Giant Bomb Review
29 CommentsFinal Fight: Double Impact Review
4- XBLM
- PS3N
by Brad Shoemaker on
This is absolutely the right way to repackage and sell old arcade games.

Everything is spot-on. Both games are here in their entirety, hookers and all. One of the graphics filters reproduces the soft edges, phosphor glow, and slight curvature of the old CRT monitors they used in '80s machines. You can play either game framed by a perfect reproduction of its cabinet art, controls and everything. Double Impact was obviously made by some people who really love old arcade games. It's glorious.
Of course, as much as you want to wax nostalgic about Final Fight and its musclebound mayor Mike Haggar, it's still just an old-school beat-'em-up. That means a lot of walking from left to right, hammering on the attack button, and occasionally busting open a barrel or crate to devour the health-restoring roast chicken concealed within. Magic Sword's fantasy hack-and-slash is similarly one-trick, and though it's merely a side-scroller, it at least gives you different weapons and allies to fight with through its 50 levels. The point is, it's great to stroll alongside these games down memory lane for a couple of hours, but they aren't deep enough to support repeated playthroughs anymore. But for $10, you might not need them to.

Maybe the best addition is the Vault, which ties into the in-game achievements/trophies but extends well beyond them with extra challenges like "beat this game using less than 18 continues" or "finish every level with Guy." Some of these goals are pretty rough, and make you realize how intently old arcade games devoted themselves to the goal of making you pump quarter ad nauseam. They're cheap as hell. But finishing Vault challenges unlocks you tons of great old '80s concept art, fan art, comic book pages, and other random goodies that are fun to look at if you're way, way into Final Fight and Magic Sword.
Capcom is in the enviable position of owning a huge stable of beloved old arcade licenses ripe for a 21st-century digital repackaging. It's only fitting that a game as classic as Final Fight should be first up for this kind of royal treatment, but then again, I'd be willing to play any arcade rerelease that's this lovingly restored.