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    Ryse: Son of Rome

    Game » consists of 9 releases. Released Nov 22, 2013

    Set in ancient Rome circa 68 A.D, this third-person action game follows Marius Titus as he sets out to avenge his fallen family. Developed by Crytek as an exclusive Xbox One launch game.

    E3 2011: Ryse Trailer

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    madlaughter

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    #1  Edited By madlaughter

    That's freaking awesome.

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    jking47

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    #2  Edited By jking47

    interesting 
     
    I demand plastic sword and shield peripherals! 

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    Doctorchimp

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    #3  Edited By Doctorchimp

    FIST BUMP

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    supermonkey122

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    #4  Edited By supermonkey122

    What up with the dog
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    Thiemen

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    #5  Edited By Thiemen

    Too bad it´s 360 exclusive

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    therealnelsk

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    #6  Edited By therealnelsk

    First time I've ever been excited about owning a Kinect

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    minarge67

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    #7  Edited By minarge67

    The whole trailer I could only visualize the real world scenario of someone putting their foot through the tv

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    Kasswara

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    #8  Edited By Kasswara

    Hack and Slash games never appealed to me, not even Diablo.

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    Airickson

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    #9  Edited By Airickson

    If they can make it not laggy, it could be great!

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    TomA

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    #10  Edited By TomA

    I have spastic paraparesis, I can't bend my leg that high to kick..... This is what motion gaming is doing to us. It's actually making games LESS accessible.

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    kenya24

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    #11  Edited By kenya24

    That actually looks pretty badass.

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    tourgen

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    #12  Edited By tourgen

    Gut stabbing confirmed?

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    Bouke

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    #13  Edited By Bouke

    Somehow i found this game more interesting when it was called Kingdoms last year... we'll see when we get more details.
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    Lotan

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    #14  Edited By Lotan
    Yeah, this is never going to work as well as the video makes it out to. Also, even if it somehow magically does; fighting is very phiscally dmanding. Those UFC guys train and train for a 5 minute bout, imagine trying to carry that on for a 4-6 hour gmae. Heartattcks anyone?
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    Weazul

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    #15  Edited By Weazul

    i hope we get to play as the dog..

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    zkillz

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    #16  Edited By zkillz

    i can't wait for the video game violence lobyists to get a look at this. Actually making the motions of brutally murdering people is gonna go over well.

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    mr48

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    #17  Edited By mr48

    Could be amazing if the controls work as promised. More likely it will be an imprecise mess.

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    Sambambo

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    #18  Edited By Sambambo

    @Lotan said:

    Yeah, this is never going to work as well as the video makes it out to. Also, even if it somehow magically does; fighting is very phiscally dmanding. Those UFC guys train and train for a 5 minute bout, imagine trying to carry that on for a 4-6 hour gmae. Heartattcks anyone?

    This is just flailing your arms around, not proper fighting with a guy on top of you and contact on the other end.

    Sure you can kick and what not, but after about 5 minutes it seems that there is a warning telling me to stop playing Kinect otherwise I may die, so I guess it is not meant for long term use.

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    TadThuggish

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    #19  Edited By TadThuggish

    I liked this game more when I thought it was Okami during Roman times.

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    landon

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    #20  Edited By landon
    @Lotan said:
    Yeah, this is never going to work as well as the video makes it out to. Also, even if it somehow magically does; fighting is very phiscally dmanding. Those UFC guys train and train for a 5 minute bout, imagine trying to carry that on for a 4-6 hour gmae. Heartattcks anyone?
    I'm not an athletic person, but I played Red Steel 2 for hours at a time, and this seems to be a bit similar to that.
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    whamas

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    #21  Edited By whamas

    @Mr48: That's exactly what I think will happen. Hopefully we'll be wrong!

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    maxB

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    #22  Edited By maxB

    seems like it would be cool in 30 minute chunks

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    Rekt_Hed

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    #23  Edited By Rekt_Hed

    Looks cool. Kinect bringing everyone hand knives THIS IS THE FUTURE! farrrrrrrrrp!

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    Subjugation

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    #24  Edited By Subjugation

    I will finally be able to live out my fantasy of Sparta'ing dudes and feeling like a BAMF. Time to go buy a cape and invest in real life technology for slo-mo.

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    JohnPaulVann

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    #25  Edited By JohnPaulVann

    This game is shit by definition since its a Kinect product.

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    deadmonkeys

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    #26  Edited By deadmonkeys

    BE the dog! ROAM (ugh) the streets! SNIFF asses!

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    AURON570

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    #27  Edited By AURON570

    when in Rome...
     
    damn this is sick! it looks sort of stiff though, like you're only stuck with one on one, would be cool to see if it was more dynamic, like you have a few people coming at you at once and you having to look around and block low/high. 

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    doonee63

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    #28  Edited By doonee63

    wait... i AM the controller?

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    Scotto

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    #29  Edited By Scotto

    @Lotan said:

    Yeah, this is never going to work as well as the video makes it out to. Also, even if it somehow magically does; fighting is very phiscally dmanding. Those UFC guys train and train for a 5 minute bout, imagine trying to carry that on for a 4-6 hour gmae. Heartattcks anyone?

    A fun game that is actually physically demanding to the point where you can't sit and play it for hours at a time, could be a great thing.

    That said, I'm skeptical about the fidelity of the controls as presented in this trailer. I've also never really understood the appeal of action games where you pretend to sword fight without actually holding a real object, or without receiving the feedback of hitting a real object.

    - Scott

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    hsvlad

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    #30  Edited By hsvlad

    @Doctorchimp said:

    FIST BUMP

    SHIELD BUMP

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    Do_The_Manta_Ray

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    #31  Edited By Do_The_Manta_Ray

    They've taken obvious ques from "Rome" the tv series in terms of visualization. Same colour palette, same scenography; which admittedly does look all kinds of wonderful. I was very impressed with this trailer until the fighting began. One guy close up, while the rest of the world seems to shrink back in the distance; leaving 1-on-1 duels.

    If Kinect support is optional, I might be interested in this. But I think that ,at this point, we all know; big companies like Crytek don't make AAA titles that only the few Kinect owners will enjoy. It's too much effort spent with too little in return. The fact that it's Xbox only, with no PS3 move support clearly indicates that this will be another tech-demo that they're slapping a price-tag on.

    Oh, Crytek.. First "Call of Crysis 2: Modern Perk System" and now this; I'm beginning to lose my trust in these guys.

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    LaSombra

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    #32  Edited By LaSombra
    @M3RPHY: Me too. Looks awesome! Much better than the Star Wars one
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    theillusiveman0

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    #33  Edited By theillusiveman0

    Roman Warriors Kinect?
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    Asmundergunderson

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    I don't really care about the game, I just want that's guy's living room. You know, all these trailers they've released for Kinect... I can't help but think that every single one of these would work better with Move. But maybe they've worked out a lot of the Kinect's jankiness by now, who knows. It doesn't seem like a major developer like Crytek would devote a ton of resources to a control scheme that was frustrating to use.

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    histeachn

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    #35  Edited By histeachn

    Interesting, could work, but they still will really need to resolve how to physically move around without a controller.  I also have to half-wonder how accurately the Kinect would read how one moves.  Seems like that'd make designing AI trickier than if it was just with a controller:  if the AI is that of a real swordsman, a gamer won't survive past the first fight.  Hope they do some developers' diaries on this. 

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    GioVANNI

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    #36  Edited By GioVANNI

    I was getting sort of excited, and then I saw dude using the Kinect.
     
    Christ

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    zoozilla

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    #37  Edited By zoozilla

    I think it's safe to say by now that Crytek has a fetish for the letter "y".

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    DigitalRichard

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    #38  Edited By DigitalRichard

    The game must be good. The guy in the trailer is obviously playing it so much he forgot to pay his electric bill.
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    xpgamer7

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    #39  Edited By xpgamer7

    @Lotan said:

    Yeah, this is never going to work as well as the video makes it out to. Also, even if it somehow magically does; fighting is very phiscally dmanding. Those UFC guys train and train for a 5 minute bout, imagine trying to carry that on for a 4-6 hour gmae. Heartattcks anyone?

    You're not using your limbs as strenuously as a real fighter, you're just swinging them like a kid in a park. Also the tracking only is for your head, arms, and legs making it more feasible than you'd think.

    Still I wonder how you'll move or if it's just match after match.

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    mrhankey

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    #40  Edited By mrhankey

    It looks good---as usual per Crytek.
     
    But as noted by others: how do you sword fight without feed back?
    Will kinect track my movements with enough accuracy?
    How will the AI work? What will be considered a hit?
     Finally, I noticed some frame rate issues...

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    niamahai

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    #41  Edited By niamahai

    if LA Noire reinvents FMV games, I'm kinda interested to see how Kinect reinvents rail-like gameplay.

    back in my Saturn days, Virtua Cop & Panzer Dragoon was teh shitz!

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    MeatSim

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    #42  Edited By MeatSim

    Can I not fight and go give that dog food and shelter instead?

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    TheChaos

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    #43  Edited By TheChaos

    Bad framerate is bad

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    colinjw

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    #44  Edited By colinjw

    I think I will be getting this.

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    avantegardener

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    #45  Edited By avantegardener

    Hmmm, watch this space.

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    advocatefish

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    #46  Edited By advocatefish

    From "hell yeah." to "hell no" in one trailer. Damn you kinect.

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    deactivated-5c468a9482ba9

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    Looked good until I realized it's a shitty kinect game.

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    Zereta

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    #48  Edited By Zereta

    I love how some people are actually complaining about this. 
     
    At Kinect Launch 
     
    "Oh dearie me, Kinect is so casual. There ain't no kinect games for the 'hardcore'. Boo hoo hoo" 
     
    When they announce a 'hardcore' kinect game 
     
    "Oh dearie me, its a Kinect game. Boooring." 
     
    I don't understand. I really don't. 
     
    It looks cool. Wonder how movement is handled though. While I don't mind the Fable game being on rail, I really hope this one isn't.

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