Giant Bomb Review
1 CommentsWatchmen: The End is Nigh Review
2- XBLM
by Ryan Davis on
Watchmen: The End is Nigh looks great, but the co-op elements are poorly thought-out, and the simplistic action gets old well before this brief, bloody brawler is over.

As a prequel to Watchmen--taking place more than a decade before the main Watchmen story arc--The End is Nigh expands a bit on the existing fiction, showing the working relationship between Nite Owl and Rorschach that is mostly just alluded to in Watchmen. The game kicks off with the duo trying to help quell a prison riot, which leads them on a chase after the criminal character The Underboss through the alleys, rooftops, and sewers of NYC. The plot advances between chapters in a simply animated style that vaguely recalls the look of the graphic novel, eventually culminating in a twisty surprise that recalls the grand conspiracy at the center of Watchmen. The conundrum here is that you need to be pretty familiar with the source material to appreciate most of the twists and turns in the story here, though if you are, the game telegraphs its biggest surprise. Either way, The End is Nigh is definitely more about beating up loads of dudes than it is delivering a compelling narrative.

Regardless who you play as, though, the action still boils down to punching in one of a handful of canned combos. You can button mash for the first few chapters, but it's not too long before enemies start blocking these random attacks, forcing you to rely on a handful of canned combos. You'll unlock more combos as you progress, but I eventually found myself using just one or two repeatedly, occasionally triggering one of the special moves when things got too hectic.
The End is Nigh also makes some curious choices concerning how the two-player dynamic works. When playing solo, you'll be accompanied by whichever character you don't choose to play as, and that choice sticks with you for the duration of the game. There's no hot-swapping characters, and if you want to play as the other guy, you have to start a whole new game from scratch. While the AI seems to be active and engaged, it's neither a liability, nor does put a huge dent in the swarms of enemies. Not having to rely too heavily on an AI partner seems like generally a good thing, though if you want to play The End is Nigh with a friend, you can only do it locally. On top of that, the game opts for a split-screen perspective, which is functional, though it definitely has an effect on the frame rate. After spending a couple hours beating up two sizes of enemies in groups of varying size, The End is Nigh wraps up with a fairly dull boss fight.

It's got some slick looks, but Watchmen: The End is Nigh does not feel like a fully formed game. There is some hint of a potentially fun brawler here, but $20 is too much for what amounts to some comic book tough talk and broken bones.