Robert Ludlum's The Bourne Conspiracy
Robert Ludlum's The Bourne Conspiracy is a video game that consists of 6 releases
Robert Ludlum's The Bourne Conspiracy is a flashy action game that's sabotaged by a brief runtime and a lack of depth.
Read Ryan's full review
As much as I appreciated the way 2002’s The Bourne Identity restored some of the seriousness to international espionage that the James Bond franchise had been frittering away for so many years, anyone who called it a “thinking man’s action movie” was just covering for the fact that they loved watching Matt Damon outrun Parisian cops in a beat-up Mini Cooper and stick pens in dudes’ hands. Robert Ludlum’s The Bourne Conspiracy doesn’t feature any of the actors from the film, instead replacing them with a cast of similarly stern-faced CG models and studio soundalikes, but it ably captures the feel of the first Bourne film, recreating a number of its memorable action set pieces. It can be a viscerally enjoyable experience, though it’s also a fleeting experience that, unlike the movie, offers little reason to come back to it.
The Bourne Conspiracy plays out like The Bourne Identity with extended flashback sequences. The game kicks off with government assassin Jason Bourne in Marseilles on his doomed mission to assassinate deposed African dictator Wombosi, which leads into the start of the film, with an amnesiac Bourne getting picked up by a fishing boat in the Mediterrenean. From there, the connections between the events of the film and the flashbacks turn into non-sequiturs–one moment Bourne is looking at a handgun, the next he’s reliving an old Zurich assignment. The Bourne Conspiracy does a bang-up job of recreating and expanding on some of the more memorable scenes from The Bourne Identity, but since the game basically wedges lengthy flashback missions in where there would normally be exposition or character development, the actual narrative kind of gets the short shrift.
What The Bourne Conspiracy lacks in coherent, compelling storytelling, though, it makes up for with the kind of calculated brutality that has been a defining characteristic of the Bourne movies. The gameplay generally alternates between a Gears-of-War-style third-person shooter and a simple one-on-one brawler, with loads of interactive cinematic sequences peppered throughout. Many of the best moments in The Bourne Conspiracy come courtesy of the adrenaline meter, which fills as you punch/shoot dudes in the face, and basically allows you to automatically take out an enemy while enjoying a quick brutal cinematic moment. These takedowns can look awesome, with Jason often improvising with objects in the environment or using an enemy’s own weapons against him, though they also start repeating pretty quickly. They also take much of the challenge out of the game–virtually any time there’s too much heat, you can just press B and watch Bourne execute his enemies with extreme prejudice, which is symptomatic of the game’s tendency to take control away from the player during its best moments.
Despite being jam-packed with some pretty spectacular T-rated violence, The Bourne Conspiracy seems to end before it even really gets started, clocking in at a brisk three or four hours. That’s fairly short, to be sure, though I’m not sure that the gameplay could carry the game much further. The gunplay is competent, and the AI can be pretty sneaky at times, but it rarely feels very dangerous. The hand-to-hand combat has bigger problems, in that it consists of a meager number of simple three-hit combos, and a number of the fights drag on for way longer than they ought to.
The general lack of depth in The Bourne Conspiracy is made somewhat forgivable by its great-looking visuals, with snappy animations that really help sell a lot of the close-quarters action; nicely detailed environments that are filled with destructible bits; and lots of really sharp elemental effects like fire and rain. It has some problems, too, such as some gritty skin textures, and there’s a persistent problem of textures taking far too long to pop in.
The Bourne Conspiracy is a short game that can be clumsy and repetitive at times, but it does it with enough style that I didn’t feel like it was a complete waste of time. For what you get, though, it’s still tough to justify the $60 price tag.
Trivia
"The Bourne Conspiracy" video game recreates events from which Bourne Movie?
- The Bourne Identity
- The Bourne Supremacy
- The Bourne Ultimatum
- The entire Bourne Trilogy
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User Reviews
| Platform | User Reviews | Avg. Score |
|---|---|---|
| All Reviews | 20 reviews |
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| Xbox 360 | 19 reviews |
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| PlayStation 3 | 1 review |
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on July 21, 2008
on July 21, 2008
on July 21, 2008
on July 21, 2008
on July 21, 2008
on July 21, 2008
on July 21, 2008
on July 21, 2008
Hey check out some of my reviews if you have time please! Thank you!
-BL.
on July 21, 2008
on July 21, 2008
on July 23, 2008
on July 24, 2008
This game was really great. About three hours in you will be done with the game though. You'll be saying to yourself when the credits hit, "Damn, that was as short as a brief SNES game." And the other thing that's not so appealing is the flashback cutscenes, 'cause it seemed really quite half-baked. Like, Bourne will meet a women and the next scene their making love, and then in the next scene they move so they can get away from all the action and so they can have a little place for themselves and then have to escape the house 'cause of a sniper. None of the characters you'll really get to know whatsoever. It'll all just be a brief action, but fun game. Just don't think you'll get story, nor length. But other than that? It's well made.
on July 25, 2008
on July 26, 2008
hopjef review - 3/5
on July 27, 2008
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