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Giant Bomb Review

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Fallout 3 Review

4
  • PC
  • X360
  • PS3

Fallout 3 has a few snags, but the quality of the overall adventure makes looking past its flaws worthwhile.

Perks let you further customize your character whenever you gain a level.
Perks let you further customize your character whenever you gain a level.
You know, let's just break it down up top. Fallout 3 takes the base level action of The Elder Scrolls IV: Oblivion, changes the setting from knights-and-wizards fantasy to mutants-and-raiders post-apocalyptic Washington DC, sprinkles on a handful of systems and references that are designed to remind you of the previous Fallout games, and sends you on your way. It's successful at giving you meaningful moral choices that, in a lot of cases, reshape the game pretty dramatically. But at the same time, by trying to be a wide-open game that accounts for multiple play styles, you really notice it when you bump up against the technical and storytelling limitations of the game and its narrative structure.

The world of Fallout is the United States after a nuclear attack devastates the country and turns most of it into a flat, radioactive wasteland. To stay safe from the attack, many humans locked themselves in huge, underground vaults and lived there in relative safety. Others survive on the surface, and attempt to make lives for themselves in the rubble of what used to be the United States. Additionally, the game has a retro-futuristic tone to it that is one of its primary sources of humor.

The game opens with your character being born, and there's a prologue in place that both serves as the character creation tools and a brief introduction to the game's world and controls. It's here that you set your stats, tag a few character skills as primary, and design the look of your character. You also get to know your father over the course of this sequence, which ends with him mysteriously escaping the vault, a move that has the Overseer of the vault hunting you down. So you escape the vault to avoid the Overseer's wrath, as well as to start tracking down your father. Along the way, you'll see how life on the surface works, follow your father's trail, and get wrapped up in a pile of side quests.

Most of the quests in Fallout 3 can be completed in multiple ways, and the way you finish a quest can have substantial ramifications. Take, for example, the side quest called The Power of the Atom. This is one of the first side quests you might encounter in the town of Megaton. Megaton is so-named because there's a live nuclear bomb in the center of town. It leaks a bit of radiation and some local nutjobs worship it as some sort of great deity. The local law enforcement would be appreciative if you could quietly disarm the bomb. But a shadowy businessman in the local tavern offers you a hefty sum if you can rig the bomb to explode, instead. Since Megaton has other side quests and is also the place where you find your first lead on your father's whereabouts, blowing up the town can be a pretty dramatic act if you do it early on. It's a very cool moment.

Unfortunately, most of the other quests don't quite have that level of impact. But that doesn't mean they aren't clever or interesting. You'll get sent on a lot of different missions, either purely as side endeavors or in order to satisfy a person and convince them to give you the next piece of the main quest line. And there are still others that you might be able to circumvent if your statistics are properly aligned. The speech skill seems especially useful for this, as talking your way out of violent situations is usually much faster and easier than blasting your way through the entire game. But some quests won't require you to have specific skills. It's more a function of whether you're going to play like a jerk, and choose the most negative thing on the dialogue tree, or try to be a bit more even-handed. The game does a good job of making you feel like your dialogue choices are meaningful, even if they're just different tones of voice that ultimately lead to the same conclusion.

Lockpicking is a very useful skill to have.
Lockpicking is a very useful skill to have.
Avoiding combat was my method throughout my first playthrough of Fallout 3, and that's largely because I didn't find the combat to be very satisfying. Though the game takes place from a first-person perspective and you are often armed with a gun of some kind, this is not an action game, and it's certainly not a first-person shooter. If that's what you're after, you're going to find the combat flips between dull and frustrating. Since this still has the trappings of an RPG around the edges, things like your accuracy, damage, and chance to do critical hits are governed by statistics. Aiming for the head, however, is still your best bet.

If the real time combat is getting you down, you can drop into a time-freeze combat mode called VATS. This lets you take aim at specific body parts on enemies by clicking on them, then you confirm the command and watch the combat play out. You're limited by action points, which regenerate over time, so you can't just rely on this for all of the game's fighting. But it regenerates quickly enough to be used pretty regularly, and when you're in close, you'll often just get a 95 percent chance to hit an enemy's head with all of your shots, which can decimate most regular foes quickly. Once I got the hang of this, my combat tactics turned from FPS-style strafing to just running up into the faces of my enemies, triggering VATS, and blowing their heads off with a combat shotgun or a Chinese assault rifle (which is way better than the regular assault rifle). This turned combat into more of a chore than any sort of exciting gameplay element, but the alternative of facing your enemies head-on, in real time, wasn't any better. Though you'll gain levels and become stronger as you play, the combat seems to stay roughly the same throughout the game, almost as if the enemies are leveling up along with you. The only difference-makers I got were perks that made me more effective at taking headshots in VATS mode, and things like that.

Most of your enemy encounters take place in buildings, usually while you're trying to complete some mission objective. But there's also the wasteland of the game's overworld. You'll occasionally encounter mutant monsters, angry raiders, or wild dogs when you're running around topside, but it's called a wasteland for a reason. There's, like, nothing out there but scorched earth and rubble. So when you have to run from one torn-up settlement to a new one, you sort of just point yourself in the direction of the new place and hold forward until you get there. Maybe you'll want to stop and fight any random creatures that get in your way, but you usually run faster than they do, so unless it's a group of super mutants trying to gun you down, you can usually just keep running. Once you've been to a location, you can use your world map to warp around to the different locations you've visited, just like Oblivion.

It's probably this sort of cowardice and constant running that resulted in me finishing the game at level 15, even though the level cap is 20. Getting from the game's intro to the end credits took me just over 25 hours, and I feel like I spent just as much, if not more time taking on side quests than I did following the main quest line. Along the way you'll meet a solid cast of characters that breathe life into the wasteland via some quality dialogue and interactions that feel meaningful. Even if you're going to turn around and gun them down, or just act like a horrible bastard the entire time, your dealings with these guys is what makes the game worthwhile. One could probably spend 50 hours or more exploring every nook and cranny of the Fallout 3 world, but I came away satisfied after finishing the game as a "good" character and putting significant time into a pair of more opportunistic or "evil" avatars. Depending on how much of a completionist you are, your own playtime can vary dramatically.

Also--and I'll surely talk around the specifics of what actually happens at the end of the game--it must be said that the presentation on the game's ending is a bit unfortunate. You may have heard the talk from the developers about how the game has "hundreds" of endings. But the ending is comprised of brief static images and some bits of voiceover that detail what you did over the course of the adventure, and it sort of poorly stitches these moments together to form a stilted, jerky look at a few of the key things you did over the course of the game. Also, I feel like I outsmarted the game's final moments only to have it force me down a specific, undesirable path via one of the most angering lines of dialogue in recent memory. I'd really like to say more about this, because it still has me pretty riled up, but as it's effectively the end of the game, it would be uncouth to talk in specifics.

This guy's the law in these parts, so watch yourself.
This guy's the law in these parts, so watch yourself.
The game also has a lot of little issues, many of which are straight out of Oblivion, though there are some new ones, as well. NPC characters behave oddly, sometimes randomly switching between a too-slow walk and a hyper-speed run, usually because they need to be standing somewhere else to perform some kind of custom animation for you. It's as if the director shouted "places everyone! The player character is coming!" You'll still need to deal with encumbrance, and if you're holding more than the weight limit allows you'll move very slowly and be unable to fast travel. Maybe I just like to carry more than is necessary to always be prepared, but I felt like I was spending a ton of time managing my inventory over the course of the game. The game also has a third-person perspective that you can optionally use to play the game, but it's no good.

Also, the game autosaves every time you walk through a door or enter a new location. I ran into a spot where I had picked a lock, angering a nearby robot, who gave chase and alerted the entire town that I was a bad guy. I ran through a door, which saved the game in a state where I had very little health and had like eight people chasing after me, guns blazing. It led to a situation where the game would load up, I would attempt to run away, get killed, reload in the exact same state, die again, and so on for around 30 minutes. I finally managed to find a spot where I could duck and the game's questionable AI couldn't find me, and everything eventually got back to normal. But I didn't have a recent hard save at that point. If I had been caught with less health and placed in a spot where there was no way to escape, I probably would have been caught in a death loop with no escape and nothing to do but start over again. That... seems kind of bad. Take that as a warning and try to remember to manually save from time to time.

Across the three platforms, the PC version of Fallout 3 is the best, provided you have hardware that can handle it. The PC version has better lighting, a bit more graphical detail, and just looks better, overall. It's a Games For Windows Live game, too, so if you're dead set on playing the game with an Xbox 360 controller, you can do that on the PC, as well. Additionally, it has achievements, just like the 360 version, though they're kept separately--this means you could technically double up, play the game to completion on both the 360 and the PC, and have double the points as a result.

The 360 version is no slouch, though. It might not be quite as pretty as the PC version, but it still looks fine. The load times remain pretty reasonable. The PlayStation 3 version is below the 360 version, by comparison. The level of detail when you're in the wasteland or other areas where you can see for great distances isn't quite as good, the game seems to be a bit more aliased, and the frame rate isn't as smooth. Plus, the PS3 version of the game doesn't have any trophy support (yet), and the game actually freezes every time a status message, such as "so and so is online" or "DUDE HOW DID U GET FALLOUT 3 EARLY!!!!???" is on-screen. That's bad enough to make you want to log out of the PlayStation Network before booting up the PS3 version of the game.

It's unfortunate that Fallout 3 is saddled with so many little- and medium-sized issues, because they get in the way of what's an otherwise fantastic experience. The world is well-realized and full of options. It'll be a struggle in spots, but I'm willing to guess that most people will be able to overlook a lot of the game's problems and still have a very good time exploring the irradiated wasteland formerly known as Washington DC.
Jeff Gerstmann on Google+

255 Comments

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DrLove

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Edited By DrLove

Great Post   dancingphil 

I was confused by the "running" part too.  I think he may not of enjoyed the game too much for his personal tastes, but took into account the fact that there was/is alot of quality within the product.  So i guess thats a sign of professionalism.
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Chummy8

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Edited By Chummy8

I'm happy to hear that the game is more Fallout than Oblivion.  I am definitely looking forward to getting my collector's edition in the mail.  You didn't mention that much about the character creation system.  In the previous fallouts, you had to be careful when you created your tcharacter as that person might not be able to carry on a conversation if you didn't put points in intelligence.

I really want to know if I can seriously gimp my character and make an emotionally disturbed and violent retard.

Also, I consider the previous Fallouts to be TRUE rpgs.  You can create any type of character you want and do whatever you want as long as your character was able to do it.  I really wanted to know if that is still possible in Fallout3.  I don't want a "jack of all trades" character from Oblivion.... A mage who wore heavy armor and was able to sneak around like a rogue. 


Good review.

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akumous

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Edited By akumous

I wanted the game badly because of the hype but seeing it in motion and reading the reviews deterred me from buying the game. Further more, I can't believe the PS3 version has so many annoying issues, annoying because I shouldn't and no one should sign out to play a game. I am passing this one up...even though if they fixed it, I am not getting it..not much of an Oblivion person..

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CodeMunki

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Edited By CodeMunki

Good, fair, review.  You always have to put up with some glitchiness from Bethesda games, but it's always well worth the minor hassles.  BioWare games are kinds the same.


Also, I wish Bethesda would either 1) hire a decent animator or 2) contract out their animation to a MoCap studio.  The character animations in their games are awful.  But again, their games are so good overall, it's worth putting up with.
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joslop500

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Edited By joslop500

I'm so getting this game. I'll go pick it up today after work.

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lamegame621

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Edited By lamegame621

yeah...this seems more like a 3/5 stars review. There was quite a bit of bad things to say about it. Watch out for Kevin Pereira, Jeff.

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Bulldog19892

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Edited By Bulldog19892

Wow Jeff. Such a negative review for a four star game. Is there anything good about this game?

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Destroyeron

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Edited By Destroyeron

Someone should mod Oblivion to be Fallout, and do it better than Bethesda.

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cardician

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Edited By cardician

That's what I don't get. The review is all negative yet its still 4/5? How does this make any sense? If its as bad as the tone of your review indicates, and as all the things you comment on make it seem, then why did you still give it 4/5 stars? And people here are commending you for that? I have no problem with the review as written, but if you don't like the game, rate it a 2 or 3. Seems like something else going on here.

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dancingphil

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Edited By dancingphil

About the "negative" review: my post on page 5 of the comments shows, I think, that the review still justifies a 4 out of 5.

Don't let the shock of the negative comments make you think that Jeff didn't like the game.

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giyanks22

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Edited By giyanks22

I knew this game was going to have issues...I just knew it. IT still looks good though

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MichaelBach

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Edited By MichaelBach

Great review... Video review comming up??

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morose

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Edited By morose

I'm glad Jeff spent time detailing the negatives even though he liked the game overall.  There are plenty of sites emphasizing the other stuff, so I appreciated hearing the details about the problems.

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coaxmetal

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Edited By coaxmetal

Great review, though I haven't played it yet, I am still looking forward too. The issues don't seem insurmountable, I managed to enjoy oblivion quite a bit, despite its issues, and Since im playing the PC version i suspect there will be mods soon, if not already (assuming bethesda provides a toolkit, I haven't checked on that yet). The issue with the saves (that is, that you should do a hard save once in a while) is actually, at least in my experience, an issue in the first two fallout games as well, so maybe that will even please die-hard fallout loyalists =P

Hopefully Bethesda will patch some of the issues, but it looks like its going to be a lot of fun, anyway. Maybe I won't mind the combat so much, either, since that description sounds pretty much like what I was expecting. A more informative comment will be posted after I have played the game...

I agree with morose, too. I expect the game to be amazing, so the negatives are what is interesting. Plus, people shouldn't be so shocked at negative-focused reviews of good games - doesn't anybody watch zero punctuation?

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ElectricHaggis

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Edited By ElectricHaggis

Fair review my man.  I'll be getting it when it comes out on friday and spending the weekend playing it too much.  Best Halloween ever.

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keg

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Edited By keg

Well Jeff I have to agree with some of the comments I've seen thus far. It doesn't seem like you enjoyed the game very much and because of that why would rate it at 4 stars. Is it possible and I'm just saying possible that you don't like it as much because it is such a deviation from the first two Fallout games? This one is a FPS/RPG and the others were more like dungeon crawlers.

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digital_sin

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Edited By digital_sin
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dudacles

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Edited By dudacles

With this many issues, 4/5 seems a little too high... Anyway, it sounds like it's definitely not perfect. I'm sure I'll still enjoy it though.

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Edited By HairyToeKnuckles

As usual, you went on and on about what you didn't like in the review. How about what you did actually like--other than the one mission involving Megaton. Why do you always have to focus on what is bad in a game more than the positive? Maybe you could start giving each equal billing in reviews? You aren't a very optimistic person are you? hehe Also, with the entire review being negative (as par for the course for you), how did you come up with a 4/5?! The general overtone of the review would have lead to a 3/5, but okay...

And of course the PS3 version is the worst of them all. I wouldn't expect you to say anything other than that (being a rapid Xbox fanboy and all). Sorry, but it is the truth.

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Rizla

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Edited By Rizla

OH masters of the rather large explosiv device site, thank you for blessing us with another infinitesimal 

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Tiz

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Edited By Tiz

Feeling of enemies leveling with you sounds bad.. Didn't like it oblivion, so lets hope it doesn't ruin it here.

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grilledcheez

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Edited By grilledcheez

That sounded more like a 3 star review than a 4 star review to me...but it's still good. :)

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BR4DL3I9H

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Edited By BR4DL3I9H

Wow. This review was completely unrelatable to the 4 star score it was given. Here is a tip, include why it deserved a 4 star rating, i mean from the review i was expecting a 2 star rating. I have no idea how you came up with a 4 from all those negative points.

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wakkoloco

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Edited By wakkoloco

i have a mix opinion for this review, first i hope this review its splited in two pats one with the good stuff and another with the bad stuff, and this one is the bad and today or tomorrow we see the good, because i cant imagine how a game with that many faults earned 4/5 it should be like 3 or 2.

And the other opinion i have is judging fallout by the videos i saw it look that my predictions were truth, i was thinking that the shooting part was going to be useless and the VATS system will made the game to easy, in the trailers of the game i only see headshots and arms or legs blowing and not a single bullet missing the target.

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DaBigDawg

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Edited By DaBigDawg

These were all the same problems as Oblivion, if I am correct.  Though that never stopped me from loving the game.  This is still a buy from me, but the endings don't sound too good.  I knew that "hundreds of endings" meant hundreds of bad endings.

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hatking

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Edited By hatking

I got to play the game a bit now and I really must say one thing this game does a far superior job of making you feel like you are actually surviving than half the games that call themselves survival/horror.  I find myself rumuging through the ruins of old houses for food and water while trying to conserve ammo for when I'll really need it.  Monitoring your radiation level adds to it too.  Two things to make the whole survival thing come together would be being required to eat once a day and being able to set up a camp...have a tent with a bed and be able to set up a fire...I don't know if a game could really nail these things I think I'd fall in love with it.

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MeierTheRed

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Edited By MeierTheRed

Nice reivew, i really wanted a video reivew of this though. Sad to see that the PS3 version is gimped compared to the 360 and PC version, so im happy i pre ordered it for my 360 and not my PS3, but i feel bad for those people without a PC or a 360, that yet again gets a peace of shit port.

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Edited By citizenkane

I just picked up my copy from Gamestop earlier today between classes and work(which is were I am now).  Too dab I won't be able to play it this weekend since I will be in New Orleans, but I will be able to play it tonight through Thursday night.

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AaronBelfast

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Edited By AaronBelfast

Haha wow, this is the first time I've saw the GiantBomb users criticize Jeff, or any member of staff for that matter...

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diz

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Edited By diz

Thanks Jeff for your review. Well said and scored. Its what I expected - after playing Oblivion and loving it, despite its flaws.

Fallout 3 is already on pre-order and I look forward to seeing those dodgy endings for myself.
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sofakingcool

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Edited By sofakingcool

Boooooooooo!  what a terrible nit picky review!

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AdventChild

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Edited By AdventChild

I think the review focused too much on the negative stuff, as I really didn't get any idea as to what is really good about it.  Seems more like a 3 star to me.  But my opinon is invalid.


As I am not Mussolini.

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Jayge_

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Edited By Jayge_

Jesus, the amount of people fellating Jeff to embarrassing levels is just... embarrassing. I won't say it was a badly done review; it wasn't. It was, however unbalanced. The mentions of anything well-done are minimal, critiques on the narrative itself are nearly nonexistent past the opening paragraph, and for the score it was given, it definitely focused too much on the negative. Leading to a lot of confusion for many. Overall, I can't say I disagree with him on any of the technical stuff; although I do have to point out that I laughed hard when he complained about running out of inventory room. There is a perk that inflates your ability to carry, and raising your strength raises the level too. If he didn't use those, I don't understand why he would be criticizing his own choice to ignore this factor of his playing style. Well blah. This is getting long and pointless.

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wrecks

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Edited By wrecks

Apparently, the Honeymoon is over Jeff.

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vilhelmnielsen

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Edited By vilhelmnielsen

My biggest fear was the combat, and it seems my fears are true. They should either have stuck with the turn-based combat or shouldn't have called it Fallout at all.

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studnoth1n

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Edited By studnoth1n
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sofakingcool

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Edited By sofakingcool

Did you like this game Jeff? The tone of this review made it sound like a 2 star game not a 4 star.

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warmonked

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Edited By warmonked

It sounds like you were disappointed. Yet, you still give it 4/5. What's there that you thought was great?

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DrLove

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Edited By DrLove

one thing about gaintbomb is i dont think they take the # score too seriously.  Dead Space and Bad Company scored higher but i think it was to do with how those games didnt try to do anythin they were not capable of.

i dont think many people are dissing the text of the review, just saying it doesnt fit with the 4/5.
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lihtster

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Edited By lihtster

Great Game, but feels like lil sis of  S.T.A.L.K.E.R.

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bakumatsu

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Edited By bakumatsu

"(...)my combat tactics turned from FPS-style strafing to just running up into the faces of my enemies, triggering VATS, and blowing their heads off with a combat shotgun (...)It's probably this sort of cowardice and constant running that resulted in me finishing the game at level 15, even though the level cap is 20. Getting from the game's intro to the end credits took me just over 25 hours, and I feel like I spent just as much, if not more time taking on side quests than I did following the main quest line."

Seem like you did a speed run Jeff just to get the review done. Maybe you should play the game again more relaxed and trying to enjoy more its positive aspects. Using VATS like that seems a bit of a waste of a different aproach to combat and not doing the side quests can very much break the involving atmosphere (wich it seems very good). I don't say that is doesn't have flaws because every game has it (wich you already said and i agree with some) but try to play it like a rpg, not a adventure game...

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KingLouis51

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Edited By KingLouis51

for everybody saying "the tone of this review makes it seem like a 2/5 or 3/5 would me more fitting", THINK ABOUT WHY JEFF IS TAKING THAT TONE!

he knew this game was gonna get rave reviews. and he knew that if he needed to justify exactly why he wasn't giving the game 5/5 otherwise people would bitch forever -- remember how much slack he got from his Twilight Princess and BioShock reviews on GameSpot, and how many people bitched about Kevin VanOrd's 8.5 for Mass Effect and Metroid Prime 3? They were poorly received because the reviewers didn't fully justify exactly why they were deducting so many points from the game.

Jeff obviously loved Fallout, but knew he'd be hated if he didn't give full and frank reasons for not scoring the game a 5/5.

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DrLove

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Edited By DrLove
KingLouis51 
if Jeff did what you think he did then, that is not being honest and not having integrity .  I doubt Jeff would do that..
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Milkman

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Edited By Milkman

Look back at the first page. Second comment. Called this shit. People are ridiculous.

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DrLove

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Edited By DrLove
Milkman 
People arent that pissed only a few.  Not like people are yellin and swearin over this..  just saying the review and score seem a lil confusing.
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Media_Master

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Edited By Media_Master

controversy!

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Derios

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Edited By Derios

Hmm.. kinda disappointed by the issues mentioned.. seems like alot of the oblivion issues are in this one, and then some. I still want to play it, but contemplating whether or not i should buy it, or just rent it... Good review jeff.

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xionpunk

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Edited By xionpunk

Jeff doesn't seem to like this type of game, which is fine. Something tells me I will agree more with IGN's review when I pick this up tomorrow.

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PJ

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Edited By PJ