The S-Kill wiki last edited by FLStyle on 02/13/14 06:48AM View full history

Overview

S-Kill is the final boss of Divekick. He is a double-jump and teleport character with a ground parry. His "hands-crossed" pose is based on how Seth Killian positions his hands to play fighting games.

  • Health: 5995
  • Power: 8,388,608
  • Hometown: The Equator
  • Blood Type: Ice
  • Likes: Controlling Space, Unadulterated Madness, Balance Beams, Annual Reports, Philosophy
  • Dislikes: Untrustworthy Subordinates, the lopsided troll Jefailey

Divekick: Addition Edition changes

[ + ] A few instances in which S-Kill could get stuck in various situations have been fixed.

[ = ] Replaced his teleport jumps with normal jumps.

[ = ] In Kickfactor, his speed buff has been removed. Instead, he gets his teleport jumps back for the duration. His Kickfactor mode now lasts 40 seconds. We call this Boss Mode.

[ - ] Moved Parry (ground special) hitbox up about 50%. It now ends at the level of his elbow in this pose.

[ - ] Increased the recovery time by 400% on his Parry (ground special), including a new frame of animation to show he is vulnerable.

[ - ] When using a Kickback (back jump) or air Kickback in Kickfactor, the teleport VFX is rotated 90 degrees.

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