Some Thoughts on How Rochard Was Made
If you were to make a side-scrolling puzzle-platformer with the Unity engine, it might look a little something... like this.
The Low-Grav Tribulations of John Rochard
It should be obvious by now that space miners are not to be messed with.
Quick Look EX: Rochard
In the future, Brad and Patrick will solve their space station's problems with gravity and puzzle-solving!
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