Rock of Ages is $2 on Steam, get it!

Avatar image for vitor
#1 Posted by Vitor (3082 posts) -

Free weekend also if you want to just try it first.

Really, really great game. Doesn't have huge longevity but at $2, why complain? Gorgeous art style and charming sense of humour, thoroughly recommended.

Avatar image for cl60
#2 Posted by CL60 (17118 posts) -

DON'T TELL ME WHAT TO DO

Avatar image for yi_orange
#3 Posted by YI_Orange (1303 posts) -

@CL60 said:

DON'T TELL ME WHAT TO DO

Get it and build nothing but death valleys populated entirely by elephants, you won't regret it.

Avatar image for jacdg
#4 Posted by JacDG (2165 posts) -

But... I already have the free version from PSN+ that I haven't even tried yet :(

Avatar image for bisonhero
#5 Posted by BisonHero (9951 posts) -

@YI_Orange said:

@CL60 said:

DON'T TELL ME WHAT TO DO

Get it and build nothing but death valleys populated entirely by elephants, you won't regret it.

I imagine the developer would disagree with me, but yeah, certain units seem broken as fuck, while others are near useless. The top tier war elephants are amazing (thanks random YouTube video that taught me that), but the cows are a waste of money. Catapults and war balloons are also pretty good. And then towers and fans only exist to fortify choke points where you've already spammed a bunch of the aforementioned units.

Anyway, I noticed that the devs patched the game recently:

Rock of Ages Update Released

Product Update - Valve

Updates to Rock of Ages have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

-Removed ‘found games’ window. Custom match now creates a lobby if no games are found.

-Identified and fixed some connection errors.

-Improved invites and internal matchmaking flow.

Which is good on them, but kind of a little sad. I just don't see the free weekend and the sale doing that much to boost the number of online players. Look, you're the same guys who made Zeno Clash. You don't make games with broad appeal. You made a weird rolling/tower defense game with a weird campaign, and while it technically has multiplayer, I think most people are buying it to mess around with the campaign, and pretty much be done with it. The multiplayer is fun against friends, I guess, but it's not the sort of thing I'm ever going to want to hit "Quick Match" in and play against some random guy who is completely savage at the game.

Avatar image for i_stay_puft
#6 Posted by I_Stay_Puft (5525 posts) -

But... I could give this homeless dude the 2 dollars so he can buy booze...

Avatar image for fluxwavez
#7 Posted by FluxWaveZ (19834 posts) -

I would have continued playing the free PSN+ version if I could actually find some people to play with online. The single player campaign was really fun, though.

Avatar image for immortalsaiyan
#8 Posted by ImmortalSaiyan (4748 posts) -

@I_Stay_Puft said:

But... I could give this homeless dude the 2 dollars so he can buy booze...

What booze is he gonna get for 2$? Should of given him a 50.

Avatar image for thehumandove
#9 Posted by TheHumanDove (2520 posts) -

@CL60 said:

DON'T TELL ME WHAT TO DO

Avatar image for castiel
#10 Posted by Castiel (3095 posts) -

@CL60 said:

PLEASE TELL ME WHAT TO DO

Avatar image for solh0und
#11 Posted by Solh0und (2014 posts) -

I have the PS+ version. I'm good.

Avatar image for animasta
#12 Posted by Animasta (14848 posts) -

I agree, it's pretty great.

Avatar image for project343
#13 Posted by project343 (2895 posts) -

@I_Stay_Puft said:

But... I could give this homeless dude the 2 dollars so he can buy booze...

Giving a homeless dude $2 and playing Rock of Ages are fairly similar experiences. Toss a coin.

Avatar image for mr_misery
#14 Posted by Mr_Misery (345 posts) -

Acually don't because it is terrible.

Avatar image for animasta
#15 Posted by Animasta (14848 posts) -

@Mr_Misery said:

Acually don't because it is terrible.

why is it terrible? because I couldn't disagree more

Avatar image for beachthunder
#16 Posted by BeachThunder (14157 posts) -

I really loved the rolling parts; the tower placing, for the most part, seemed like pointless busywork =(

Avatar image for bisonhero
#17 Posted by BisonHero (9951 posts) -

@BeachThunder said:

I really loved the rolling parts; the tower placing, for the most part, seemed like pointless busywork =(

There's some strategy to it, but it mostly comes down to building stuff on areas of the course where your opponent will be rolling uphill, or where there is a sharp corner. In both situations they will have decelerated, making it easier for all of your catapults/war elephants/war balloons to hit them.

And then some maps don't have uphill sections or sharp corners, and I just have no idea how to reasonably stop or slow down the opponent, so on those I barely win by the skin of my teeth.

Avatar image for mr_misery
#18 Edited by Mr_Misery (345 posts) -

@Animasta said:

@Mr_Misery said:

Acually don't because it is terrible.

why is it terrible? because I couldn't disagree more

All of the tower placement is pointless. You can jump over them or go around and that just leaves the game as a ball rolling down the hill simulator. The cutscenes are kind of funny but you can watch them on Youtube. I played this game for free and wouldn't recommend it to anyone.

Oh and the bosses are fucking awful

Avatar image for bisonhero
#19 Posted by BisonHero (9951 posts) -

@Mr_Misery: The tower placement isn't entirely pointless, but I would argue that the game really needs to give you some basic tips on where to place the different towers/units so that they are actually remotely effective.

Avatar image for shagge
#20 Posted by ShaggE (7964 posts) -

YOU'RE $2 on Steam!

*toddles away crying*

Avatar image for ki11tank
#21 Posted by ki11tank (737 posts) -

done, had never really tried it enough to have an opinion, played it for free on steam, worth $2.50 even if i barely ever play it.

Avatar image for spankingaddict
#22 Posted by spankingaddict (2910 posts) -

I agree . A very solid , fun game . Got it free on PS+ a few months back... I'd say it's worth at least $5 .

Avatar image for vitor
#23 Posted by Vitor (3082 posts) -

@Mr_Misery said:

@Animasta said:

@Mr_Misery said:

Acually don't because it is terrible.

why is it terrible? because I couldn't disagree more

All of the tower placement is pointless. You can jump over them or go around and that just leaves the game as a ball rolling down the hill simulator. The cutscenes are kind of funny but you can watch them on Youtube. I played this game for free and wouldn't recommend it to anyone.

Oh and the bosses are fucking awful

The bosses are fine and a nice change of pace. None of them are particularly frustrating and they all look great visually.

And I wouldn't say that the tower placement is pointless. Try a mission where you don't build any defences and see how quickly you lose. There is some skill to it, although it's not particularly deep.

Avatar image for nadannmagogo
#24 Posted by NaDannMaGoGo (338 posts) -

I played this game for what must be nearly 100 hours or so, mostly multiplayer with a friend. The multiplayer part of this game is fucking great and you can go more in depths for a long time. While improving you just keep rediscovering cool new techniques etc. and it's great fun.

That said, it also makes you really, really angry at times. When you feel like nothing does what you fucking want it to ... you can lose your shit.

Avatar image for bisonhero
#25 Posted by BisonHero (9951 posts) -
@NaDannMaGoGo

I played this game for what must be nearly 100 hours or so, mostly multiplayer with a friend. The multiplayer part of this game is fucking great and you can go more in depths for a long time. While improving you just keep rediscovering cool new techniques etc. and it's great fun.

That said, it also makes you really, really angry at times. When you feel like nothing does what you fucking want it to ... you can lose your shit.

This is one of those games that makes me remember that there are only ever going to be a few dozen games each year that attract any sort of consistent and healthy multiplayer community. And they're almost always big budget games, with rare indie exceptions like Minecraft and Day Z. But the thing is, even those have multiplayer with easily understood broad appeal, whereas something like Rock of Ages is weird enough that it is a much harder sell for people to stick with. It makes me sad when devs put a bunch of thought and effort into multiplayer that only a few thousand people ever appreciate.
Avatar image for project343
#26 Edited by project343 (2895 posts) -

@Mr_Misery: The game was designed to be accommodating for both tower defense players and Super Monkey Ball players. Proper tower placement and predicting player action can completely ruin a SMB player; and vice-versa: good SMB play can entirely bypass some poorly thought-out tower defense play.

This game is one of the most special little downloadable experiences I've had this generation; but I understand: it isn't for everyone.

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.