After abruptly leaving developer Infinity Ward in late March, former Call of Duty creative strategist Robert Bowling is opening a game development studio called Robotoki.
Speaking to Game Informer through e-mail today, Bowling said the decision to form his own company began immediately after resigning from his long-time position with Activision.
“Robotoki is focused on being a developer development studio that just happens to make games,” he said. “We are focused on our team first and everything else second, because I believe as an industry; we have a lot to learn on how to treat talent. While we continue to out stride film and music entertainment in other areas, we are falling severely behind in how to properly inspire and support our creative talent.
Bowling said Robotoki is completely self-funded and will only partner with those who support that model. “I wanted to create an environment where the creative vision holders held complete control over their work and could guide and maintain it from concept to execution."
Robotoki’s first project, which will be revealed later this year, is slated for release on next-gen consoles, PC, and mobile devices (iOS, Tablet, Android). “As a developer, our focus is on creating a universe first, experiences second, and game mechanics last, “ Bowling said. “With focus being on universe, we aim to create experiences that transcend platforms and genres and allow our players to connect to our world, their characters, and gameplay via any medium (console, PC, or mobile).
“However, how they experience the world is unique to their device. The mobile / tablet experience should not mimic the console or PC experience, it should be additive to it, not supplemental. Allowing them to support their console and PC experience, continue their progression, but by experiencing the world in a meaningful and unique way."
Bowling added, “Our focus is creating an experience that is no longer strictly single player, strictly co-op, or strictly multiplayer, but adapting the strengths of each of these into a unique experience that is fueled by the actions and contributions in each.”Robotoki's website just opened and is already hiring for the upcoming project.
Not only is it laughable that the PR man behind the most talent-free franchise is talking about the talent of game makers being unappreciated, but my favorite quote is
Another wannabe-filmmaker who hopes to sell a movie-like or novel-like experience by wowing the gamers with lore and cinematics, in an industry about interactivity and gameplay.
“As a developer, our focus is on creating a universe first, experiences second, and game mechanics last, “
Game mechanics last eh? Yeah I really look forward to taking cover behind conveniently-placed blocks or shooting enemies that pop out in a linear corridor like training cardboard cutouts.