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Giant Bomb Review

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Medal of Honor: Warfighter Review

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  • X360

Warfighter makes no successful effort to stand out in a very crowded genre.

So. Many. Beards.
So. Many. Beards.

Medal of Honor: Warfighter is a modern-military-themed first-person shooter with snap-to aiming, a short, globe-trotting campaign and a level-based multiplayer mode. You're instructed to go "weapons free" a lot. I feel compelled to speak about the game as dryly and matter-of-factly as the game seems to regard itself, because if you're reading this review, you're painfully familiar with the sort of game Warfighter is. It does all the things that sort of game is supposed to do, but not with the flair or invention that would make it possible to care again about playing something you remember having played so many times before. In such a crowded and competitive category, there's not much about this game that stands out, and that assumes you're looking for more of this type of thing in the first place. For a lot of people in 2012, that's a big assumption.

Warfighter's campaign gives you five or six hours of flying around the world to shoot at enemies every time they pop out from behind cover, breaking up the bulk of your time in the Middle East with the occasional interlude in places like Somalia and... the Philippines? While there may be legitimate real-world reasons that terrorist cells would be operating in such areas, the way you hop disjointedly from a hostage crisis in one country to a hunt for explosive contraband in another to kidnapping a shifty banker in a third--all largely without context and starring different sets of characters who don't clearly relate to one another--just made me think the game was looking for excuses to make sure not all of your enemies are wearing turbans.

The game admirably makes an attempt to at least humanize one side of the conflict, depicting the American soldiers' families and the effect their duty-bound determination-bordering-on-obsession has on their home lives. But these scenes aren't dramatically interesting in themselves (and plunge deep into the uncanny valley), and they're peppered so haphazardly throughout the already flat story of special-ops intrigue that it all just runs together into so much noise. There are no strong, memorable characters. I wish I'd had an easier time telling Preacher from Stump from Mother from Voodoo from Dusty, but they all look the same and talk the same and act the same to such an extent that at some point it all degenerates into a sea of beards.

There's just not much here you haven't seen before.
There's just not much here you haven't seen before.

The campaign is intensely scripted and almost perfectly linear. That's probably not a surprise, but it doesn't make it any less underwhelming that every checkpoint plays out the same no matter how many times you restart it, that you need to do exactly what the game wants you to in every instance in order to trigger the next sequence, that you can never run any direction except forward. Once in a while the scripting breaks, as when the game failed to spawn in two key enemies so I could move forward until they spawned right behind me, or when I tried to stab the wrong enemy in the back during a stilted stealth sequence when I was clearly meant to stab the other guy instead. There aren't many moments when it doesn't work, but all the other moments are just boring, with the exception of the two driving levels. The first, where you chase a car through a crowded third-world marketplace, is simple but actually kind of exhilarating. The second is a stealth driving sequence (yes) that devolves into a vehicular version of Pac-Man. The driving and a couple of boilerplate rail-shooting levels don't do much to uplift what is otherwise as standard a shooter campaign as can be.

There is of course also the requisite multiplayer mode, which on the Xbox is split off onto a totally separate disc. As expected, everything you do online feeds into a persistent ranking system, though at least it feels like there are more ways than headshots and a solid KDR to rank up. You're put into a random two-man fireteam in most multiplayer matches, and you can earn a decent amount of unlock points by assisting your buddy with ammo and healing. The fireteam system is handled intelligently in general, allowing you to spawn on your ally in the field and even spawning you in with the same posture he's currently using. Points have a way of piling up further after matches, when various team- and mode-based ribbons unlock based on overall match performance. The game types here all fall into the standard buckets of capture-and-hold, team deathmatch, and so on. If I had to choose a favorite, it'd be combat mission, which tasks you with attacking or defending three points on the map and constrains your team not based on a time limit but a common number of respawns. There's nothing out of the ordinary about the online gameplay, but I'll admit it's still possible to feel that particular last-minute thrill when you barely eke out a win at the end of a taut match.

Whoa, buddy. I know she's your ex, but grenades?
Whoa, buddy. I know she's your ex, but grenades?

Multiplayer features a sprawling array of player unlocks that range from cosmetic stuff like camo to support abilities like mortar strikes and ancillary weapons like grenade launchers. The most impressive part of the whole construction is an extensive weapon-customization system that lets you swap out stocks, muzzles, sights, receivers, and magazines for each individual firearm. Filing all of that under a section labeled "My Gun" feels just a bit perverse, though, and you'd have to be really into the gameplay here to spend the time unlocking it all. The game plays well enough when the pressure is on, but the performance isn't nearly as smooth as the annual Call of Duty offering and there's not nearly as much depth and scale as Battlefield. So there's not much here to explicitly recommend over the competition.

Warfighter has no real reason to exist, but it's not surprising that it does exist. The last Medal of Honor did surprisingly well in the marketplace, and Battlefield 3 must have sold significantly better. So I suppose you can't fault a publicly traded company for taking its annual stab at cashing in on the military-shooter craze that still inexplicably shows no signs of abating. If we're going to get so many of these games, though, it's a shame a few of them don't aim higher than a mark that's been squarely hit so many times before.

Brad Shoemaker on Google+

97 Comments

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chilipeppersman

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Edited By chilipeppersman

great review, shit game. why does air flo have their gamepads imprinted with this shoddy game? lame.....

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spctre

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Edited By spctre
I wish I'd had an easier time telling Preacher from Stump from Mother from Voodoo from Dusty, but they all look the same and talk the same and act the same to such an extent that at some point it all degenerates into a sea of beards.

I lol'd. A little.

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Bourbon_Warrior

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Edited By Bourbon_Warrior

If EA had any business sense they would but this out 6 months after COD, just when people are getting tired of the latest COD instead of putting it out 2 weeks when people are saving their money for COD.

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debrislide

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Edited By debrislide

I'm sorry but the game is good. It's hard to re-design the wheel, but the inspiration was there.. I felt like I was in real (sorry) gun battles.. It just felt right. I like that danger close takes big but also, subtle risks. I love the chase sequences. I would have been pissed if the "dude" got away too easily. The game makes you an elite soldier, you are not an elite soldier in real life. Ok, maybe you are. Still, it;s a great game. The multiplayer is strong. Just gotta leave your boring, slick as shit COD multiplayer out of this conversation and you're having an adults' good time.

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tiefling

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Edited By tiefling

Hail to mediocrity!

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Scotto

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Edited By Scotto

@k4el said:

@Shaanyboi: Yeah bro. Kids and wives are lame. They have no place in a story that is attempting to humanize this setting. /fistbump

The characters in MOH are far more believable than any of thing in MW.

Just because you think MOH doesn't distinguish itself against other military shooters means it deserves a lower score than the shooter's it blends in with? Doesn't that mean it deserves similar scores?

The chase scenes in the grame are awesome, dubai was an AWESOME mission. There are parts of this game that stand out, no one seems to care for some reason.

Maneuvering a RHIB through a flash flood while you have an innocent hostage dying in the back? That was pretty cool. I wanted to save that dude, it helped bring me into that moment.

My guess? It's not bro-fistbump-fuckyeah enough. Oh no a somber setting... this game must be bad then. Every single criticism i've seen leveled against this game I can go find in MW3 right now. Months after release. Yet... MOH has lower scores. Weird.

Your last paragraph is pretty hilarious in light of the Bombcast last week where Jeff urged the other guys to play through Spec Ops, if only for the story. The somber, twisted story.

And the comparisons to MW3 seem to be ignoring a central point, which is that MW3 already exists, and came out last year. Nobody awards the same score to a shameless facsimile that is now late to a tired, over-saturated party.

If you liked the game, then be content with that, and move on. A string of unearned "somber" moments isn't enough to earn critical acclaim.

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yukoasho

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Edited By yukoasho

@OneManX said:

You gotta bring more than just explosions. Battlefield can bring the massive multiplayer, destruction, and vehicles, COD can bring the speed, Co-Op and Multiplayer... what does MOH bring? Not much, and what it does bring, isn't that great.

This. All the major FPS players bring something to the table, from Halo's engrossing campaign to Battlefield's massive multiplayer arenas to CoD's arcade-level bombast and spectacle in both single and multi. Medal of Honor is such an also-ran it's not even funny.

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deactivated-6058f06e73ee8

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Everything about these games is predictable now, especially the responses in comments sections, for and against, same old shit year after year from the developers and the fans/detractors.

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JoeBigfoot

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Edited By JoeBigfoot

Best box quote ever:

"it all degenerates into a sea of beards" Giantbomb's Brad Shoemaker

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AssInAss

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Edited By AssInAss

@Metal_Mills said:

@Ghostiet said:

I always wonder what makes this a 3 and the next CoD a 4/5. It's not meant to say that GB is biased or anything, I just wonder if MoH's reception would be warmer if we didn't have MW3 last year.

Because this game makes CoD look like an unscripted work of art.

Don't forget Battlefield 3random heart attacks!

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Shaanyboi

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Edited By Shaanyboi

@k4el said:

@Shaanyboi: Yeah bro. Kids and wives are lame. They have no place in a story that is attempting to humanize this setting. /fistbump

The characters in MOH are far more believable than any of thing in MW.

Just because you think MOH doesn't distinguish itself against other military shooters means it deserves a lower score than the shooter's it blends in with? Doesn't that mean it deserves similar scores?

The chase scenes in the grame are awesome, dubai was an AWESOME mission. There are parts of this game that stand out, no one seems to care for some reason.

Maneuvering a RHIB through a flash flood while you have an innocent hostage dying in the back? That was pretty cool. I wanted to save that dude, it helped bring me into that moment.

My guess? It's not bro-fistbump-fuckyeah enough. Oh no a somber setting... this game must be bad then. Every single criticism i've seen leveled against this game I can go find in MW3 right now. Months after release. Yet... MOH has lower scores. Weird.

When did I say wives and kids are lame? I'm saying the subplot in this that has no actual consequence on the... uhh... "character" of Preacher is ineffectual. Wanting to tell the story of a soldier as a family man? that's fucking great. Awesome. Or atleast it would be if they actually did something with it. That and if it were actually done well, which it REALLY isn't.

And no, if your entire game design is really just based on copying what your competitor does, especially considering CoD is already so fucking drawn out and tired (and we'll see if putting it the future alleviates that much... though it probably won't), you don't get just an equal response. Not that it even matters considering Brad doesn't review the CoD games, Jeff does.

And no, having a somber setting isn't bad. Like I said, want something grim that's good? Play Spec Ops. This, for a lot of people, ISN'T good. This is just as bro-ey and fist-bumpy as you're assuming everyone else is for not liking it.

If you liked it, great. Glad you got your money's worth. But don't assume everyone else's criticisms and lack of enthusiasm are moot and unfounded.

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r3dt1d3

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Edited By r3dt1d3

To be honest, I'd say the SP is about on par with the past CoD and BF games. They all have infantry segments that play out the same way every time, they all have their "change of pace" missions, and they all have regeneratting health and enemy spawning closets.

To judge them differently on SP merit because of more or less Micheal Bay seems ridiculous as some people just want to shoot guys. The painfully bad scripted scenes may be more or less ludicrous but they aren't part of actually playing the game. No one is playing these games because they want to see the next set-piece or see the story progress.

I wish reviewers would stop pretending anything but the pacing and the shooting mechanic mattered as to whether the game was fun or not.

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k4el

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Edited By k4el

@Shaanyboi: Yeah bro. Kids and wives are lame. They have no place in a story that is attempting to humanize this setting. /fistbump

The characters in MOH are far more believable than any of thing in MW.

Just because you think MOH doesn't distinguish itself against other military shooters means it deserves a lower score than the shooter's it blends in with? Doesn't that mean it deserves similar scores?

The chase scenes in the grame are awesome, dubai was an AWESOME mission. There are parts of this game that stand out, no one seems to care for some reason.

Maneuvering a RHIB through a flash flood while you have an innocent hostage dying in the back? That was pretty cool. I wanted to save that dude, it helped bring me into that moment.

My guess? It's not bro-fistbump-fuckyeah enough. Oh no a somber setting... this game must be bad then. Every single criticism i've seen leveled against this game I can go find in MW3 right now. Months after release. Yet... MOH has lower scores. Weird.

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Shaanyboi

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Edited By Shaanyboi

@k4el said:

I was kind of hoping GB would skip buying a ticket on the hate train. It's like the entire games press got together and decided to bury this game. All the issues cited for this game apply to MW3 but man... it sure got better scores than MOH. Weird.

The knocks against this game may apply to MW3, but MW3 already exists. And atleast has the...uh... "draw" of "Hey, you get to see New York all fucked up". This is just bad self-seriousness without doing anything of its own, with all the same shitty and boring game design choices that make CoD so hated among the community. Oh, and the game pauses for you to pick what method you bust through the door with... innovation.

Wanna play a military shooter that tries to tell (and actually SUCCEEDS) in telling a grim story? There's Spec Ops. But this? just because there are a bunch of really bad and inconsequential cutscenes of Preacher talking to his wife and ugly fucking kid doesn't make this worth anything. There's honestly nothing remotely meaningful that this has to separate itself from CoD beyond "it looks better". And that wouldn't be a good enough reason for me to recommend this to someone.

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DirkDeadeye

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Edited By DirkDeadeye

@Krullis said:

Can we all just come together and say that Modern Warfare FPS games need to stop? There's always a line where there are just too many, and this game just REALLY goes over it.

As much as I don't like Call of Duty anymore, I'm glad that Treyarch are TRYING to do something different with the setting (regardless of how same-ey the gameplay looks).

Nobody is forcing you to buy it. Dishonored just came out not too long ago. And even better if you're on PC FTL is a good game, you might've missed the recent indie bundle, spec ops the line was on sale, and lots of free ones.. hawken in is beta, planetside 2 is in beta. blackLight Retribution is a good game. xbox? Halo 4 is on the horizon. It's not like we don't have choices. The shooter market is kind of thin on console..but you got dishonored like I said, AC3, Dark Souls prepare to get stabbed is coming out.. or is out? Tons of fuckin' games out there...how about we stop acting like it's a wasteland.

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Krullis

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Edited By Krullis

Can we all just come together and say that Modern Warfare FPS games need to stop? There's always a line where there are just too many, and this game just REALLY goes over it.

As much as I don't like Call of Duty anymore, I'm glad that Treyarch are TRYING to do something different with the setting (regardless of how same-ey the gameplay looks).

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Sooty

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Edited By Sooty

a 3? a 3?

Too generous.

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GenocidalKitten

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Edited By GenocidalKitten

@MarkWahlberg said:

"a sea of beards.... that devolves into a vehicular version of Pac-Man."

- Brad Shoemaker, Giantbomb.com

I haven't even seen the game but, I have to buy it immediately that sounds fantastic.

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Artigkar

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Edited By Artigkar

@whatisdelicious said:

@JEC03 said:

I still want MOHAA 2 I'm so sick of cod clones sad part is I just know that generic garbage codblops 2 will score high it's the same repetitive brainless shooter these games need to die already.

More people need to have played Allied Assault. Fucking amazing game. I really just want them to re-release it so more people will play it.

They did re-release MOHAA recently on GOG. Unless you meant an HD remake kinda like that Halo Anniversary game?

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super2j

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Edited By super2j

@Metal_Mills said:

@Ghostiet said:

I always wonder what makes this a 3 and the next CoD a 4/5. It's not meant to say that GB is biased or anything, I just wonder if MoH's reception would be warmer if we didn't have MW3 last year.

Because this game makes CoD look like an unscripted work of art.

that video was great

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bybeach

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Edited By bybeach

Ppl. remarking that foolishly buying these military themed games for the SP have become basically correct., and I am doing my best to swear them off. I guess COD1 and 2 and the expansion packs simply blew me away, and I lost perspective.. Vietcong mean't something to me, First MW was okay and I liked Black Ops production values.. But MW3 really made me feel like a fool for the money out. In the main i have no negative attitude towards Medal Of Honor besides I should not be buying military shooters, since I do not like to do pretend-soldier outside a story and it's context.

Speaking of which I have to get back to Spec ops, the Line...sometime.

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Beaudacious

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Edited By Beaudacious

What does crowded even mean? CoD:MW3, BF3, MoH, Halo 4 ? Those are the only AAA shooters, in the industry. Everything else is B-Grade, where the online community dies after 2 weeks after release. I think the FPS hate has become the hip thing to do. I simply see 4 different options, to choose from. Another point is that I know plenty of people who hold a fondness for MoH, till this day. I'm also fairly sure every single MoH game has been super scripted since its inception.

Brad makes it sound like everyone plays every single FPS that releases, I'm sorry but were not all reviewers. Should we apply the same stringent standards to movies, and tv? Only one summer blockbuster a year, only one romantic comedy a year, only one hipster movie a year etc.... I don't think I've ever heard an industry complain so much about consumer choice, no matter how minute the degree of differentiation. Grab that Earl Grey tea, point your pinkies up, and please serenade me with how great Dark Gritty Action Movie #172 is a luminary experience.

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seismicshock

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Edited By seismicshock

@AndyMP:

Sure, it's scripted just like MW3... but nothing interesting happens

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saddlebrown

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Edited By saddlebrown

@JEC03 said:

I still want MOHAA 2 I'm so sick of cod clones sad part is I just know that generic garbage codblops 2 will score high it's the same repetitive brainless shooter these games need to die already.

More people need to have played Allied Assault. Fucking amazing game. I really just want them to re-release it so more people will play it.

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MikkaQ

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Edited By MikkaQ

@Ghostiet said:

I always wonder what makes this a 3 and the next CoD a 4/5. It's not meant to say that GB is biased or anything, I just wonder if MoH's reception would be warmer if we didn't have MW3 last year.

I'm betting it has a lot to do with polish and execution. These may all be modern military shooters, and COD maybe be repetitive as hell, but you can rely on them delivering a consistently good product at least. This is just bland.

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DirkDeadeye

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Edited By DirkDeadeye

I'm sorry you're tired of reviewing shooters. But don't take it out on the game.

I play a lot of shooters. In my rotation right now, I'm playing Blacklight, Hawken, Planetside 2, BF3, Warfighter, soon to be Halo 4, and Black Ops 2.

Those shooters are all different, in their own regards. I think they make up the ecosystem of what shooters are today. And I will say that 3 out of 7 are modern military shooters. Which are basically a genre in itself.

I will say that the single player is a 3d rendered hogans alley. But, in that regard it's no different than Call of Duty, it's the same on rails BS.

I will mention however that they BOLDLY didn't go the Quentin Tarantino esque route of flashbacks. So in that regard I have to give it a nod.

I mean if you're paying 60 bucks to play a shooter's single player campaign, you're a damned fool. You're buying the wrong game period. Doesn't matter how good the story is, you're gonna play it twice, at best.. Dishonored, or Assassin's creed is a better use of your 60 bucks. There hasin't been a good campaign since Bad Company. We come for the multiplayer. I don't care what the journalists say, they're so far removed from our perspective, they don't have time to have a favorite game. They're not the type of person that will actually put in over 100 hours in a shooter. And it shows, I've stomped all over games press dudes at shows. They're absolutely god awful, they don't understand the simple mechanics of perimeters, cutting off flank routes..changing loadout, or class depending on the situation..Completely deaf blind and dumb to what the game is really about. Not a slight against them, they don't have the fuckin' time.

What I'm trying to say is; maybe some of us..or a lot of us don't want any HUGE changes. The buddy system was plenty. The fact that they tailored the offensive score streaks, and gave us a variety of soldiers..with different contributions; IE: Pointman who marks hostiles with flashbangs, has a UAV off the bat. Spec Ops, with their BLResque wallhacks.

That was plenty enough change. Most people don't like it; because this game isn't for them. It's hard, unforgiving and has a huge emphasis on being a team player. And sticking with your buddy.

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hallgren

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Edited By hallgren

Thanks Brad, Finally a review on this game that didn't trash it for being absolute garbage. There was no bias in this review or jaded views, just the truth. You pointed out some strengths and all it's weaknesses. I am going to play it probably enjoy it and move on to AC3, liberation and a whole slew of other games, Thanks again!

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steelknight2000

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Edited By steelknight2000

Medal of Honor: Sea of Beards

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KingX

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Edited By KingX

I bought it, tested it and returned it to the store.

Damn it was a load of crap in my opinion don't know why I even bought it in the first place.

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dropabombonit

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Edited By dropabombonit

Your review is spot on and good on you for putting the grenade icon glitch from the QL

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andymp

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Edited By andymp

Some of the criticisms I have heard, such as the single player campaign being scripted and linear are criticisms that could also be levelled at Call of Duty. I hope when Black Ops 2 is released those criticisms aren't just overlooked because it's a far more popular game.

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BasketSnake

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Edited By BasketSnake

I'd rather watch a Kevin James movie five times over.

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andrewf87462

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Edited By andrewf87462

What a huge disappointment this game is, although i'm not sure why I thought it was going to be anygood. Looked good from what I saw at E3.

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k4el

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Edited By k4el

I was kind of hoping GB would skip buying a ticket on the hate train. It's like the entire games press got together and decided to bury this game. All the issues cited for this game apply to MW3 but man... it sure got better scores than MOH. Weird.

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WJist

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Edited By WJist

I'm torn on military FPSes: on one hand, it seems a meta-commentary to have all the characters be the same guy with different colored beards ("sea of beards" is a fantastic turn of phrase). On the other hand, the reason Captain Price and Soap are such badass characters is that they have personality. And even if you hadn't played other CoD:Modern Warfare games, the characterization of those guys (and others) in that series is so distinct from the pretenders to the military FPS throne. But I'm thinking too much about single-player campaigns in a genre that I don't think many of the fans even bother with - it is all about multiplayer in this category.

It really is a shame - there is so much room for good, distinct games about dudes with beards shooting other dudes with beards. Too bad everybody is chasing the same old, tired dragon.

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Sil3n7

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I cant finish one of the levels cause of a game breaking glitch. Its horrible.

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budsaq

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"... made me think the game was looking for excuses to make sure not all of your enemies are wearing turbans." - Great Line.

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OneManX

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You gotta bring more than just explosions. Battlefield can bring the massive multiplayer, destruction, and vehicles, COD can bring the speed, Co-Op and Multiplayer... what does MOH bring? Not much, and what it does bring, isn't that great.

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ImmortalSaiyan

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@Extreme_Popcorn said:

@dicnose said:

only rason this got so low is because theres a strong anti ea sentiment here...

Oh no! We've been rumbled!

Also

No Caption Provided

Those are good raisins.

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deactivated-5e49e9175da37

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@Benny: You get it regarding the scores and them standing as a recommendation, and it's nice to see.

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aceofspudz

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@Ghostiet said:

@jayjonesjunior said:

First MoH campaign was good because it was realistic and immersive (same bugs, same broken scripted events, worst looking, but fun and immersive), with this one they tried the more crazy-over-the-top-all-around-the-world-action from CoD and sucks here as much as it sucks in CoD.

My biggest problem with MoH's campaign were the script and linearity. It managed to get tense and emotional, but being guided screwed that experience.

The biggest offender was a mission where you are pinned down against endless waves of terrorists with environmental advantage. You run out of ammo, then, the air cavalry arrives. It doesn't sound much when described, but the music, dialogue and atmosphere really gives the sense of unavoidable doom, while seeing the helicopters save you is truly cathartic. Only problem is, it's all scripted and you have to defend yourself for a set amount of time. That's what bugs me with these shooters - make it a bit random, Jesus. If I die, make my dude fall to the ground and make me watch as my squad gets saved before I expire. Make it so that the helicopters can arrive at any time. Something.

What these games are desperately in need of is just a faint glimmer of agency.

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xite

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The hackneyed cgi melodramatic parts are the worst.

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ripelivejam

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to be fair, i don't really see it as a lot of companies making the same type of game. i mean the only recent military-based FPSs in this particular vein i can recall recently are MoH, Spec Ops: The Line, and the last Modern Warfare (and BF3 which may be stretching a bit). it may just be that they're so over-exposed and hyped, and we've had million-selling versions of this game in our faces for the past five/six years. so technically there haven't been THAT many, just that they're blown up to such huge proportions thanks to CoD.

i'm still pumped to play spec ops: the line for at least daring to be a little different, but i may have OD'ed on recent game purchases. missed my chance to snatch it for $6.99 on PC recently. anywhere to get it fairly cheap?

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mrfluke

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wow brad was pretty merciful on this one, was totally expecting 2 stars.

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tayls

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Yet another review that could have been written the day this game was announced. Please, EA, stop helping to crowd an already crowded market and continuing to do absolutely nothing special with this lame series.

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Palaeomerus

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"at some point it all degenerates into a sea of beards."

Possibly the line of the century ? It's way better than 'China Don't care'.

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tourgen

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Edited By tourgen

My favorite part is putting Warfighter in the title then making you play the part of a cop straight out of Team America: World Police.

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Skanker

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@EpicSteve said:

@CptMorganCA said:

@Ghostiet said:

I always wonder what makes this a 3 and the next CoD a 4/5. It's not meant to say that GB is biased or anything, I just wonder if MoH's reception would be warmer if we didn't have MW3 last year.

I feel like Warfighter's reception would've been warmer if it actually did anything that military shooters haven't been doing for 5 years better than anything else. It's a functional, pretty, unoriginal military shooter. Which is perfectly reflected in this middling review and score.

The difference with COD is that while it's a tired formula, it's a well executed game that has a much higher level of polish that the MOH series.

Yep. The Call of Duty games feature co-op campaigns, specific co-op content (alternatively Spec Ops and Zombies [which is increasingly fleshed out]) and then the multiplayer, which runs at 60 fps. There's a lot more in a Call of Duty game than there is in these modern Medal of Honour games.