Ryan Payton

Ryan Payton is a person that is credited in 6 games


Recent Images News Videos Community Guides

Metal Gear fan, turned game journalist, turned game developer, currently working for Microsoft Games Studio.

Ryan Payton was recruited by legendary game designer Hideo Kojima in order to help "westernise" certain aspects of the Metal Gear Solid franchise, including controls and camera functionality. Before joining the company as a producer Ryan worked extensively in video games journalism for publications such as 1up.com and world famous Japanese magazine, Famitsu.

He joined Kojima's team during the development of Metal Gear Solid 3: Snake Eater for the PlayStation 2 and gradually became a more and more integral part of the development team. After initially focussing on localisation Ryan was given the role of producer on PSP title Metal Gear Solid: Portable Ops. As his role expanded he continued to gain Kojima's trust and began working on almost every aspect of the series during the creation of Metal Gear Solid 4: Guns of The Patriots for the PlayStation 3. His contributions included location scouting, scripting, gameplay design, voice direction, marketing, bug testing and almost every other aspect of development.

Ryan hosts the successful Kojima Productions Report podcast with fellow MGS producer, Kenichiro Imaizumi. The podcast is the English language companion for Kojima's own Hidechan Radio series.

On August 26th 2008 Ryan announced he was leaving Kojima Productions after his mother falling ill. Ryan had this to say about leaving the company he had always dreamt of working for;

"I went back home to my family's place in Washington state and literally three weeks after MGS4 launched we were hit with some pretty heavy news concerning my mom. I don't think I need to go into details, but all of this has reminded me about how important family is. So this past month I decided to leave Kojima Productions and look to continue my career working closer to my family in North America."

"It's not easy leaving my other family (the MGS team), but with everybody taking time off and not having any other big projects to shift focus to, it feels like this is how it's supposed to be. It's fate.

"Working on MGS: Portable Ops and MGS4 has been a life changing experience. I feel so lucky to have worked with such a talented and passionate team."

Ryan Payton games
Edit
Add a Game to Ryan Payton
Name Platforms Developer
Metal Gear Solid 4: Guns of the Patriots
released on June 12, 2008
PS3 Kojima Productions
Super Smash Bros. Brawl
released on March 9, 2008
WII Monolith Software, Inc., Sora, Game Arts Co., Ltd.
Contra 4
released on Nov. 13, 2007
DS WayForward Technologies
Metal Gear Solid: Portable Ops Plus
released on Nov. 13, 2007
PSP Kojima Productions, 8-4, Ltd.
Lunar Knights
released on April 13, 2007
DS Kojima Productions
Metal Gear Solid: Portable Ops
released on Dec. 5, 2006
PSP Kojima Productions


Full Name: Ryan Payton
Gender: Male
Birthday: April 30, 1981
Death: n/a
Credited In: 6 games
1st Game Credit: Metal Gear Solid: Portable Ops
Currently Working For: Microsoft Game Studios
Hometown: Vancouver, Washington
Country: United States
Website: http://mp.i-revo.jp/user.php/kp-ryan/
Email Address:
Aliases:
Ryan Payton


Pato
19 points

JosephBarron
18 points

SmokyWaters
15 points

Lies
8 points

Brad
6 points


You are in Edit Mode. Make sure to save your work at the end!!
  • Submissions can take 24 hours to be moderated.
  • Please leave a comment to explain why you're making this change.
Save Changes Cancel