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Giant Bomb Review

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Transformers: War For Cybertron Review

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War For Cybertron might be the best Transformers game ever made... but that isn't exactly a high bar to best.


And yeah, he still has that big energy axe. 
And yeah, he still has that big energy axe. 
When you consider the history of the Transformers franchise in video games, it's easy to want to celebrate War For Cybertron as some kind of revelation. High Moon's third-person shooter is quite a bit better than just about any Transformers game you could think of. But take it away from those easy comparisons and start to think about third-person shooting at large, and you'll find a pretty cool set of online options that are paired up with shallow, repetitive gameplay that only manages to get by if you've got some sense of nostalgia for the original set of Transformers toys or cartoons.

The game's story is set before just about every single event you can think of in the Transformers timeline, giving you some information about what the Autobots and Decepticons were doing before they crash-landed on Earth. This gives you some Transformer origins, since at the outset of the game, Optimus Prime is just "Optimus," and he isn't yet the leader of the Autobots. Starscream is unaffiliated, though he quickly falls in line when he first encounters Megatron, who is attempting to infect the planet Cybertron with "dark energon," an unstable form of energy that manifests itself as big crystal formations. The campaign itself is set chronologically, though for the first half of the game you play as the Decepticons, who gain control of the dark energon and use it to subvert the planet and attempt to take over. At halftime, you switch to the Autobot side of things, which is a bit more interesting since the Autobot side tends to actually fight named Decepticons, including fights against Starscream and Soundwave. For the most part, both factions are just mercilessly beating up generic drones that take the form of cars, jets, tanks, and so on. These enemies have no personality and aren't much fun to fight. Also, while it's totally understandable why the game's designers would need to cook up a bunch of easily repeatable enemies, it doesn't really feel like Transformers when you're just bashing robot after robot as you trudge ahead.

The game itself is a third-person shooter that feels like something of a throwback to the days before hiding behind things was so important. Though you can certainly manually stand behind a lot of objects, there's no proper cover system, and the game almost wants to rub it in by occasionally having your AI partners take proper cover during in-game cutscenes. Strafing in and out of cover feels kind of silly. Also, the game is more focused on resource management than you might expect. You're constantly looking for more ammo packs, and there were multiple occasions where I was completely running out of ammo for every single weapon I had on me. Many of the various pistols, launchers, rifles, and sniper weapons also eject cartridges as they're fired, and the weapons don't really feel like the unlimited laser blasts you might expect from a Transformer.

 The cars grip the road when boosting, but typically just hover around at will.
 The cars grip the road when boosting, but typically just hover around at will.
Of course, the big thing about being a Transformer is that you can turn into something else at the touch of a button. Though the toys were often very unique in their transformations, here every character is boiled down into one of four character classes and a couple of different vehicle types. Every single ground-based vehicle, be it a car, truck, or tank, hovers and can strafe back and forth. While each class does get some unique abilities, the similarities between the ground-based vehicles makes most of the vehicle forms feel generic. One class turns into jets, but rather than give you full-on dogfights, these jets sort of hover in place and don't feel as threatening as they probably should. You can boost in each vehicle, too, which gives you a good forward burst of momentum. This leads to what is probably the coolest part about the entire game. When you're driving and boosting ahead, if you transform back into robot form, you'll often slide on your knees for a brief period of time due to all of that speed. It looks pretty rad.

For the most part, the game looks nice, but the metallic world of Cybertron doesn't lend itself particularly well to a lot of environmental variety. The actual Transformer designs are some of the best around, with robots that sort of split the difference between the original 1980s cartoon designs and their pre-Earth, Cybertronian forms. You'll easily be able to identify guys like Optimus Prime, Soundwave, Bumblebee, Jazz, and others just by appearance. In vehicle form, things get a little crazier, and there's something thematically incorrect about having Soundwave turn into some kind of hover van, though he does turn into something that at least resembles a tape deck during one cutscene. The sound effects are spacey and very heavy on the metal-on-metal contact that you get from running, falling, using a melee attack, or just about anything else. Since the game always has three Transformers together during the campaign, you'll get a fair amount of chatter. The voice of Optimus Prime, Peter Cullen, once again reprises his role in War For Cybertron. He does a good job, but something about the dialogue he's given seems even more overwrought and dramatic than Prime's lines usually do.

The multiplayer modes let you play any campaign level cooperatively with up to three players. You can jump in or jump out of strangers' games, though the game has to be created as a co-op game--you can't have people join you on the fly if you're starting out in the solo mode. There's also a wave-based survival-type mode called Escalation that feels sort of like the Call of Duty: World At War Nazi Zombies mode, as you'll need to pay off vending machines for additional ammo, weapons, and health. Up to four players can play on two maps.

The war for Cybertron might get pretty bloody. Or, well, actually... how about oily? 
The war for Cybertron might get pretty bloody. Or, well, actually... how about oily? 
The main, competitive multiplayer sticks to the player persistence and unlockable add-ons that became so popular back in Call of Duty 4, but it maintains some semblance of its class-based structure. Each of the four classes gets its own weapon selections and killstreak bonuses, and you'll level up each class individually to unlock additional perks and abilities. Some of these let scouts stay cloaked longer or provide health bonuses to your entire team. Then there's martyrdom, which does exactly what it sounds like, but it drops "thermo mines" instead of hand grenades. Some of the similarities seem shameless, but it's a proven system that works, so it's not a negative thing to see this style of multiplayer applied to a very different-feeling game.

The multiplayer, which allows up to 10 players at once, offers standard shooter modes, like team deathmatch, node control modes, and a couple of takes on capture the flag. Though it sometimes feels like melee attacks are a little too effective, the competitive side of War For Cybertron is its strongest suit. The abilites feel useful and it's way more fun to take on human opposition than it is to grind through the monotonous campaign. It probably won't replace whatever popular shooter you're currently hooked on, but War For Cybertron's multiplayer makes for a good diversion.

That's really the best thing that can be said about Transformers: War For Cybertron. Its campaign is only worth seeing through if you're extremely curious to see how it ties into some of the other Transformers lore out there, and the multiplayer is solid, if perhaps a bit uninspired. It's a good diversion that'll keep you engaged for a few days, but don't go in expecting long-term excitement.    
Jeff Gerstmann on Google+

140 Comments

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JayDubya

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Edited By JayDubya

So not perfect then. Shame as I hoped (against better knowledge) that it would be good.

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delta_ass

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Edited By delta_ass
@cwdawg1224 said:
" I was never really looking forward to this game after the films kind of killed the whole franchise for me. "
This game has nothing to do with the films though.
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jacksukeru

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Edited By jacksukeru

Can't say that I'm a big Transformers fan, I was very young when I last saw the series. But I'm still interested in the property cause, y'know, transforming robots are kewl. Anyway I might pick this up, sooner or later, cause it seems cool enough to play and I don't really have high standards for shooters anyway. Roll out.

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Blueman

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Edited By Blueman

I might pick this up once it drops in price.

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rjayb89

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Edited By rjayb89

ARTHUR GIES AIN'T GONNA HAVE NONE OF DIS REVIEW.

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Roger778

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Edited By Roger778

Until I saw the two Transformers movies that were directed by Michael Bay, I had never paid attention to the old cartoon show, or even the games.   However, I did see the movies, and my impression of the two movies are the same.  Highly entertaining movies, with incredible special effects, and bad acting, with a slight possibility of the first movie being the better of the two.   
 
Yesterday, I saw the review for the new transformer game on IGN, and was astonished to see it get such a great review.  Curious as to whether it was actually going to be good enough to play, I read Giant Bombs review, and I was glad to see it was reviewed realistically by Jeff, and not overabundent praise, like the last review.  So, it sounds like War for Cybertron would be a good game to rent, but not a must buy. That's fine, because I'm not a Transformer fan, even though I did enjoy the movies. 
 
I think I'll give this game a pass, but I do want to say that was a good review you gave of the game, Jeff.  Well done.
 
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Junior_AIN

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Edited By Junior_AIN

So much fuss going on about this, I'd expected a solid 4 stars.

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senote

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Edited By senote
@Zaph said:
" I'm on the second to last chapter of the Autobot's campaign, and god damn is this game generic and tedious. It just seems to be metallic corridor after metallic corridor with the odd crappy boss battle thrown in every so often.  The game could really do with some more variety, visual stylation and better set pieces. "
Am I the only one that thought that each mission was about twice as long as it should have been? considering the fact the level design really is that bad. I appreciate its a metal planet so it's not easy to add variety and that is where the story telling and suspension of disbelief comes into it. 
 
I will admit it's summer so sometimes I have my fan on, and my headset in talking to my XBL party but I constantly find that theres just too little info about where you are meant to be going and what you are mean't to be doing.
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SpeedracerUNT

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Edited By SpeedracerUNT

Rough

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Zaph

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Edited By Zaph
@senote said:
" @Zaph said:
" I'm on the second to last chapter of the Autobot's campaign, and god damn is this game generic and tedious. It just seems to be metallic corridor after metallic corridor with the odd crappy boss battle thrown in every so often.  The game could really do with some more variety, visual stylation and better set pieces. "
Am I the only one that thought that each mission was about twice as long as it should have been? considering the fact the level design really is that bad. I appreciate its a metal planet so it's not easy to add variety and that is where the story telling and suspension of disbelief comes into it.  I will admit it's summer so sometimes I have my fan on, and my headset in talking to my XBL party but I constantly find that theres just too little info about where you are meant to be going and what you are mean't to be doing. "
If there were actually a variety of mission objectives, then I would agree, but because the vast majority of the objectives are either "press that button" or "shoot that lock", then no - I was never really confused about what I should be doing.
 
Actually, I suppose that's the benefit for most of the game taking place in one generic corridor after another - at least you always know which way to go.
 
I have to admit however, I've not tried the multiplayer. I'm currently on the last single player chapter and once it's done I'm going to trade it in and never play it again - this style of gameplay has no multiplayer appeal for me whatsoever. In fact, I only plan on completing the game because I have a masochistic streak in me.
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AddyMac

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Edited By AddyMac

" The game itself is a third-person shooter that feels like something of a throwback to the days before hiding behind things was so important. "
 
God forbid!

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haethos

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Edited By haethos

never really got into transformers, and it doesn't look like this one is going to be the one to draw me in :\

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flushpockets

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Edited By flushpockets

wee? 
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honeycut1

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Edited By honeycut1

I bought and the bit I played seemed cool so far

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anigmha

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Edited By anigmha

I get bothered when reviewers give 9's to Modern Warfare 2 for its multplayer despite its lackluster singer-player, but when another game offers the same thing, it ends up getting a 6. As what  I gathered from Jeff's review, War for Cybertron seems  to have an awesome muliplayer and if you're into that thing, you probably should go out and buy it.
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ChristianCastillo

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nice review

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AllisonByProxy

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Edited By AllisonByProxy

Thanks for the review!

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Hef

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Edited By Hef

Thought so

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senote

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Edited By senote

If I hear one more robot say "weapons overheated" when in fact over half the weapons are projectile weapons and for  NONE of them or in any aspect of the game does heat factor into it, I'm going to scream.

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Trucker_Sean

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Edited By Trucker_Sean

The final chapter in this game has shown me just how tough a 360 controller really is. 

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CaptainNeemo

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Edited By CaptainNeemo

I love all the comments of "Dewd, it's his opinion!  And he was actually realistic, so *insert abundance of profanity used by pre-teens* you for disagreeing" 
 
Yet, when someone says they like the game (such as the IGN reviewer), it's: "You're just giving it too much praise, it's not good!  Your opinion matters less.  It isn't realistic because it's different than Jeff's and mine, and we say this game isn't that good!!!"   Who's to say it's any less "realistic" than this review?  If they say they love the game, are they just saying that even though they really loathe the game?  That would be a tad silly.......
 
Not to say that everyone who disagrees with this review is acting at the pinnacle of maturity, but remember, kids, opinions are a two-way route.  I love the game, that's my opinion.  Jeff doesn't think it's that great, that's his opinion.  I'm inclined to respect both.  It doesn't bother me that you don't like/aren't playing the game, just like it shouldn't bother you that I sit in front of the TV a few hours a week playing War for Cybertron.  Liking/disliking the game doesn't make you smarter, more "hardcore" a gamer, or give you better taste than the other people.  Amazing how violent people get over these things.......  (Also, rarely do I read a single review, good or bad, and let my entire opinion of a game that I've never played be based around it)    
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Yzzerdd

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Edited By Yzzerdd

God forbid that a third person shooter comes out that isn't cover based and throws red jelly on the screen every time you're hit.

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pachowski

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Edited By pachowski

mmm no

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Picard

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Edited By Picard

Thanks for the review - I was really curious about this one.

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oneyearlater

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Edited By oneyearlater

Lots of differing opinions on this game, i assume a lot of that has to do with the players feeling towards the transformers franchise

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Hot_Karl

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Edited By Hot_Karl
@Delta_Ass said:
" 3 stars, Jeff? This is bad comedy.
 
EDIT: To put it into perspective, is this game really on par with such luminaries as Dark Void and Alpha Protocol? Come the fuck on. "
Dude, reviews are relative to other games of the same type. Don't compare it to Alpha Protocol, those games literally have nothing in common. Compare it to the last TF game (which I enjoyed a lot, but can totally agree with the three-star review Brad gave it). It sounds like War for Cybertron is better, but it still has some awkward things about it that keep it from being heartily recommended by Jeff.
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TonyCrespo

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Edited By TonyCrespo

i agree with pretty much everything Jeff said in this review. the lack of cover or the proper amount of ammo & health packs was beyond frustrating. I found that i was playing the game to finish it, instead of playing it because i enjoyed it. The story wasn't as fleshed out as much as i had hoped it would be. I also didn't understand even while in vehicle mode, the Transformers were still sluggish. This game is a solid rent for any casual or hardcore Transformers fan, i just couldn't recommend this as a $60 purchase. the ground work is layed down nicely enough, hopefully their next Transformers game can hit it out the park instead of being a legged out double...

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DrPockets000

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Edited By DrPockets000

I'd give it a 2.  I was not impressed with this game.

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Nilazz

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Edited By Nilazz

The best Transformers game is for the playstation 2, enough said.
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EpicSteve

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Edited By EpicSteve

I didn't like how the action never stopped. The levels should've been broken up more.

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BigDo6

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Edited By BigDo6
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Ares42

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"It probably won't replace whatever popular shooter you're currently hooked on, but War For Cybertron's multiplayer makes for a good diversion." 
 
I think it's actually the exact opposite. In a world of cloned multiplayer FPS's this game goes a completely different direction, and it does it well. It's the game for everyone that's getting tired of playing modern soldiers and jerking off their AKs and M4s. 
 
I also agree with anigmha and find it pretty dissapointing how the MW2 review was like 70% mulitplayer and was praised, while this one only about 1/3 of the review is about multiplayer and gets slaughtered because of bad campaign.

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ceno

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Edited By ceno

Love this game, warrants a solid four stars in my book.  I was a bit taken aback by Jeff's review because this game addresses a lot of the things he's been griping about regarding other shooters lately (it doesn't rely on headshots, for example).  The game has a good difficulty, great gameplay mechanics, and great production value and fanservice.  And I really don't get all the fuss about ammo.  Never been a problem for me. 
 
Also, Nolan North does the voice of Brawl.  So this at least is a contender for one of the Northie awards.
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ProfessorEss

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Edited By ProfessorEss
@BigDo6 said:

" So let me get this straight... Bionic Commando > Transformers War for Cybertron? Really? "

Hahaha, man that really puts things into a strange perspective.
 
I'm not even sayin Transformers necessarily deserved a higher score as much as I'm saying I had no idea Jeff gave that absolute stinkbox  4 stars.
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senote

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Edited By senote
@Ares42 said:
" I also agree with anigmha and find it pretty dissapointing how the MW2 review was like 70% mulitplayer and was praised, while this one only about 1/3 of the review is about multiplayer and gets slaughtered because of bad campaign. "  
 I think that's because people bought modern warfare 2 on the strength of the multiplayer, all the guys who had been playing it online on and off for 2 years, the single player campaign, was for a lot of people just an added bonus however with this game people aren't buying it for the mutliplayer but for the all round package, and that package isn't the game it should have been. It's good, it's just not great, or if you prefer its great it's just not awesome.
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tonemd

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Edited By tonemd

The game is a solid GOOD to me even though that is  my nostalgia overriding some pretty bad issues. 
For one, during the demo there were a lot of complaints of disconnections. This was either due to the host qutting (why no host migration) or just bad lag on everyones part. Still going on in the retail product. They are about to drop a patch to deal with dropping host and losing XP but I doubt it will to a lot for the disconnects. I am playing on 360 and was hoping the PC version would be good and a little more open so we could get some good skins (a la Street Fighter 4) but I should have known Activision would shit its policies all over this game as well. 
 
Good if you LOVE Transformers G1. That's really all that needs to be said.

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MrCandleguy

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Edited By MrCandleguy

Only 3 stars? But Im still quite keen on it, thats prob just my transformers bone speaking. I have to wait a week anyway. damn mightyape taking too long. =/

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CouncilSpectre

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Edited By CouncilSpectre

Sorry guys but this is a budget quality game.  If you can't see otherwise go play Gears 2 (or 1 for that matter).

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t8ums

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Edited By t8ums

I liked Transformers: War for CyberTron but I am a pretty huge TF's fan, purchasing this game was a no brainery at $49 AUD from JB.
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lilbooshy

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Edited By lilbooshy

I've never been much into it but I think I know someone who's going to end up dragging me out to the gamestop now lol