version of doom 3 is the vastly superior option.

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Andy_117

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Edited By Andy_117

@vinsanityv22 said:

I am no PC gamer, and everything I DO have on Steam I can play with my 360 controller, but id is (was?) PC Royalty. Why not put 110% into those options?

RAGE on PC was absolutely dreadful at launch. There was only one graphical option besides screen resolution and that, and it didn't run so well on many machines that should have been able to run it flawelessly. They've been drawing ire from PC gamers for a while now, it wouldn't surprise me if they wrote off the BFG port for that reason. Their target is obviously consoles, since Doom 3 is already on PC in a nigh-identical version with mods, and the PC doesn't benefit that much from the DOOM and DOOM II ports. Most newbs to the series will be console gamers, their focus was on console, and it has been for a while.

@csl316 said:

I thought it made things more terrifying, it has its place. An option would've been nice. But Brad's Quick Look focused so much on shadows and a flashlight that it seemed to make the game worse than it is.

He did give it three stars, that's a pretty decent score for an eight-year-old game that hasn't undergone many changes in the meantime. And Quick Looks aren't reviews so much as they're... well. Quick looks.

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ShinjiEx

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Edited By ShinjiEx

Console players benefit though... so a 4 out 5.

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Duskwind

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Edited By Duskwind

Just playing devil's advocate for a second. About the whole flashlight thing...I remember scores of people complaining around the game's release that it was just inexcusable that DOOM 3 didn't allow you to use a weapon and flashlight together when all other modern games did. That's most likely the reason for the change.

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vinsanityv22

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Edited By vinsanityv22

I will stay play this.

Thanks for the heads up though, Brad. It is baffling that they didn't include the "normal" Flashlight mode as an option. And the options in particular - what the heck is it with id that they're glossing that stuff over so badly lately? I am no PC gamer, and everything I DO have on Steam I can play with my 360 controller, but id is (was?) PC Royalty. Why not put 110% into those options?

Very weird. But Doom 3 is Doom 3. And, since I game on PS3, I don't have access to Doom 1 and Doom 2 otherwise - and I enjoy going back and playing old school shooters like that (I remember when the genre was called, "Doom Clone"). Also never played Resurrection of Evil.

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csl316

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Edited By csl316
@bigstrat2003

@csl316 said:

"No flashlight, no shadows, no sale." Sorry, but I've found the GB coverage of this to be extremely nitpicky. I can take or leave the shadows (and yes, I own the original version), but the flashlight thing... The reason they changed it is because of how much shit they've gotten for years and years. And now all of a sudden the flashlight mechanic is essential to the game's mood. This game just can't win. "Even in hell I get no respect."

There are people (me, for instance) who have been saying that the flashlight limitations added to Doom 3 literally since it came out. So why shouldn't we be disappointed? And come on, it's not like it would've been that hard to make it an option.

I thought it made things more terrifying, it has its place. An option would've been nice. But Brad's Quick Look focused so much on shadows and a flashlight that it seemed to make the game worse than it is. It seems like his preference makes him write off this release when it's a pretty decent package. Especially for newcomers.
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zombie2011

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Edited By zombie2011

I built my first and last gaming PC back in the day specifically for Doom 3, so i had to convince myself that i really liked the game. Looking back now i'm soo pissed i wasted money building a PC for this game, when i could have waited a year to play it on my Xbox.

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bigstrat2003

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Edited By bigstrat2003

@csl316 said:

"No flashlight, no shadows, no sale." Sorry, but I've found the GB coverage of this to be extremely nitpicky. I can take or leave the shadows (and yes, I own the original version), but the flashlight thing... The reason they changed it is because of how much shit they've gotten for years and years. And now all of a sudden the flashlight mechanic is essential to the game's mood. This game just can't win. "Even in hell I get no respect."

There are people (me, for instance) who have been saying that the flashlight limitations added to Doom 3 literally since it came out. So why shouldn't we be disappointed? And come on, it's not like it would've been that hard to make it an option.

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audiosnow

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Edited By audiosnow

I bought the id pack a couple of years ago, so I guess it's time to go dig out my copies of Doom 3 and Resurrection of Evil for the original Xbox...

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SpudBug

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Edited By SpudBug

I bought it to support the series, was super disappointed to see how bright the game is, and how much easier they made it. Also not having shadows from the flashlight on pc is bizarre.

Installed sikkmod and a few other mods and am blown away by the vanilla doom 3.

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AsKo25

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Edited By AsKo25

I've never played Doom 3, but I've been playing the BFG edition on PC and I'm really enjoying it. I don't think the flashlight being used with the gun is that big a game-changer; the original system seemed like it'd just be tedious after a while, and furthermore I haven't really needed the light much on Marine difficulty. I pretty much turn it on if the room goes completely black or if there are items somewhere, which you don't really need your gun out for anyway.

To everyone who's on the fence and has yet to play Doom 3, I'd check the game out. It's certainly not worth it if you've already played it and the expansion, because as previously stated this is not the optimal version of the game. Graphics options are not nonexistant, but they are very limited; it's only resolution, vsync, framerate, and motion blur toggles. Plus, the mods are all better with the original version. However, this is a great release for console gamers, though I would recommend getting it at a reduced price.

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csl316

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Edited By csl316

@sofakingcool said:

I'd like a quick look of this

Here ya go.

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CaguamatorFK

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Edited By CaguamatorFK

The fact that the original Doom 3 for Pc is no longer available as a stand alone product on Steam is really messed up.

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Rongaryen

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Edited By Rongaryen

I got the impression that the Doom3 isn't a port of the PC version but the original Xbox version. Is there anyone that can confirm this?

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evil_gordita

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Edited By evil_gordita

The process of using the stencil buffer to create shadows was called the 'Depth Fail' technique, or 'Carmack's Reverse.' Apparently, it was previously patented by a group of people at Creative Labs and even though he had come up with the idea independently, id software was sent a Cease and Desist letter. Creative was kind enough to allow him to use it as long as he included support for EAX in Doom 3.

I remember hearing him talking about the BFG port of Doom 3 at this year's QuakeCon keynote (I saw the three hour recording on YouTube), but I don't quite remember what he had to say about it. I'm under the impression that Doom 3's dynamic shadows were removed more for legal reasons than technical.

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tourgen

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Edited By tourgen

the lighting downgrade is a real bummer

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deactivated-5afdd08777389

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@MrKlorox said:

Does it at least run in 60 FPS in 3D?

Did you at least read the review where he specifically talks about this?...

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csl316

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Edited By csl316

"No flashlight, no shadows, no sale." Sorry, but I've found the GB coverage of this to be extremely nitpicky. I can take or leave the shadows (and yes, I own the original version), but the flashlight thing... The reason they changed it is because of how much shit they've gotten for years and years. And now all of a sudden the flashlight mechanic is essential to the game's mood. This game just can't win. "Even in hell I get no respect."

Anyway, I've been having plenty of fun on the 360 and found it a worthwhile upgrade if you've only played the Xbox version (though the PC mods have made the original look absolutely fantastic). The whole health/ammo management mechanic builds a tension that modern games lack, and the thick atmosphere keeps you on your toes throughout. Good times.

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sofakingcool

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Edited By sofakingcool

I'd like a quick look of this

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M_Shini

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Edited By M_Shini

I think ill wait till someone makes a mod to remove the flashlight, wont be too long a wait im sure.

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ToxicCurve

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Edited By ToxicCurve

I'm pretty sure I saw Doom 3 for sale on steam by it's self for $14.99, but I think they killed it when BFG came out.

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MrKlorox

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Edited By MrKlorox

Does it at least run in 60 FPS in 3D?

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originalgman

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Edited By originalgman

What about someone who never played Doom 3? Someone who enjoyed the Doom games up until Final Doom, but didn't have an Xbox or a good gaming PC when the Doom 3 hype was white-hot, and never got around to playing it because hell, who remembered that Doom 3 even existed until now?

Should I pick this up when it inevitably goes for $10 in a Steam sale? Or should I just take the shrink-wrap off that copy of Rage I bought when it went bargain bin and play that?

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Xealot42

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Edited By Xealot42

I'm glad I picked up the Doom Pack during the Quake Con sale on Steam after seeing the lukewarm reception to this version.

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vaiz

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Edited By vaiz

@august said:

@punkxblaze said:

I would recommend Vanilla Doom 3 and Doom 1/2 on GZDoom or Skulltag long before I would recommend Doom 3 BFG Edition.

FYI Skulltag is dead, Zandronum is the continuation of the project.

Huh. Thanks for the heads up, I haven't touched Skull in a while, so I'm out of that loop.

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hanktherapper

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Edited By hanktherapper

I am a big fan of Doom 3. It has the best atmosphere of any game I've ever played. I almost picked this up until I watched the QL.

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Edited By august

@punkxblaze said:

I would recommend Vanilla Doom 3 and Doom 1/2 on GZDoom or Skulltag long before I would recommend Doom 3 BFG Edition.

FYI Skulltag is dead, Zandronum is the continuation of the project.