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Roguelike is a sub-genre of role-playing games characterized by randomly-generated dungeons, permanent death, and turn-based gameplay. These characteristics were featured in the classic computer game Rogue, hence the term "Roguelike."
Key Characteristics
- Procedurally generated dungeons
- Generally turn-based gameplay
- Severe death penalty such as permadeath in the older games (i.e. Rogue) or intense progression loss in newer interpretations of the genre (i.e. Mystery Dungeon franchise)
- Concepts such as experience points and stats were first introduced in these types of games
- Magical items vary in different games but are generally featured
- Most are generally single-player (on multiplayer servers scoreboards are usually shown and shared)