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Giant Bomb Review

175 Comments

Saints Row IV (PC) Review

4
  • XBGS

Saints Row IV builds on the style and sense of humor of the previous game really well, even if it leans a little too heavily on its predecessor at times.

Saints Row IV builds off of Saints Row: The Third's successful break from the open-world crime game norm in plenty of successful ways by giving you new abilities and options set in an increasingly ridiculous world that gets wrapped around some solid, funny writing. In plenty of ways it's all-but-identical to the previous game, but plenty of deviations both big and small make it feel quite different. On the small side, a more-focused track through the game's side missions makes it more enjoyable to see and do everything the game has to offer. On the large side, the developers at Volition effectively created "Lewd Crackdown" by imbuing your cyber-President with the ability to leap over buildings, glide around the city, and collect hundreds and hundreds of orbs. Clusters! Sorry, they're called clusters. Orbs, sheesh, where did that come from?

No Caption Provided

The story picks up where The Third left off, more or less, with a quick escalation and a five-year flash forward to the point where the boss of the Saints (that's you) is now the President of the United States. Oh, and then there's an alien invasion courtesy of the Zin, your main enemy for the bulk of the game. The alien leader, Zinyak, tosses you and your crew in a Matrix-like computer simulation of Steelport, the same city from the previous game. Since real-world rules don't apply in this oppressive simulation, things quickly spiral out until you can run faster than cars, jump higher than buildings, and shoot freeze blasts out of your fists. This, as you might expect, changes everything.

The developers' willingness to utterly deprecate major parts of the previous game is really interesting. Why would you ever drive or upgrade a car once you can run faster than the game's fastest vehicles? Grenades and other thrown weapons are completely replaced by a trio of super abilities and the weapon tree gets blown out with guns that shoot black holes, alien rockets, or the healing--sorry, destructive--power of dubstep. It makes a game that was already pretty goofy even goofier. And throwing the vast majority of the game into a "dark" simulated version of the city of Saints Row: The Third makes the whole thing feel like some elaborate expansion or mod, rather than a full-fledged sequel. Obviously, that has good and bad baggage associated with it. Returning to the city makes for interesting story setups and remembrances of the previous game, but even if you're gliding over all of it and ignoring most of its structure, it occasionally doesn't feel like something that stands on its own.

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Actually, the story leans pretty heavily on your knowledge of Saints Row: The Third, to the point where I'd probably recommend playing that game first if you haven't already. Crazily enough, it also throws back to the first two games in some key ways, but missing these references won't leave you struggling too much--also those games are a lot harder to go back to at this point. The story goes in some interesting directions by occasionally focusing more on the characters around you and giving you some insight into their past and present motivations. These missions are the best part about Saints Row IV, and in many cases, they give the characters more depth than you'd expect from what might otherwise look like one 17-hour Matrix-meets-Mass-Effect gag. Unfortunately, a few opportunities for character building are really squandered, leaving all the interactions with one highly anticipated return character feeling completely flat.

That 17-hour number isn't something I just pulled out of the air, by the way. That's about how long it took me to complete Saints Row IV, including all of the side missions (most of which with silver or gold medals) and with copious amounts of time devoted to collecting well over a thousand of the clusters. The game is shorter, but in a way that comes off as more focused. The side missions are offered up to you in batches, so if you like, you can let the game guide you from one task to the next, with a bonus item or buff waiting for each group you complete. Or you can run around as before and just complete the tasks as you find them, and the game will adjust accordingly and not force you to complete the missions twice. It's a smart adjustment that makes the tasks far more manageable while giving you meaningful rewards for your efforts.

Visually, Saints Row IV has the capacity to look better than the previous game. The moodier lighting of the simulation and the way the walls occasionally swim as the simulation's textures animate across the sides of buildings is a nice effect, and things even look nice when you're flying high above the city. But from a tech perspective, it's mostly on-par with Saints Row 3. The characters models are roughly identical, the weapon effects are often similar, and so on. It's not a huge leap forward, even if the game's engine is better at serving up its polygons and textures at high speeds. Also, I can only say this about the PC version of the game.

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Not to sound elitist, but going from the PC version of Saints Row IV to the Xbox 360 version of the game was enough to make me think that they maybe shouldn't have released this game on consoles. The frame rate of Saints Row: The Third wasn't pretty on consoles, and the bigger ask related to your character's speed and mobility make this game run even worse. The frame rate is rarely acceptable and on top of that, the game likes to hitch up completely for a bit when it autosaves. Making precision landings and lining up headshots is more difficult with its rotten frame rate, and the game is, overall, less fun on the Xbox 360 than it is on a proper PC as a result.

That said, I enjoyed it a great deal, and parts of this game almost feel like they've been specifically tailored to my interests. I mean, Riff Raff hosts one of the radio stations. That's a great choice. The game is packed with some great moments that subvert the open-world crime genre even further than SR3 did, it's funny, and its references aren't just lazily tossed off, they're earned. You'll feel like you've played some of this before, but if you're at all interested in Saints Row's brand of weird, it's absolutely vital.

Play it on PC, though.

Jeff Gerstmann on Google+

175 Comments

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yevinorion

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The comments @jeff made about the performance on consoles makes me wish they had done this as a cross-gen/split-gen game. Seems like it would be a good time-killer for a PS4 or XBONE.

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KamikazeCaterpillar

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@jdh5153 said:

Worst open world game ever. Looks like a cartoon, unrealistic and video gamey as fuck. GTA is the only way to play a game like this.

LOL.

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evanbower

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Sorry, I don't own a high end gaming PC and can't afford to buy one.

It's ok.

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AngriGhandi

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The fact that it's the same city again gives me a very foreboding "Crackdown 2" vibe...

Between that and the fact that the technical aspects sound pretty dicey on consoles, I might have to give this one a rental first.

Which, after SR3, is pretty surprising for me to say!

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jdh5153

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Edited By jdh5153

Worst open world game ever. Looks like a cartoon, unrealistic and video gamey as fuck. GTA is the only way to play a game like this.

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frustratedlnc

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Edited By frustratedlnc

Saints Row is the 'Disaster Movie' parody of video games. Just totally unfunny in every way. For a group with an otherwise great sense of humor, I don't get the Saints Row love at all.

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NPfeifer

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Edited By NPfeifer

I gave it a 7 and my review, without seeing it before this moment, looks largely like mine. (http://www.flesheatingzipper.com/gaming/2013/08/saints-row-iv-pc-review/)

If you haven't been playing the Saints Row games, you're going to be missing out A TON on what IV does. I also received a PC copy for review and even on my 4-year old machine (with a replaced video card, mind you) it ran silky smooth at 1080p once I turned down the special effects and the FSAA. It wasn't unplayable at E3 on Xbox 360 - like what Brad said about Far Cry 3 on 360 - but it was noticeably frame-y and distracting.

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Homeslice

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Sounds like the console version to get is PS3, much like SR3. Correct?

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mrGREEK360

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@hassun: They were not sent a PS3 Copy, only XBOX 360 and PC. Blame Deep Silver and Volition for no PS3 comment or gameplay.

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Hilts

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Edited By Hilts

Looks cool. I felt I had my fill after SR3, which I loved. I'd rather wait for this to hit 75% sale price on steam. Maybe by then I'll be up for some more ganagsta biz. In the mean time there is plenty more to be getting on with.

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v878

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@thatdutchguy: Why? The series don't really have much of anything in common anymore. It's pretty easy to like and enjoy both games, without thinking one is a better version of the other.

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deactivated-613abe3bc7be1

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I just played the PS3 version of The Third, and I rarely noticed the framerate. It did get crazily choppy a couple of times, but whatever, that's to be expected in a game that chaotic. If IV runs more-or-less the same as The Third, I suspect most people will be fine with the PS3 version.

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CatsAkimbo

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Well, no one I know has a PC that can run this, and I'd much rather play it co-op than solo. Guess I'll have to live with the apparently crappy frame-rate on 360.

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shintsurugi

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@jigenese: Seems like Jeff is saying you should play SR3 first.

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Edited By MurderSlingshot

@yummylee: I'm right there with you man. I have a 360 pre order but I also don't have a pc that can run the game. I bought SRTT on the Steam Sale this year and the game could barely even start. I guess I'll just have to deal with it though

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ThePickle

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Edited By ThePickle

Great, more of Jeff and Brad assuming everyone in the world can get a high-end PC to play games. It's fine if you want to point out the PC version runs best, but leave it at that. Don't say "anyone buying this game must do so on PC" because that's not a realistic option for everyone.

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JZ

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Edited By JZ

@roboculus92: yeah that's what I'm saying. It's not that the console version is bad. It's that the console version is normal and the PC is above normal.

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thatdutchguy

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Just wait for GTA V.

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jigenese

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If I haven't played either, which should I play? SR3 or SR4?

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roboculus92

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The framerate seems bad on consoles but it doesn't matter if you only play games on consoles because you don't know what you're missing so you probably won't care unless it gets REALLY shitty. That said, it can not be denied just how much of an improvement the pc version is over the consoles so get that version if you can.

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JZ

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@xbob42: sorry I play games to play games, not count frames. I beat far cry 3 on the ps3 and thought it looked and played great. Brad said it was unplayible on consoles, guess I like unplayible games.

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slyspider

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@tehrevel: You saw the video, if you can stand the frames dropping then you should be fine

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xbob42

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Edited By xbob42

@jz said:

@trilogy: here's the big secret behind of all this Unplayible on console bullshit. If you don't play games on the PC, you won't know the difference. If you are a console only guy like most people, saints row 4 and far cry 3 play good. They play like normal games.

Sure they play better on the PC, but your not spoiled by the PC so it'll be fine.

I think the only way you don't notice a game pausing for a few seconds to load in new shit or to autosave is if you're really, REALLY drunk. And it's going to run significantly WORSE than Saints Row: The Third. Meaning if you only played the 360 version of SRTT, then this version will run WORSE than that. If you can't tell the difference, that's great. I question whether you're actually conscious as you play, but hey, whatever you gotta keep telling yourself to think 10FPS is fun.

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xbob42

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Sorry, I don't own a high end gaming PC and can't afford to buy one.

If you lost the DBZ icon, you'd probably triple your monthly income.

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silentbob251

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Been a long standing Saint's Row fan. I just can't get myself too excited for this game. I was getting pretty tired of some of the over the top humor of SR3 towards the end. This seems to just be laying that on even heavier to the point of self parody. It almost starts to feel like Cheat Code: The video game, which can be fun, but only for so long. If The Bureau ends up being as cool as I hope, then I will be purchasing that and waiting for a sale to pick up SR4, as much as saying that shocks even me.

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ThatIndianGuy7116

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Did SRTT really have that many performance issues? I played through that entire game 3 times on the 360 and I had no real problems other than every once in a while, there was a slight drop in framerate. Other than that, it was far from unplayable. I think it's completely fair to say that a game is usually going to look better on a gaming PC than on a console, but to straight up say it's unplayable on a console just because of slight performance issues is a bit silly in my opinion.

Now that that's out of the way, I'm now incredibly excited about this game! It has a tough act to follow with SRTT, but I'm sure it will still provide me with a lot of enjoyment!

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OurSin_360

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Edited By OurSin_360

You guys have to remember, GB reviews games when they want to, they aren't really a review site anymore. Maybe if enough people ask Jeff will try out a ps3 version, but otherwise, i doubt he gives a fuck tbh.

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Boom_goes_the_dynamite

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Well PS3 was the (console) version to play SRTT on, or so I've heard, so I'm not super worried about too many problems, given that is the version I have pre-ordered.

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jiggajoe14

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Sounds like something I would enjoy mucho. Can't wait to d/l it next Tuesday.

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Player1

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Edited By Player1

@jz: Completely agree with this. While I very much appreciate a reviewer covering his ground and telling you how the game runs on each console (maybe the most valuable part of the review), I will caution people from passing on this game because of it. I'll have to get my hands on it to make for sure but if the console version runs at least as good as SR3 then I will be content.

Great review jeff, thanks!

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OurSin_360

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Edited By OurSin_360

Honestly before I built my Pc, I had no idea what bad framerate even meant. Unless it drops down to like 5 frames a second, most 360 users won't even notice it most likely.

@jouseldelka said:

it leans a little too heavily on its predecessor at times.

I don't respect sequels that don't feel like sequels.

I knew this was a big lazy cash-in on the SR3 fame with some new moves and wub wub guns, using the same tech and even set in the same city. They didn't even create a new goddamn city for this "sequel." I really dislike this developer now, they've lost my respect and money.

Seeing as how their publisher went bankrupt and they probably didn't know how far they would even get into development I think it's pretty commendable they seem to have come up with a great game.

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pingolobo

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I would've like to see a Troy Baker as Joel from Last of Us and Nolan North as Arkham City's Penguin.

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Edited By bacongames

Hmm, I'm actually on the fence about this one although I'm probably going to play it just to see the character stuff. I think the muted craziness (besides the writing) is what sold SR3 so I have to see for myself if the thematic stuff is as good this time around. I was more than bummed at some of the lazy choices scattered here and there in SR3 so I'm curious if they address that or not but even if not I'm probably playing it. I thought SR3 wasn't the greatest thing evern when I played it though so this is about right.

@chrismafuchris said:

Every Saints Row game gets four stars

You know, you're totally right.

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bennyboy

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I tried SRIV at e3 on the 360 and yeah, the framerate was noticeably bad. Good thing I've got a PC.

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striderno9

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Edited By striderno9

Haven't played the 3rd game. And I won't have time to play it. Hopefully I'll make due with Wiki.

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Edited By GaspoweR

@saturdaynightspecials said:

...and the bigger ask related to your character's speed and mobility make this game run even worse.

That's not a sentence.

I think that's supposed to be a typo (should be "task" instead of "ask").

cc:

@jeff

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JZ

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Edited By JZ

@trilogy: here's the big secret behind of all this Unplayible on console bullshit. If you don't play games on the PC, you won't know the difference. If you are a console only guy like most people, saints row 4 and far cry 3 play good. They play like normal games.

Sure they play better on the PC, but your not spoiled by the PC so it'll be fine.

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Ganthet2814

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So I don't have a gaming PC. So my choices are PS3 or Xbox 360. I am guessing that PS3 might be the way to go on this. Might pick this up might wait until I am done with Tales of Xillia and the new Xcom game coming out at the same time as this. Still not all the way through SR3 yet. All in all looks fun.

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sissylion

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I knew this was a big lazy cash-in on the SR3 fame with some new moves and wub wub guns, using the same tech and even set in the same city. They didn't even create a new goddamn city for this "sequel." I really dislike this developer now, they've lost my respect and money.

Saints Row and Saints Row 2 both take place in the same city and the latter reuses a number of assets from the former. It's not new for the series (or for other series, for that matter: GTA V is set in San Andreas). Also, "lazy" may be a fair descriptor, but you cannot make a sequel to a successful product without it being a cash-in on its fame. That's how sequels work.

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deactivated-5b45500a95f79

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jimmyfenix

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A 360 review might be coming. jeff hasnt seen the ps3 version.

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GaspoweR

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" PLAY IT ON PC, THOUGH"

NOTED CAPITAN GERSTMANN. OFF TO THE SHIP!!!

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blueinferno

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Sorry, I don't own a high end gaming PC and can't afford to buy one.

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snattu

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Is this a xbox exclusive on consoles, or why wasn't PS3 mentioned?

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Dallas_Raines

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It's too bad they didn't send the PS3 copy, considering how much better The Third was on it.

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Cybexx

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So it does sound like a stand-alone expansion pack but one that I am totally down with playing.

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@sycomantis91 said:

Yeah, my PC struggles mightily with Saints Row 2. I'll Gamefly or Redbox it, like I should have done with The Third. These games are so much fun, but they just don't have that replay value. And it definitely seems fun enough to get over framerate issues. Besides, I've been playing Skyrim on my 360, I can handle some seriously annoying shit.

You should know that SR2 is literally one of the top five worst ports to ever exist.

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csl316

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Edited By csl316

Keep in mind that Jeff just marathoned SR3. So if he sounds a little burnt out, that's why. I'm hoping the break makes this seem a little more novel to me.

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zymase

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As someone who loved The Third nod doesn't have a PC up to snuff, this is disappointing.

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Mezmero

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Ugh I can't afford a good PC! I really want to own this game but I might have to make it a console rental considering the console shift that's happening.