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Giant Bomb Review

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Mortal Kombat Review

5
  • X360
  • PS3

Mortal Kombat is fantastic fun whether you're looking to take on the world or if you just want to see the story unfold in an all-new way.


Raiden and Liu Kang stop to chat about hats and lightning and stuff.
Raiden and Liu Kang stop to chat about hats and lightning and stuff.
Mortal Kombat, the reboot-friendly title of the ninth core game in a franchise that spans nearly two decades, manages to contain something for just about every sort of Mortal Kombat fan. If you're the type that just wants to see video game guys kill each other in gruesome and often-hilarious ways, MK has plenty of that. If you're interested in an approachable, well-designed fighting game that offers a variety of wild moves that are easy to execute but are tougher to work into timing-based combos, you're totally covered. And if you care about the lore of Mortal Kombat--bear with me here, I know how weird it is to talk about the story in a fighting game as a strong point--this game takes you through the early parts of the MK story, before it got too crazy and littered with more characters and realms than you could shake a loose spinal cord at. With its shockingly terrific solo components and a multiplayer offering that gives you plenty of options, Mortal Kombat might just be the most complete fighting game ever released. Oh, and yeah, it's a lot of fun to play, too.

The fighting style in Mortal Kombat builds upon the relatively recent past, with some of its ideas coming out of the previous release, Mortal Kombat vs. DC Universe. But that game was still set in a 3D environment, allowing players to sidestep out of the way of incoming spears, fire, and ice projectiles. The new Mortal Kombat flattens the action back down to a 2D plane, just as it was in the original trilogy of arcade releases. This change makes an immediate impact on the action, returning the game to an in-your-face, offensive style, where the best way to stop your opponent from teleporting behind you with his fist out is often to just do it to him first. Projectiles are truly dangerous again, and the game feels a bit more active than its immediate predecessor did.

The game also returns to the uppercuts and sweeps found in the original trilogy. You can start combos with jump-in punches, juggle them up into the air, and do what you can to keep them there, delivering damage all the while. That's not to say that there's no defensive aspect to Mortal Kombat, as there's definitely value in turtling up, trying to poke, and baiting out someone's X-ray, a bone-crunching move that requires a full super meter to attempt. But at times it feels like the fights are best when two players are simply going for it at all times. It's a thrilling game with a lot of flashy moves and combos, many of which can be sussed out by newer players. The specials are easy to perform, and once you wrap your mind around the logic of getting someone into the air and keeping them there, figuring out the most damaging moves you can is half the fun (at least until someone does the math and tells you which combos, exactly, do the most damage). While it goes out of its way to recall some of the fighting mechanics popularized by MKII and MK3, the game doesn't play like some total throwback, either. Carefully considering when to use the moves that drain parts of your super meter and timing those juggles just right are both pretty key.

Johnny Cage, playing the minigame from Tapper... but with SKULLS.
Johnny Cage, playing the minigame from Tapper... but with SKULLS.
That style of fighting drives the entire game across all of its modes, but you can opt to play it in both a traditional one-on-one fight or in a two-on-two tag battle. The game actually lets up to four humans play at once, if you're interested in tag-teaming with a real person. The tag battles add some extra moves to the game, letting you call in your partner to perform quick special moves or tagging out in the middle of a combo with fast switches between fighters. Personally, I prefer the classic one-on-one style but tagging in and out makes for a fun variant.

Mortal Kombat probably contains the best collection of single-player elements of any fighting game, ever. Its largest piece is the story mode, a chapter-based tale that takes you from one playable character to the next as the events of Mortal Kombat's first three games unfold in an alternate timeline that allows the developers to change some pretty interesting things about the state of the Mortal Kombat universe. By the end, some characters are left in a completely different state than they were in the "normal" timeline, which is pretty cool. But the best part about the story is the way it's conveyed. The game seamlessly weaves from fight to cutscene and back again, loading the battles in the background as you watch the story scenes unfold. Each match even ends with a custom win quote specific to that situation. The flow of the story really sucks you in, and other than having to deal with some annoying boss AI near the end of each tournament (but especially at the very end), it's really outstanding. It's also pretty long, too, with over a dozen chapters that, if I'm counting, probably takes somewhere around seven or eight hours to finish, provided you aren't skipping cutscenes. In addition to the preset story mode, you can also take on an arcade ladder mode with each character, which gives you a quick batch of fights that culminate in character-specific endings.

The other big single-player mode is the Challenge Tower, which is a collection of 300 tasks that vary up the rules of the fighting in a lot of different ways. Some are simple changes, like tag battles where the tagged out partner recovers health, or fights that must be finished with a fatality in order to be completed, or endurance battles that have you outnumbered. But some of them get way crazier, like one where instead of using normal attacks, each button press launches one of your limbs at your enemy. The limbs grow back over time, giving you a steady stream of heads, arms, and legs to launch. Others have the whole world tilt from side to side as hits land, with the fighter on the "low" side of the screen taking steady damage. There are a lot of inventive twists on the standard MK fight in the Tower, though a few types repeat a little too frequently as you rise to the final battle. Some of the tasks even come with a bit of dialogue, some of which gets pretty silly, such as one that has Mileena trying to give a teddy bear as a gift, or another that has Shang Tsung and Shao Kahn fighting over a gurgling baby that sits in the background as you battle. It really keeps you guessing in the same way that Soul Calibur's similar Mission Mode did.

Test Your Luck spins the reels and gives you random gameplay variants to keep you on your toes.
Test Your Luck spins the reels and gives you random gameplay variants to keep you on your toes.
The Challenge Tower and the story mode force you to play specific characters, giving you plenty of time to try out most of the 27 fighters and figure out which are your favorites. Being that the game is set during the first three games, the vast majority of the roster comes from that era, from the MK1 classics like Scorpion, Liu Kang, and Kano to the MK3 upstarts like Kabal, Nightwolf, and Stryker. Each character gets at least two outfits and two fatalities. Those second outfits, methods to perform the second fatalities, and loads of concept art and music are unlocked via the "krypt," which behaves much as it has in past MK games. There's only one type of coin this time around (as opposed to six), and sinking time into the story mode will earn you enough coins to unlock a lot of stuff. Like past games, most of the concept art isn't really worth dwelling on for very long, so versus screen "kombat kodes," costumes, and fatality instructions are the most important things to get out of the krypt.

Online, the game plays mostly how it plays offline, provided the network conditions are just right. The structure of the online mode starts with the same sort of lobby system used in Mortal Kombat vs. DC Universe, giving players a spot to swap text with one-another as challenges are passed around and battles are fought. If you don't want to mess around with chat rooms, the standard ranked and unranked options are also present. Both regular and tag battles can be played online, and a new mode called King of the Hill rounds things out pretty nicely. This is MK's take on the "quarter match" or "endless battle" mode, allowing up to eight players to join a room and spectate fights while they wait for their turn to take on the current winner. The loser of each fight goes to the back of the line. MK's take on the mode includes a visual lobby, of sorts, where avatars stand around and watch the battles. You can emote with your avatar using different button presses to express your joy or rage during a fight, or you can just hit the select button and make the fight take up the entire screen. After a fight, the spectators and the loser are asked to rate the match, which gives "respect points" to the winner. The avatar presentation is a cool way to present the concept, and there are even hidden emotes in there for players to figure out, proving that the team behind Mortal Kombat will stuff secret moves into just about anything they possibly can.

Reptile wants to see your insides.
Reptile wants to see your insides.
Visually, the game is a big step up from the last Mortal Kombat game, with far more detailed characters and backgrounds. If I had to guess, I'd say that locking down the perspective to a fixed 2D battle helps make this possible, and there's a great amount of detail to be found in the graphics. As in the previous game, the characters' costumes get torn up over the course of a battle, resulting in bloody scrapes and cuts in the sides of faces, ripped clothes and masks, and so on. It's a great effect that looks even cooler when the fighters are also covered in blood at the end of a fight. It's pretty extreme and, well, pretty funny, too. Maybe I just have a weird sense of humor.

Though the look and feel of the game is roughly identical across platforms, the PlayStation 3 version of Mortal Kombat offers some additional features that make it the better version of the two. Specifically, the PS3 version has support for 3D televisions and also has an additional character, Kratos from God of War. The extra character and stage are nice, and Kratos has a pretty cool ending, but it probably isn't a make-or-break addition unless you're a huge fan of the God of War series. The game's 3D mode looks quite nice. I certainly found it easier to follow than the typical 3D first-person shooter, though that says more about the differences in presentation between the two genres than anything about the quality of any one game's 3D support.

Mortal Kombat has a broad appeal that I think will work for players from a variety of skill levels. There's a passable tutorial in place to teach you the basics, but no one thing in the game is that tough to accomplish. The game gets tricky when you start to put all of those things together into combos, but by the time you're thinking about that, you'll probably be ready to handle it. As for top-level play, I'm not the guy to judge any fighting game from the "is this game tournament-worthy?" angle. But MK feels solid, with enough depth and guessing games in place to work, provided that it's as balanced as it feels after a week of solid play. But even if, for some reason, the competitive aspects of the game didn't work out, there's so much great single-player material in Mortal Kombat that it's still worthwhile even if you aren't looking to fight others.    



Jeff Gerstmann on Google+

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MysteriousBob

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Edited By MysteriousBob
@Burn1n9m4n said:
" I would be curious to see how many people read the review for MK first before navigating to Ryan's Portal 2 review and vice versa.  "
I'm not reading the Portal review at all. I'm not remotely interested in it.
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MichaelBach

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Edited By MichaelBach

Game looks great, can't wait to watch the live show today!

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PopeAnonymous

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Edited By PopeAnonymous
@hoffa55:

I'm actually passing on Portal 2.  I dunno, i just don't feel a need for more Portal, for some reason.
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Tomorrowman

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Edited By Tomorrowman

So strange that now all my friends are bashing MvC and praising MK, when 10 years ago it was just the opposite.

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bybeach

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Edited By bybeach
@Burn1n9m4n said:

"I would be curious to see how many people read the review for MK first before navigating to Ryan's Portal 2 review and vice versa.  "


 

 I did, and I'm buying Portal 2. But I checked this after simply seeing the 5 stars for Portal 2, and that is where I will end up. Or just start playing it on my PC.

 

 But I like Jeff's reviews, and I get a kick out of MK with it's dialed up intensity and eye to detail and I suspect, not really meant to take full-bore seriously. I am not surprised Jeff like it, lots of substance and eye-candy, and exaggerated villains and heroes much like WWE. That he found a particular fighting set-up a bit too repetitive in the  challenge-tower mode caught my notice, but the going back to the 2-d fighting dimensions and accompanied by it's accumulative improvements, and everything else including accessibility, gave Jeff it seems it's grounds for 5 stars.

 

All I can say is that it seems an appropriate review, though I was a bit taken back by the 5 star duet going on here. And I will be certainly looking forward to the MK live show.

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blacklab

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Edited By blacklab

Anyone know how hard the story mode is, or if there are difficulty settings? I haven't played an MK game since the original, but the story mode here looks like something I would enjoy.

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MichaelBach

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Edited By MichaelBach

I have a question for MK fans. I am kind of on a limited budget and MK vs DC also got 5 stars but is half the price here. Is MK9 so much better than MK vs DC or would I be fine with the latter?


I appreciate any help!
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SSully

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Edited By SSully

I am so fucking excited for this game now. This might possibly be one of the best months in gaming in a long time, both Mortal Kombat and Portal 2 on the same day, both of which are getting stellar reviews?? I seems possible. 

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deactivated-6035493760cae

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Another fantastic, professional video review.  Keep up the great work guys.

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MysteriousBob

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Edited By MysteriousBob
@MichaelBach said:
" I have a question for MK fans. I am kind of on a limited budget and MK vs DC also got 5 stars but is half the price here. Is MK9 so much better than MK vs DC or would I be fine with the latter?

I appreciate any help!
"
MK vs DC is a piece of shit that should never have gotten five stars. Hell yes MK9 is a million times better.
There, happy?
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MichaelBach

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Edited By MichaelBach
@MysteriousBob said:

" @MichaelBach said:

" I have a question for MK fans. I am kind of on a limited budget and MK vs DC also got 5 stars but is half the price here. Is MK9 so much better than MK vs DC or would I be fine with the latter?

I appreciate any help!
"
MK vs DC is a piece of shit that should never have gotten five stars. Hell yes MK9 is a million times better.
There, happy?
"
Very passionate answer, can't argue with that, guess I will spring for MK9 then :)    
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MichaelBach

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Edited By MichaelBach

Anyone knows when the live show starts today?

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comradecrash

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Edited By comradecrash

Great review! Argh I kinda want this game now, looks so good!

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aleryn

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Edited By aleryn

Love it.  He objectively reviewed a game that he loves.  Also, BOONE AND COMPANY DID IT!  IT'S 1992 AGAIN!  BUT... BETTER.

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SaucyJack

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Edited By SaucyJack

Good review, I'm actually gonna go pick this up on my way to school this afternoon.

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fox01313

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Edited By fox01313

Agreed with Jeff on the story mode, as someone who enjoyed MK but had lost some interest post MK3, the story mode in this goes a long way at showing some of the characters before & after the early MK tournament & has you fighting about a half dozen fights with each character before the story arcs & goes with someone else. Plus it's long as hell, just when I thought it was over (expecting the story mode to be short & sweet) it keeps going making up for the lack of a Konquest single player adventure.

Only thing for me that would make the game better (hoping this might be DLC) is the Konquest mode just to dive in deeper on this MK universe but guessing due to the size of the DLC this would be insane. The DLC in this should be interesting to see in the coming months. Good thing that MK Deception works on the 360 so will have to go hunt one down for that itch in MK universe missing from this gem.

 

Unlike other MK games this one does good at showing you the moves & even has a tutorial section separate just for the fatalities. Only real problem I've had with it so far is that as with MK games the fights against the bosses can feel a bit cheap at times making the win against them even more satisfying when you win. One of the tutorial sections has a slight glitch to it where a combo isn't fully registering for me to get through it but will come back to it (noticed on one earlier bit in the tutorial about how the opponent had to be moving for it to register).

 

Highly recommended game & as the game goes back to the 2d roots it plays wonderfully while just beautifully immersing you in MK's almost soap opera style of story put in this game. Looking forward to playing more after the few hours after getting the game at a midnight launch event.

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musubi

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Edited By musubi

This game has me grinning from ear to ear.  I'm absolutely loving it.   Can't wait to play  Jeff on TNT.    I'LL GET YOU BACK GERSTMANN FOR BLOWING ME UP WITH SMOKE ON UMK3 TNT!

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theodacourt

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Edited By theodacourt

I wasn't too bothered by this game after being a bit frustrated by SF4, but Jeff Gerstmann, you have just spent £30 of my money.

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Edited By timsobuff

Man, I didn't want to get this game, but I think I am convinced. Maybe...I don't want to get yelled at my the missus.
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Edited By Cincaid

Since I have zero interest in online play I wonder if it's even worthwhile to pick this one up?

I'm very excited to do so...

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Solh0und

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Edited By Solh0und

Should have got this instead of MvC3....honestly.

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Edited By SHADOWINFINITE

Good Review Jeff.

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JRSABADO

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Edited By JRSABADO

Story cutscenes? In a fighting game?  My mind has officially been blown.

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The game was not BETTER in 2D, it was just more popular.  The reason for that is that fighting games were at their peak popularity when hardware restrictions made it near impossible to make a cohesive 3D fighter.  But that era is gone.  We have more advanced hardware in our gaming systems and smart phones then that of the Space Shuttle.  So, are we really OK with setting the bar this low?  Are we really going to pat Netherrealm on the back for making that "Brand New Outdated Shit"?

Everyone that is "5-staring" this game is a fan of the old-school 2D arcade fighters.  Perhaps this is just nostalgia.  But I got my start playing Street Fighter 2 in the mall after-school and I was happy to see games like Tekken 3, Virtual Fighter 3, and even Mortal Kombat 5 start moving into a strong three-dimensional tech-fighter. A fighting system that is more about combos, counters, side-stepping, and timing rather then jumping up and down on the buttons until you have won.
Perhaps the fighting genre is dying.  Perhaps the only way to turn a profit in the business is with a retro style game.  Maybe the industry is not ready for innovation and creative thinking.  With games like Street Fighter 4, Marvel vs Capcom 3, and now this:  Maybe is it is time to read the eulogy and bury the fighting genre for good.  Then we can live out the rest of our days in the past; remembering the "Good Ol' Days" of arcade fighters.
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virtua_ben

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Edited By virtua_ben

I absolutely CANNOT WAIT until my Tournament Edition copy comes in!  AHHHHHHHHHH

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MariachiMacabre

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Edited By MariachiMacabre

Even as someone who is terrible at fighting games and never buys them...I kind of want this game. To Gamefly!

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Titl

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Edited By Titl

Sounds amazing. As a guy who has never played a fighting game since Tekken 3 (nor have i played any MK games.), as a 12 year old. I am excited to see how this is.

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234r2we232

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Edited By 234r2we232

It seems like an okay fighting game, but I get the impression that Jeff would give anything with MK on it 5 stars, and after reading through you certainly can't help but wonder why he's overly praising the very basic additions and deliberate nostalgia (that you've seen him persecute games for exploiting in the past).


And since when did "broad appeal" also mean kids and stoners? Last time I checked, they were pretty much the same thing. "You ripped his head off THAT'S SOOOOOOOO COOOOOOOOOOOL"
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Floppypants

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Edited By Floppypants
@EeTMeeL said:
" The game was not BETTER in 2D, it was just more popular.  The reason for that is that fighting games were at their peak popularity when hardware restrictions made it near impossible to make a cohesive 3D fighter.  But that era is gone.  We have more advanced hardware in our gaming systems and smart phones then that of the Space Shuttle.  So, are we really OK with setting the bar this low?  Are we really going to pat Netherrealm on the back for making that "Brand New Outdated Shit"?
Everyone that is "5-staring" this game is a fan of the old-school 2D arcade fighters.  Perhaps this is just nostalgia.  But I got my start playing Street Fighter 2 in the mall after-school and I was happy to see games like Tekken 3, Virtual Fighter 3, and even Mortal Kombat 5 start moving into a strong three-dimensional tech-fighter. A fighting system that is more about combos, counters, side-stepping, and timing rather then jumping up and down on the buttons until you have won.
Perhaps the fighting genre is dying.  Perhaps the only way to turn a profit in the business is with a retro style game.  Maybe the industry is not ready for innovation and creative thinking.  With games like Street Fighter 4, Marvel vs Capcom 3, and now this:  Maybe is it is time to read the eulogy and bury the fighting genre for good.  Then we can live out the rest of our days in the past; remembering the "Good Ol' Days" of arcade fighters.
"
WOW!  Hey everyone, look!  I found one!  This guy prefers the 3D MK games over the original trilogy!  We should capture him and put him in a museum or something.
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CuoreAzzurro

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Edited By CuoreAzzurro

Jesus fucking christ, are you guys REALLY going to start up with this shit again? Criticizing a man for his OPINION? Because that's what a review is, one person's opinion on a product or service. That's why there are so many goddamn video game websites out there, and not just ONE producing reviews. Your goal as the person seeking the review is to find someone out there that you find the most relatable to your own opinions and go from there.


Everybody here knows damn well that Jeff is a fighting game fan, that loves both SF and MK. So you should read this review with that in mind. Personally, I match up damn near perfectly with his opinions of both fighting games. Therefore his reviews are coming from an angle i can relate to. One might argue that being a fan of a series might color your opinion on it, and therefore affecting your overall judgement, which is possible. But just as that's a possibility, as would be the inverse. So as with reading all reviews, try to discern the where the reviewer is coming from, and see where you stand considering his judgement.

Sorry for the rant, I just cannot stand the ignorance on shit like this. 

Anyway, MORTAL KOMBAT! This looks FANTASTIC, I had absolutely no idea the story mode was going to be so fleshed out. This is indeed great news. 
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audiosnag

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Edited By audiosnag
@EeTMeeL said:
" The game was not BETTER in 2D, it was just more popular.  The reason for that is that fighting games were at their peak popularity when hardware restrictions made it near impossible to make a cohesive 3D fighter.  But that era is gone.  We have more advanced hardware in our gaming systems and smart phones then that of the Space Shuttle.  So, are we really OK with setting the bar this low?  Are we really going to pat Netherrealm on the back for making that "Brand New Outdated Shit"?
Everyone that is "5-staring" this game is a fan of the old-school 2D arcade fighters.  Perhaps this is just nostalgia.  But I got my start playing Street Fighter 2 in the mall after-school and I was happy to see games like Tekken 3, Virtual Fighter 3, and even Mortal Kombat 5 start moving into a strong three-dimensional tech-fighter. A fighting system that is more about combos, counters, side-stepping, and timing rather then jumping up and down on the buttons until you have won.
Perhaps the fighting genre is dying.  Perhaps the only way to turn a profit in the business is with a retro style game.  Maybe the industry is not ready for innovation and creative thinking.  With games like Street Fighter 4, Marvel vs Capcom 3, and now this:  Maybe is it is time to read the eulogy and bury the fighting genre for good.  Then we can live out the rest of our days in the past; remembering the "Good Ol' Days" of arcade fighters.
"
I would love to see you button mash in this game or SFIV and actually beat anyone who's halfway competent. I'm not a 3D hater, I love Tekken but both styles have their place and saying a 2D fighter is now outdated and button mashy is pants on head retarded.
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sho76und3wd

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Edited By sho76und3wd

Going to pick this up asap!
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deactivated-5e49e9175da37

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@StriderNo9:  Yes, demo's been out forever on PS3.  And no, the retail game is not going to play different.  Unlockables and story stuff is great, but it's not going to reward a game where the main gameplay loop (the fighting) is so completely clumsy.

@ShaggE: The problem is that for a game reviewer's opinion to be useful, they need to avoid (or state) clear bias.  And to his credit, Jeff has stated it, but it's still not useful for people to make a purchasing decision.  Jeff could've scored the review the day it got announced.  He likes Mortal Kombat and Street Fighter, and anything that isn't those two things is at a disadvantage regardless of superior quality.  I don't even think he can recognize quality unless it's got a 15 year old franchise attached to it. 

@Aishan: I can give him that, I'd never hold MK's aspirations for singleplayer content against them.  But the fighting is just... it's not where it should be for 2011.  It still has that sticky, input laggy feel of games from 1995.  I'm not one for combo-string-memorization fighters, so my personal judgements about fighters usually come from how the movement feels, and MK has always felt awkward and clumsy.
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BD_Mr_Bubbles

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Edited By BD_Mr_Bubbles

It iis a really great game
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toowalrus

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Edited By toowalrus

Great review Jeff, can't wait for my Amazon copy to show up. There's just one thing...
I want that music from the end of the video review on my ipod. You know, the music from that How To Build A Bomb, where you tested out the greenscreen...

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TwoOneFive

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Edited By TwoOneFive

cant wait to own this baby


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Turtlemayor333

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Edited By Turtlemayor333
@Brodehouse said:

" @StriderNo9:  Yes, demo's been out forever on PS3.  And no, the retail game is not going to play different.  Unlockables and story stuff is great, but it's not going to reward a game where the main gameplay loop (the fighting) is so completely clumsy.

@ShaggE: The problem is that for a game reviewer's opinion to be useful, they need to avoid (or state) clear bias.  And to his credit, Jeff has stated it, but it's still not useful for people to make a purchasing decision.  Jeff could've scored the review the day it got announced.  He likes Mortal Kombat and Street Fighter, and anything that isn't those two things is at a disadvantage regardless of superior quality.  I don't even think he can recognize quality unless it's got a 15 year old franchise attached to it. 

@Aishan: I can give him that, I'd never hold MK's aspirations for singleplayer content against them.  But the fighting is just... it's not where it should be for 2011.  It still has that sticky, input laggy feel of games from 1995.  I'm not one for combo-string-memorization fighters, so my personal judgements about fighters usually come from how the movement feels, and MK has always felt awkward and clumsy. "


  
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Nomin

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Edited By Nomin

Jeff loves MK, there is no MK game he wouldn't give perfect ratings to. He is genetically disposed to give a perfect mention to anything Ed Boon touches, he made a pact with the devil to be a tireless advocate of putting MK into hands of every child on the planet. That's why you have to take his opinion on this matter with a huge falling turd asteroid to gaming journalism called Metacritic. 


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deactivated-5c7ea8553cb72

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Very well written review, Jeff. I actually feel like ordering this on Amazon or something now.

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striderno9

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Edited By striderno9
@Brodehouse: 

Psssh, to me it sound like you got your butt hurt over a game review. To me it seems that some of the aspect that Jeff liked so much, like the story mode, and the various comabt modes, are not things presented in the demo, so while you are able to get a feel for the game from the demo, you're judgement on this review is irrelevant until you try the modes out that Jeff has. 

And I played the MK demo, I thought it moved fast and the hits were hard. Win, win.
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SonOfABlogger

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Edited By SonOfABlogger

Looks fantastic!

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fuzzypumpkin

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Edited By fuzzypumpkin

YES

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dezvous

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Edited By dezvous

No comment on Kratos or the 3D on the PS3 version? I hear the 3D is actually pretty cool because the characters are flat so they still look sharp but the foreground and background is what conveys the depth. Unique 3D like that is sounds very interesting.

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Nightfang

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Edited By Nightfang
@wolf_blitzer85 said:
" MORTAL KOMBAT! "
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deactivated-5ffc9b71f33ff

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Excellent review!

So Jeff, it doesn't look like you agree with Ben K. from Ars Tech who agreed that this game is a male fantasy to beat women? That guy is...unique.

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MormonWarrior

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Edited By MormonWarrior

Geez...this game looks really gross. I'll just stick to the DC Universe one, I guess.

I mean, that was always the point of MK, right? Except it always looked ridiculous and goofy, and now it looks really graphic and disturbing. Yuck.

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ThaMilkMan

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Edited By ThaMilkMan

People may be forgetting one thing when it comes to reviewing entertainment, it is opinionated, if you don't want Jeff's opinion of the game, go somewhere else there are possibly hundreds of people that will review this game in the week, so if this particular review (due to Jeff's fondness of the games) seems to be overly rosey then go to ign where they give the game a lower score, but NEVER base a purchase decision on ONE reviewers review of something. Compile information given from multiple sources and generate a conclusion on what to do with that information...ya know like you're researching for a school paper. C'mon people don't bash an opinion or discredit it. It's an opinion, I really hope you have one too. 

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HitmanAgent47

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Edited By HitmanAgent47

This video review is great, I hope to see more video reviews. The game looks good, very nostalgic.

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Undeadpool

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Edited By Undeadpool

I would like to personally extend my thanks to the MK team for making such a robust single-player experience. I'm going to take it online, don't get me wrong, but it's nice to know that even if I don't dig it, I'll still get my money's worth.

MK has always had some of the best story elements in a genre that doesn't really give a shit about them, so it's nice to see that trend continue.
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KillyDarko

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Edited By KillyDarko

Now here's a fighting game I can finally get behind of :)