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    Saints Row: The Third

    Game » consists of 22 releases. Released Nov 15, 2011

    After turning their infamy into worldwide fame, the Third Street Saints now find themselves at war with a powerful criminal organization called The Syndicate. Strap it on.

    No GTAIV style multiplayer mode.

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    Hizang

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    #1  Edited By Hizang

    Does anybody find it disappointing there is no GTAIV style multiplayer mode, for instance free play where you have the whole island to mess around in with 8+ people.

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    TaliciaDragonsong

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    #2  Edited By TaliciaDragonsong

    Nope, it was never there to begin with nor announced or even speculated to be.
     
    Saint's doing what it does best, but we can only hope they will up it to 4 players the next generation.

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    musubi

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    #3  Edited By musubi

    Nope.  I never ever found that fun.   I honestly don't even want to play Coop.   I like playing solo and thats it.

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    strainedeyes

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    #4  Edited By strainedeyes

    I think a game as crazy as Saints would have benefited from the free roam mp of GTAIV.

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    McGhee

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    #5  Edited By McGhee

    When I play Saint's Row it's just me and my Penetrator.

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    napalm

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    #6  Edited By napalm
    @Hizang said:

    GTAIV

    What are you, trolling?
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    SlightConfuse

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    #7  Edited By SlightConfuse

    there was MP in SR2 it was ok. shame that co-op was not 4 players though

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    Hizang

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    #8  Edited By Hizang

    @Napalm said:

    @Hizang said:

    GTAIV

    What are you, trolling?

    No, I really enjoyed GTAIV's free play multiplayer mode, it would be awesome if Saints Row The Third had this also.

    I would also like to say I really did not like GTAIV.

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    thewonderwaffle

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    #9  Edited By thewonderwaffle

    Unless they made some hugely substantial improvements to the engine over SR2, I can't comprehend how anywhere near 8 players on the same map could be possible. I remember specifically a mission on a boat from SR2 where the framerate dropped to approximately 8 FPS. This was a mainline story mission. In any case, I found 2 to be quite fun and am looking forward to "the third".

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    napalm

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    #10  Edited By napalm
    @thewonderwaffle said:

    Unless they made some hugely substantial improvements to the engine over SR2, I can't comprehend how anywhere near 8 players on the same map could be possible. I remember specifically a mission on a boat from SR2 where the framerate dropped to approximately 8 FPS. This was a mainline story mission. In any case, I found 2 to be quite fun and am looking forward to "the third".

    It was actually a thirty-second sequence in the beginning when you're going back to Stilwater by boat. At a certain section before you go under the bridge the framerate drops. The rest of the game was relatively smooth, though. Don't think that game was plagued with framerate issues because it wasn't.
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    Yummylee

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    #11  Edited By Yummylee

    Nah, I'm good without it. 2 player cooperative griefing is perfect all on its own.

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    SirPsychoSexy

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    #12  Edited By SirPsychoSexy

    I think the GTA multiplayer was really underrated, the free roam stuff would be awesome in saints

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    FluxWaveZ

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    #13  Edited By FluxWaveZ

    I miss the Saints Row 2 multiplayer mode.

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    AhmadMetallic

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    #14  Edited By AhmadMetallic
    @Hizang: GTA is GTA, Saints Row is Saints Row. both old and distinct franchises with their trademark gameplay and separate directions. 
     
    GTA does actual multiplayer, SR does 2player co-op
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    Xeiphyer

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    #15  Edited By Xeiphyer

    I'm just happy they didn't fuck up the coop. I played the entire thing in coop and had a blast.
     
    The only real downside was the Johnny stuff, and how much shorter and smaller the game was compared to 2.

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    mariokart64fan

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    #16  Edited By mariokart64fan

    the co op lets you play freely doesnt it not,

    thats how i remember saints row 2 ,

    but no its not 16 players,

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    thewonderwaffle

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    #17  Edited By thewonderwaffle

    @Napalm: that's not the section I'm talking about, there was a mission where you had to take control of a ship while gang members arrived by boat and helicopter. I was only able to get through the section by hiding in a small room and letting the engines come to me because with all the enemies onscreen the framerate was embarrassingly low. I couldn't believe it made it into the shipping game. The mission was called "the enemy of my enemy"

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    napalm

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    #18  Edited By napalm
    @thewonderwaffle said:

    @Napalm: that's not the section I'm talking about, there was a mission where you had to take control of a ship while gang members arrived by boat and helicopter. I was only able to get through the section by hiding in a small room and letting the engines come to me because with all the enemies onscreen the framerate was embarrassingly low. I couldn't believe it made it into the shipping game. The mission was called "the enemy of my enemy"

    Ah, I know that one. Awesome, action-packed mission. I didn't have any framerate issues during this mission. Fortunately, that engine held up quite well to a lot of shit blowing up on-screen. Nothing like using the auto shotgun and a rocket launcher to take down dozens of enemy choppers and boats. Good shit, good times.
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    thewonderwaffle

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    #19  Edited By thewonderwaffle

    @Napalm: Yeah, I could tell it would have been fun if it hadn't been basically a slideshow. You weren't by any chance on PS3 were you? I played on 360.

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    DystopiaX

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    #20  Edited By DystopiaX

    No never played GTA IV MP, don't care.

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