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After graduating with a scholarship majoring in Transportation Design, Ryan worked for companies such as Walt Disney Imagineering and Industrial Light and Magic which then led to work at Skywalker Ranch as a Concept Design Supervisor on Star Wars Episode 2 and Episode 3.

He now works as a freelance concept artists and his client list now includes Paramount Studios, Universal Pictures, Mattel, Sony Pictures, Blue Sky Studios, Bay Films, Lightstorm Entertainment, Walt Disney Animation Studios, Dino de Laurentiis Company, Digital Domain, and Electronic Arts.

Ryan is currently producing concept work for Chris Roberts' latest space combat game Star Citizen.

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