@shivoa said:
The dev update seemed to explain precisely how this change was not making things better or worse, just changing (as the game expanded the character options which have always seemed to be added to give the game diversity not give the player customisation options for their avatar) who was living with the consequences of playing as an avatar that did not reflect their real-life gender:
We understand this is a sore subject for a lot of people. We understand that you may now be a gender that you don’t identify with in real-life. We understand this causes you distress and makes you not want to play the game anymore. Technically nothing has changed, since half the population was already living with those feelings. The only difference is that whether you feel like this is now decided by your SteamID instead of your real life gender.
I actually wouldn't be opposed to playing a game where my gender and race was assigned at random. I've certainly used character creators to make protagonists outside of my gender and race, and I've never had an issue playing as characters of different race or gender in the past, so this sounds like a neat concept.
That said, to be blunt, this game developer's explanation is horseshit.
Rust was a game where, presumably, you had a very limited number of randomly generated character traits that you were assigned. The thing is, no matter who was playing the game and what their real life race or gender, they had their characters made already. Maybe they were happy with them, and maybe they weren't, but they were THEIR characters.
If you add something like this to your game after it's first released, that's fine, but you make the change going forward. You make new players randomly roll their characters with the new possibilities of race and sex, and you give existing players the option to re-roll their characters once, just as if they were a new player. What you don't do is FORCE your customers into re-rolling their existing characters because you decided you want to turn your player-base into a social experiment that they didn't sign up for.
Technically nothing has changed, since half the population was already living with those feelings. The only difference is that whether you feel like this is now decided by your SteamID instead of your real life gender.
Technically--for anyone who really cares--the entire population gets to decide EVERY TIME they buy a game if they either want to play as the protagonist, or if the the character creation features allow them to create a character they want to play as. If they don't, they can choose to not purchase the game.
Didn't want to play GTA San Andreas as a black guy? Can't stand the idea of playing as a woman in Mirrors Edge? Don't want to play the Uncharted games because the lead character is a straight white male? Well then, don't buy the game. I'll think you're silly for anything like that keeping you from any of these games, but you're the customer, and you get to decide.
Technically nothing has changed, since half the population was already living with those feelings.
Half the population isn't living with feelings of having their existing character's gender or race forcibly changed. That would just be your customers.
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