E3 2011: Ryse Trailer

#1 Posted by MadLaughter (200 posts) -

That's freaking awesome.

#2 Edited by jking47 (1209 posts) -

interesting 
 
I demand plastic sword and shield peripherals! 

#3 Posted by Doctorchimp (4069 posts) -

FIST BUMP

#4 Posted by supermonkey122 (812 posts) -

What up with the dog
#5 Posted by Thiemen (57 posts) -

Too bad it´s 360 exclusive

#6 Posted by therealnelsk (276 posts) -

First time I've ever been excited about owning a Kinect

#7 Posted by minarge67 (12 posts) -

The whole trailer I could only visualize the real world scenario of someone putting their foot through the tv

#8 Posted by Kasswara (178 posts) -

Hack and Slash games never appealed to me, not even Diablo.

#9 Posted by Airickson (120 posts) -

If they can make it not laggy, it could be great!

#10 Edited by TomA (2531 posts) -

I have spastic paraparesis, I can't bend my leg that high to kick..... This is what motion gaming is doing to us. It's actually making games LESS accessible.

#11 Posted by kenya24 (235 posts) -

That actually looks pretty badass.

#12 Posted by tourgen (4427 posts) -

Gut stabbing confirmed?

#13 Posted by Bouke (1401 posts) -

Somehow i found this game more interesting when it was called Kingdoms last year... we'll see when we get more details.
#14 Posted by Lotan (216 posts) -
Yeah, this is never going to work as well as the video makes it out to. Also, even if it somehow magically does; fighting is very phiscally dmanding. Those UFC guys train and train for a 5 minute bout, imagine trying to carry that on for a 4-6 hour gmae. Heartattcks anyone?
#15 Posted by Weazul (23 posts) -

i hope we get to play as the dog..

#16 Posted by zkillz (93 posts) -

i can't wait for the video game violence lobyists to get a look at this. Actually making the motions of brutally murdering people is gonna go over well.

#17 Posted by Mr48 (103 posts) -

Could be amazing if the controls work as promised. More likely it will be an imprecise mess.

#18 Posted by SuperSambo (2853 posts) -

@Lotan said:

Yeah, this is never going to work as well as the video makes it out to. Also, even if it somehow magically does; fighting is very phiscally dmanding. Those UFC guys train and train for a 5 minute bout, imagine trying to carry that on for a 4-6 hour gmae. Heartattcks anyone?

This is just flailing your arms around, not proper fighting with a guy on top of you and contact on the other end.

Sure you can kick and what not, but after about 5 minutes it seems that there is a warning telling me to stop playing Kinect otherwise I may die, so I guess it is not meant for long term use.

#19 Posted by TadThuggish (904 posts) -

I liked this game more when I thought it was Okami during Roman times.

#20 Posted by Landon (4130 posts) -
@Lotan said:
Yeah, this is never going to work as well as the video makes it out to. Also, even if it somehow magically does; fighting is very phiscally dmanding. Those UFC guys train and train for a 5 minute bout, imagine trying to carry that on for a 4-6 hour gmae. Heartattcks anyone?
I'm not an athletic person, but I played Red Steel 2 for hours at a time, and this seems to be a bit similar to that.
#21 Posted by whamas (3 posts) -

@Mr48: That's exactly what I think will happen. Hopefully we'll be wrong!

#22 Posted by maxB (289 posts) -

seems like it would be cool in 30 minute chunks

#23 Posted by Rekt_Hed (846 posts) -

Looks cool. Kinect bringing everyone hand knives THIS IS THE FUTURE! farrrrrrrrrp!

#24 Posted by Subjugation (4718 posts) -

I will finally be able to live out my fantasy of Sparta'ing dudes and feeling like a BAMF. Time to go buy a cape and invest in real life technology for slo-mo.

#25 Posted by JohnPaulVann (209 posts) -

This game is shit by definition since its a Kinect product.

#26 Posted by DeadMonkeys (821 posts) -

BE the dog! ROAM (ugh) the streets! SNIFF asses!

#27 Posted by AURON570 (1672 posts) -

when in Rome...
 
damn this is sick! it looks sort of stiff though, like you're only stuck with one on one, would be cool to see if it was more dynamic, like you have a few people coming at you at once and you having to look around and block low/high. 

#28 Posted by Doonee63 (90 posts) -

wait... i AM the controller?

#29 Posted by Scotto (1171 posts) -

@Lotan said:

Yeah, this is never going to work as well as the video makes it out to. Also, even if it somehow magically does; fighting is very phiscally dmanding. Those UFC guys train and train for a 5 minute bout, imagine trying to carry that on for a 4-6 hour gmae. Heartattcks anyone?

A fun game that is actually physically demanding to the point where you can't sit and play it for hours at a time, could be a great thing.

That said, I'm skeptical about the fidelity of the controls as presented in this trailer. I've also never really understood the appeal of action games where you pretend to sword fight without actually holding a real object, or without receiving the feedback of hitting a real object.

- Scott

#30 Posted by hsvlad (142 posts) -

@Doctorchimp said:

FIST BUMP

SHIELD BUMP

#31 Posted by Do_The_Manta_Ray (569 posts) -

They've taken obvious ques from "Rome" the tv series in terms of visualization. Same colour palette, same scenography; which admittedly does look all kinds of wonderful. I was very impressed with this trailer until the fighting began. One guy close up, while the rest of the world seems to shrink back in the distance; leaving 1-on-1 duels.

If Kinect support is optional, I might be interested in this. But I think that ,at this point, we all know; big companies like Crytek don't make AAA titles that only the few Kinect owners will enjoy. It's too much effort spent with too little in return. The fact that it's Xbox only, with no PS3 move support clearly indicates that this will be another tech-demo that they're slapping a price-tag on.

Oh, Crytek.. First "Call of Crysis 2: Modern Perk System" and now this; I'm beginning to lose my trust in these guys.

#32 Posted by LaSombra (8 posts) -
@M3RPHY: Me too. Looks awesome! Much better than the Star Wars one
#33 Posted by theillusiveman0 (85 posts) -

Roman Warriors Kinect?
#34 Posted by Asmundergunderson (32 posts) -

I don't really care about the game, I just want that's guy's living room. You know, all these trailers they've released for Kinect... I can't help but think that every single one of these would work better with Move. But maybe they've worked out a lot of the Kinect's jankiness by now, who knows. It doesn't seem like a major developer like Crytek would devote a ton of resources to a control scheme that was frustrating to use.

#35 Posted by histeachn (16 posts) -

Interesting, could work, but they still will really need to resolve how to physically move around without a controller.  I also have to half-wonder how accurately the Kinect would read how one moves.  Seems like that'd make designing AI trickier than if it was just with a controller:  if the AI is that of a real swordsman, a gamer won't survive past the first fight.  Hope they do some developers' diaries on this. 

#36 Posted by GioVANNI (1285 posts) -

I was getting sort of excited, and then I saw dude using the Kinect.
 
Christ

#37 Edited by zoozilla (977 posts) -

I think it's safe to say by now that Crytek has a fetish for the letter "y".

#38 Posted by DigitalRichard (17 posts) -

The game must be good. The guy in the trailer is obviously playing it so much he forgot to pay his electric bill.
#39 Edited by Xpgamer7 (2377 posts) -

@Lotan said:

Yeah, this is never going to work as well as the video makes it out to. Also, even if it somehow magically does; fighting is very phiscally dmanding. Those UFC guys train and train for a 5 minute bout, imagine trying to carry that on for a 4-6 hour gmae. Heartattcks anyone?

You're not using your limbs as strenuously as a real fighter, you're just swinging them like a kid in a park. Also the tracking only is for your head, arms, and legs making it more feasible than you'd think.

Still I wonder how you'll move or if it's just match after match.

#40 Posted by mrhankey (695 posts) -

It looks good---as usual per Crytek.
 
But as noted by others: how do you sword fight without feed back?
Will kinect track my movements with enough accuracy?
How will the AI work? What will be considered a hit?
 Finally, I noticed some frame rate issues...

#41 Posted by niamahai (1405 posts) -

if LA Noire reinvents FMV games, I'm kinda interested to see how Kinect reinvents rail-like gameplay.

back in my Saturn days, Virtua Cop & Panzer Dragoon was teh shitz!

#42 Posted by MeatSim (10769 posts) -

Can I not fight and go give that dog food and shelter instead?

#43 Posted by TheChaos (1158 posts) -

Bad framerate is bad

#44 Posted by colinjw (216 posts) -

I think I will be getting this.

#45 Posted by avantegardener (1108 posts) -

Hmmm, watch this space.

#46 Posted by advocatefish (355 posts) -

From "hell yeah." to "hell no" in one trailer. Damn you kinect.

#47 Posted by Coldbrand (215 posts) -

Looked good until I realized it's a shitty kinect game.

#48 Posted by Zereta (1363 posts) -

I love how some people are actually complaining about this. 
 
At Kinect Launch 
 
"Oh dearie me, Kinect is so casual. There ain't no kinect games for the 'hardcore'. Boo hoo hoo" 
 
When they announce a 'hardcore' kinect game 
 
"Oh dearie me, its a Kinect game. Boooring." 
 
I don't understand. I really don't. 
 
It looks cool. Wonder how movement is handled though. While I don't mind the Fable game being on rail, I really hope this one isn't.

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