That's freaking awesome.
Ryse: Son of Rome
Game » consists of 9 releases. Released Nov 22, 2013
Set in ancient Rome circa 68 A.D, this third-person action game follows Marius Titus as he sets out to avenge his fallen family. Developed by Crytek as an exclusive Xbox One launch game.
E3 2011: Ryse Trailer
@Lotan said:
Yeah, this is never going to work as well as the video makes it out to. Also, even if it somehow magically does; fighting is very phiscally dmanding. Those UFC guys train and train for a 5 minute bout, imagine trying to carry that on for a 4-6 hour gmae. Heartattcks anyone?
This is just flailing your arms around, not proper fighting with a guy on top of you and contact on the other end.
Sure you can kick and what not, but after about 5 minutes it seems that there is a warning telling me to stop playing Kinect otherwise I may die, so I guess it is not meant for long term use.
I'm not an athletic person, but I played Red Steel 2 for hours at a time, and this seems to be a bit similar to that.Yeah, this is never going to work as well as the video makes it out to. Also, even if it somehow magically does; fighting is very phiscally dmanding. Those UFC guys train and train for a 5 minute bout, imagine trying to carry that on for a 4-6 hour gmae. Heartattcks anyone?
I will finally be able to live out my fantasy of Sparta'ing dudes and feeling like a BAMF. Time to go buy a cape and invest in real life technology for slo-mo.
@Lotan said:
Yeah, this is never going to work as well as the video makes it out to. Also, even if it somehow magically does; fighting is very phiscally dmanding. Those UFC guys train and train for a 5 minute bout, imagine trying to carry that on for a 4-6 hour gmae. Heartattcks anyone?
A fun game that is actually physically demanding to the point where you can't sit and play it for hours at a time, could be a great thing.
That said, I'm skeptical about the fidelity of the controls as presented in this trailer. I've also never really understood the appeal of action games where you pretend to sword fight without actually holding a real object, or without receiving the feedback of hitting a real object.
- Scott
They've taken obvious ques from "Rome" the tv series in terms of visualization. Same colour palette, same scenography; which admittedly does look all kinds of wonderful. I was very impressed with this trailer until the fighting began. One guy close up, while the rest of the world seems to shrink back in the distance; leaving 1-on-1 duels.
If Kinect support is optional, I might be interested in this. But I think that ,at this point, we all know; big companies like Crytek don't make AAA titles that only the few Kinect owners will enjoy. It's too much effort spent with too little in return. The fact that it's Xbox only, with no PS3 move support clearly indicates that this will be another tech-demo that they're slapping a price-tag on.
Oh, Crytek.. First "Call of Crysis 2: Modern Perk System" and now this; I'm beginning to lose my trust in these guys.
I don't really care about the game, I just want that's guy's living room. You know, all these trailers they've released for Kinect... I can't help but think that every single one of these would work better with Move. But maybe they've worked out a lot of the Kinect's jankiness by now, who knows. It doesn't seem like a major developer like Crytek would devote a ton of resources to a control scheme that was frustrating to use.
Interesting, could work, but they still will really need to resolve how to physically move around without a controller. I also have to half-wonder how accurately the Kinect would read how one moves. Seems like that'd make designing AI trickier than if it was just with a controller: if the AI is that of a real swordsman, a gamer won't survive past the first fight. Hope they do some developers' diaries on this.
The game must be good. The guy in the trailer is obviously playing it so much he forgot to pay his electric bill.
@Lotan said:
Yeah, this is never going to work as well as the video makes it out to. Also, even if it somehow magically does; fighting is very phiscally dmanding. Those UFC guys train and train for a 5 minute bout, imagine trying to carry that on for a 4-6 hour gmae. Heartattcks anyone?
You're not using your limbs as strenuously as a real fighter, you're just swinging them like a kid in a park. Also the tracking only is for your head, arms, and legs making it more feasible than you'd think.
Still I wonder how you'll move or if it's just match after match.
I love how some people are actually complaining about this.
At Kinect Launch
"Oh dearie me, Kinect is so casual. There ain't no kinect games for the 'hardcore'. Boo hoo hoo"
When they announce a 'hardcore' kinect game
"Oh dearie me, its a Kinect game. Boooring."
I don't understand. I really don't.
It looks cool. Wonder how movement is handled though. While I don't mind the Fable game being on rail, I really hope this one isn't.
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