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Giant Bomb Review

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Tron: Evolution Review

3
  • X360
  • PS3

Tron: Evolution fleshes out the Tron universe in some really interesting ways, but it doesn't make for an especially exciting game.


 The multiplayer lets dudes on foot and dudes on bikes fight.
 The multiplayer lets dudes on foot and dudes on bikes fight.
While I loved Tron when it was originally released back in 1982, I was also six years old. When I look back at the movie with a more discerning eye, it doesn't hold up especially well. But the visual style and the basic setting of Tron--a man getting sucked into a computer world where he has to play video games for real--is still something that works today. With that in mind, it seems like we would have reached this point years ago, but here in 2010, the planets have finally aligned. That plodding-but-beloved 1982 sci-fi flick is finally getting a sequel in the form of Tron: Legacy. Meanwhile, Tron: Evolution (the video game) serves as a bridge between the two, giving you just enough of the cool old stuff to get interested while setting the stage and letting you know who the primary players will probably be in the upcoming film. The gameplay flounders in spots, but a few interesting set pieces and an informative story make this bridge at least somewhat successful.

The basic story of Tron: Evolution comes down to control over the system at large. A new type of self-evolving program has appeared, leading to racial tensions between the existing "basics" and these new "ISOs." Kevin Flynn, who is now revered by the programs as the creator of the grid, routinely checks into the ol' computer world to see how things are going. But when a virus known as Abraxas strikes, Flynn and Tron are presumed dead, and one of Flynn's creations--Clu, otherwise known as the "young Jeff Bridges" seen in the trailers for the upcoming film, attempts to seize control of the entire system. You play as a silent protagonist named Anon, a security monitor program that is another of Flynn's creations, and it's your job to stop the spread of the virus and, hopefully, stop Clu.

While the story can sound a little complicated and way crazy when you spell it out like that, seeing the early-game events unfold is really interesting if you've been at all interested in the upcoming film, which opens with Flynn being missing for 20 years. The game shows you where he went and why he wasn't around to raise his son. It also sets up the motivations for characters like Clu and Quorra while also giving you a sense of how the grid has changed since the first film. Chalk it up to advancing technology if you like, but the world of Tron isn't quite so neon-filled this time around. While it still has a big blue and futuristic tinge to it, you'll also travel outside the supposedly-safe havens of Tron City and see vast wastelands, where power is hard to come by. Like the original film, the game uses colors to signify things like control and influence, like the bright orange corruption that lets you know that Abraxas is at work in your current location.

As you gain levels, you'll get access to abilities that really change the game. 
As you gain levels, you'll get access to abilities that really change the game. 
Actually playing Tron: Evolution is where things get a little less exciting. For the most part, you'll switch between sections where you need to run along walls or climb around and sections where you'll fight groups of enemies before you're allowed to proceed. The traversal sequences are usually pretty straightforward, but sometimes the camera doesn't play along, leading to a few cases where you're not sure where you're supposed to be jumping next. To mitigate some of that, most of the walls and ledges you'll need to run on or hop to have icons on them. This reduces the need to explore the world, though there are collectibles stashed here and there for players who do decide to look behind every pillar and climb every surface. The critical path through these sequences is never too difficult and rarely requires you to do more than hold down the right trigger and make sure you're jumping off of the walls at the right time.

That wall-running and climbing also factors into the combat a bit, since you'll restore your energy and health by running over lit-up wall strips or vaulting off of energy nodes. But breaking away from the enemies that are lighting you up with disc tosses that home in on you can be a bit of a pain, making extremely defensive play the best way to stay alive when you're being attacked by wave after wave of glowing dudes. When you're blocking, any normal attack will bounce right off, giving you an opportunity to execute a more-damaging counterattack off of that block. You've got basic three-hit combos with disc tosses or melee, and you'll also acquire harder-hitting secondary attacks as you gain experience. This starts with the Heavy Disc, which is is a basic heavy attack. But you can eventually swap that for the Bomb Disc, which explodes, the Stasis Disc, which slows down enemies when they're hit, or the Corruption Disc, which siphons health from your targets. Certain enemies are weak to specific discs, so you'll have to switch them out on the fly as you face different types of foes. Those weaknesses are only shown to you when you first encounter a new type of bad guy, and since they all look pretty similar, I found it a little tough to keep track of all those weaknesses.

The combat can get extremely frustrating in spots, but it becomes easier as you get deeper into the game because you're constantly gaining experience points and getting points (megabytes, actually) that you can use to beef up your character. The standard add-ons of bigger health bars and more energy reserves are there, but the most game-changing ability I discovered is an auxiliary power that, once purchased, allows you to effectively turn invisible whenever you stand still. So in the middle of a fight, you can select Stasis and stop your enemies in their tracks. This lets you slowly crawl over to health or sneak up behind people to set them up for a charged-up melee attack. It makes the rest of the game a lot easier, and since your levels and abilities are persistent across multiple plays and multiplayer mode, it might be worth it to sink some time into multiplayer first before going into the campaign, just to start out with a little boost.

These two primary forms of action are broken up by vehicle sequences. The light tank sequences look sort of neat, as you get to blast apart a ton of recognizers while trying to get from point A to point B, but the tank controls feel clunky. The light cycle shows up in a few spots, too, and there's a great early moment--the first time you get to drive a light cycle--that's probably the best-looking thing in the entire game. The light cycles also show up in the game's multiplayer mode, but I think I'd rather go back to the original arcade game for light cycle action.

 As Anon, you'll have to run up walls and hop from one platform to the next.
 As Anon, you'll have to run up walls and hop from one platform to the next.
The behind-the-back camera view for the light cycles doesn't give you enough information to successfully ride them around the multiplayer mode's larger levels. Without a good sense of what sort of maze of lines you're leaving in your wake, using them effectively to murder your opponents is extremely tricky. In those maps, though, you're really only using the bikes to get from one control point to another, where you'll need to hop out of the bike (which is pretty cool) and finish the task on-foot. The game also has standard deathmatch and team deathmatch modes, but I was left feeling like the game's core combat doesn't really fit too well in the multiplayer. I ran into too many cases of focusing on defeating one enemy only to get totally jacked from behind by another combatant. The mode's not broken, and it makes use of Call of Duty-like perks, mods, and loadout slots, but aside from the bonus of building up your character in multiplayer to make single-player more varied, the multiplayer feels largely unnecessary.

While Tron: Evolution is set close to the events of the first film, the visual style appears to be a lot closer to the upcoming film. The ornate circuit designs on the characters from the original Tron have been replaced with fewer glowing paths and suits that look more like armor or computerized trench coats and such. It gives it all a more modern look, for sure. Also, the world has a decent amount of visual variety, taking you from the neon blue city areas to darker wastelands that have more mountain-like appearances. The best-looking parts of the game involve the light cycles, which deliver a good sense of speed with a healthy amount of camera shake. Racing away from recognizers as they bomb out sections of the road underneath you looks pretty intense. All in all, the game's environments look pretty nice, though the canned animations in the combat can get a little repetitive. The cutscenes also look decent, utilizing the likenesses of actors like Jeff Bridges, Bruce Boxleitner, and Olivia Wilde. The latter two of those actors also lend their voices to the project, though Bridges' two characters are voiced by a convincing soundalike. The voice cast, overall, does a fine job with the script, which helps make the story work. The music, some of which is taken from the upcoming film's soundtrack, is pretty good, too.

Parts of Tron: Evolution come close to breaking out of the standard licensed game mold, but most of those parts have absolutely nothing to do with the gameplay, which is usually pretty average. That said, as a guy that appreciated Tron back when it was released who is already interested in seeing the new movie, the way Evolution fleshes out the world and sets up the events of Tron: Legacy makes it a lot more interesting than it would have been otherwise.
Jeff Gerstmann on Google+

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NTM

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Edited By NTM

This may be one of the only times where I really feel like playing a game off a movie franchise as it gets not good, but not bad ratings. I just love Tron a lot I guess. I think the more story to it, the better as well. I don't know if or when I would buy this, but I feel like buying it at some point.

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loopy

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Edited By loopy

It's a movie game of course, but I think think it's a bit better than quite a lot of them. In the end it's still not going to win any awards, but isn't too terrible.

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masterbedgood

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Edited By masterbedgood
@Nizzleworth: TRON: Evolution is the videogame.  TRON: Legacy is the movie sequel to the 1982 Disney film TRON... Evolution takes place in between the two.
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mobius006

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Edited By mobius006

looking to buy it when it hits 40 or 30 thanks to this review :) the film is amazing btw for those who have not scene it.

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Nettacki

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Edited By Nettacki
@TheH2s said:
" They give Epic Mickey a 2 and give this game a 3?  WHA WHA WHAT?  I knew before this game ever came out that it was going to get a 3 based on their relationship with Johnny V.  All other reviews are in the 4.5/5.5 (6.2 is the highest i've seen).  Epic Mickey is getting 7.5/8.0 some even higher.  It's a shame they reviewed this game at all but to give it a 3 when it clearly doesn't deserve it is sad, especially coming from GB. "
Read the review and stop with this "They didn't score this right!" bullshit.
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TheH2s

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Edited By TheH2s

They give Epic Mickey a 2 and give this game a 3?  WHA WHA WHAT?  I knew before this game ever came out that it was going to get a 3 based on their relationship with Johnny V.  All other reviews are in the 4.5/5.5 (6.2 is the highest i've seen).  Epic Mickey is getting 7.5/8.0 some even higher.  It's a shame they reviewed this game at all but to give it a 3 when it clearly doesn't deserve it is sad, especially coming from GB.

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ExtraSuperDanks

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Edited By ExtraSuperDanks

still gonna rent...

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ManaByte

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Edited By ManaByte

I'm only buying it for the online DISC WARS, and I'm buying the cheaper PC version for that since the PC one is half the cost of the console versions.

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HadesTimes

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Edited By HadesTimes

my copy has yet to arrive. But even with a 3/5 I can't wait to try it out.

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Lind_L_Taylor

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Edited By Lind_L_Taylor
@HarrySound said:
" Turok Evolution "
LOL!
 
@Zamir said:
" i called it 
http://imcalling.it/ "

Dang. I forgot to place a bet. :(
 
@Jeff :
So you're 34?  Man. I was always wondering.
 
Less neon. :(
 
Is there a co-op feature?  What's the length of play?
 
Achievements...Easy?
 
If they were selling Tron: L for $30, I'd jump right
on it, but my backlog being the way it is (just picked
up FFXIII, Enslaved, & MorphX for < $30 each), I
don't think I can justify Tron: L's high price.  I guess
I'll have to wait.
 
Oh yeah...Jeff Bridges sound-a-like...LOL! Man they
should hire that guy for more video games. I could
get used to a JB protagonist in my games. hahah.
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JJWeatherman

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Edited By JJWeatherman
@GrandMarshal said:
"  Johnny V is going to be pissed "
Word for word, exactly what I was thinking.  :P 
 
Nah, he'll be OK with it though. It's just another NBA Ballers scenario.
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The_Moose

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Edited By The_Moose

Good review!

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MadaRenrut

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Edited By MadaRenrut
@Andheez said:
" Called it Sympathy 3 star review  Anyone else and its a 2, maybe a 1, the game look just awful. "
didnt the people that make this game come by for a visit in the offices, and buddied it up with them a few times
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CaptainCowboy

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Edited By CaptainCowboy

They cancelled Armada of the Damned for this!!!!!!!!!!!

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LordBling

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Edited By LordBling

I wonder if this Anon delivers?

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YouMakeKittyMad

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Edited By YouMakeKittyMad

Tron: Evolution the  movie or Tron: Evolution - The Video Game?  be clear here Jeff. :-P

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Lashe

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Edited By Lashe

 It's official. Tron: Evolution is equally as good as GT5. Slap that on the box and it's good to go.     

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macgetmalled

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Edited By macgetmalled

Still gonna buy it. It's a 3 star - tron game this man is happy.

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tourgen

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Edited By tourgen

I'm into the Tron story and setting (really into it).  I like some of the visuals in this game.  I'm not excited to play a mediocre 3D platformer though.  Hmrrrmm.  Yeah, I'll probably pick this up in a month or two.
 
The Quick Look EX was pretty fun BTW.

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Roger778

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Edited By Roger778

That was a good review.  It's disappointing to know that the gameplay can get repetitive, but it does sound like a good companion piece to the new Tron film, which I'm really looking forward to seeing.
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jackrandom

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Edited By jackrandom
@gramblor: dunno, 5 is nice and easy, works very well for movies
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sephirm87

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Edited By sephirm87
@drewmaw:  the five star rating system was built out of Giant Bomb's philosophy that the purpose of a game review is to answer the question, "should I buy this game?"
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Gerhabio

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Edited By Gerhabio

69 comments? Fuck that. It's 70+ now.

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Yanngc33

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@BionicMonster:
I kind of feel bad. Maybe GB shouldn't have reviewed this game seeing how Johnny V follows review scores on the site. But I''m happy Jeff managed to stay objective
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Lydian_Sel

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Edited By Lydian_Sel

It's a real bumer that the game play is so weak because somebody like me, who as very little affinity for the Tron fiction, would have relied upon the game's mechanics as a mechanism to flesh out the universe. If the story stuff is the only thing that is really appealing then I may as well have somebody explain it to me or wait a few weeks & watch the cinematics on youtube.

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Andheez

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Edited By Andheez

Called it
Sympathy 3 star review
 
Anyone else and its a 2, maybe a 1, the game look just awful.

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GrandMarshal

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Edited By GrandMarshal

 Johnny V is going to be pissed

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xpgamer7

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Edited By xpgamer7

I felt the multiplayer was fun in short bursts using the light cycles.

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Ignor

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Edited By Ignor
@gramblor said:

" @drewmaw said:

" @DaBuddaDa said:
" Man, GB is really reverting to a 3, 4, or 5 scale for anything that isn't blatant, shitty shovelware. After hearing Jeff rage about Tron on the bombcast It's astounding it would get 3 stars. Sounded like a 2 star tops.  Rage about Tron, 3/5. Rage about Fable III, 3/5. Rage about Force Unleashed 2, 3/5.  Whats a game gotta do to get a 1 or a 2 around here!? "
I think that 's the problem inherent with a 5 star rating system, opposed to a 10 or the superior 100. There's too much rounding up or rounding down with 5 star rubric. You might as well not even have a rating IMO. Just write your review and let it be.  I say make the switch to 10 or 100. "
Personally I think 100 is overdoing it, but 10 is just right.  5 stars is too restrictive.  It's not granular enough.  You need the right level of granularity. "
It would still be considered subjective, and people would complain like they always do.
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thebooya

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Edited By thebooya

Johnny V will always have a home at Beefy Media.

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gramblor

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Edited By gramblor
@drewmaw said:
" @DaBuddaDa said:
" Man, GB is really reverting to a 3, 4, or 5 scale for anything that isn't blatant, shitty shovelware. After hearing Jeff rage about Tron on the bombcast It's astounding it would get 3 stars. Sounded like a 2 star tops.  Rage about Tron, 3/5. Rage about Fable III, 3/5. Rage about Force Unleashed 2, 3/5.  Whats a game gotta do to get a 1 or a 2 around here!? "
I think that 's the problem inherent with a 5 star rating system, opposed to a 10 or the superior 100. There's too much rounding up or rounding down with 5 star rubric. You might as well not even have a rating IMO. Just write your review and let it be.  I say make the switch to 10 or 100. "
Personally I think 100 is overdoing it, but 10 is just right.  5 stars is too restrictive.  It's not granular enough.  You need the right level of granularity.
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gramblor

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Edited By gramblor
@Riboflavin: Your username made me lol.
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ZombiePie

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Edited By ZombiePie

For the people that think that Johnny V is going to be angry at Giant Bomb for their score...you forget he worked on Unbound Saga ( a game that was dismissed on in a quick look) and the NBA Ballers games...never forget Johnny V worked on the NBA Ballers games.

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SBYM

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Y'goin'a Rykizz.

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MaddProdigy

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@DaBuddaDa: Dude 3 people have already told you, but you mis interpreted the Bombcast
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pandashake

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Edited By pandashake
@DaBuddaDa: 
They rage because they want to love it, but there are still poor design choices in the bag. Most of what you mentioned had great prequels. For 1 and 2 stars, you just gotta look at tony hawk ride and powergig. They are either plainly bad or defective.
 
On another note, I like the 5 star system. A 100 point scale does nothing but give fanboys more to brag about just because their game of choice scored 2 points higher than the other or something. If the games are average, that's what they are. 3 stars. To find out the distinction between them, you have to read the review and decide for yourself. 
 
That's the point of reviews. They are to be read.
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Supermarius

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Edited By Supermarius
@Bonsai said:
" I really did not expect a review for this, seeing as Jeff and the crew are friends with Johnny. It's nice to see that they can remain professionally unbiased. "
the gb crew has had to repeatedly give savage reviews to the games of developers they personally like. The biggest example are the games made by Grin (Bionic Commando, Wanted, and Terminator).
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squidracerx

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Edited By squidracerx
@DaBuddaDa said:

" @Doctorchimp said:

What the fuck do I care do I care if Mass Effect 2 is a 96% game while StarCraft 2 is a 94? It doesn't matter they're both 5 stars games... "

The inherent problem with a 1-5 scale without halves is a lack of distinction, while a 1-100 scale has an unnecessarily large amount of distinction. I prefer a 1-10 scale without halves. It strikes the perfect balance between the other two options. In the end though, scores are a necessary evil this day in age...
I think if they do a 5 star scale (which i dont mind), i think the stars should 100% be related to phrases like:
5 = buy this day one!
4 = wait for a sale in a few months, but buy it
3 = rent it or buy this used or in the disocunt bin
2 = only play this for the achievements/trophies
1 = this developer needs to fire some people
 
or something like that, then we know what the difference between a 2 and 3 star game is, Tron looked like a 2 star game i thought....
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Bonsai

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Edited By Bonsai

I really did not expect a review for this, seeing as Jeff and the crew are friends with Johnny. It's nice to see that they can remain professionally unbiased.

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Sephiroth9997

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Edited By Sephiroth9997

Buying this just to support Johnny V.
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gormanator

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Edited By gormanator
@drewmaw: when they started this site, they stated they did not want a 10 point scale. 5 stars is pretty easy, as average is the base point of 3 stars, if you liked it a little more than average, 4, and loved it 5. same with 2 and 1 but on the not so good side. Is there really much a difference between a 9 and 10?
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LordAndrew

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Edited By LordAndrew
@drewmaw said:
" @DaBuddaDa said:
" Man, GB is really reverting to a 3, 4, or 5 scale for anything that isn't blatant, shitty shovelware. After hearing Jeff rage about Tron on the bombcast It's astounding it would get 3 stars. Sounded like a 2 star tops.  Rage about Tron, 3/5. Rage about Fable III, 3/5. Rage about Force Unleashed 2, 3/5.  Whats a game gotta do to get a 1 or a 2 around here!? "
I think that 's the problem inherent with a 5 star rating system, opposed to a 10 or the superior 100. There's too much rounding up or rounding down with 5 star rubric. You might as well not even have a rating IMO. Just write your review and let it be.  I say make the switch to 10 or 100. "
There's no rounding because they don't start with a 10- or 100-based score. They give the game a score they think it deserves. Jeff thought it was a three-star game, so he gave it three stars. Bam!
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moelarrycurly

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Edited By moelarrycurly

Abraxas is a fantastic album.  Just sayin'.

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MrHammeh

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Edited By MrHammeh

Very good and fair review Jeff, thanks. 

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MysteriousBob

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Edited By MysteriousBob

Its a movie tie in. Nuff said.

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Kontrapunkt

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Edited By Kontrapunkt

Rather expected. Still disappointing that in the video game world in which natural selection usually prevails, where is Armada of the Damned?

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MegaGoat

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Slayne

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Edited By Slayne

Rental eh.

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Guyzea

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Edited By Guyzea

This just in! Johnny V has left Disney and joined Beefy Media!

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Portis

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Edited By Portis
@Sil3n7 said:
" Take that Johnny!"  
 
That made me laugh. :)