The Sakura Taisen: Atsuki Chishio Ni wiki last edited by LentFilms on 06/11/14 10:01AM View full history


Sakura Taisen: Atsuki Chishio Ni (Sakura Wars: In Hot Blood) is a remake of the original Sakura Taisen that was developed by Sega and Overworks for the PlayStation 2 in 2003. This remake was the first step in a plan to introduce the Sakura Taisen franchise to an international audience called the "Sakura Taisen World Project." The idea behind the project was to release Atsuki Chishio Ni outside of Japan and if it was successful then the rest of the of the series would be localized on the PlayStation 2. Nothing ever came of the World Project and the series remained in Japan until NIS America released So Long My Love in 2010.

Updates and Improvements

Shiny new 3D Graphics

Sakura Taisen: Atsuki Chishio Ni features several gameplay and presentation improvements that were introduced in the Dreamcast sequels.

In terms of presentation Atsuki Chishio Ni features new 3D graphics, completely redrawn 2D artwork, re-recorded dialogue by the original cast, and new cut-scenes animated by Production I.G. Atsuki Chishio Ni replaces the grid-based battles from the original Sakura Taisen with the Active Real-Time Machine System (ARMS) from Sakura Taisen 3 and 4.The Adventure mode also includes a wider spectrum of LIPS interactions such as Analog LIPS where the player can use the analog stick to raise or lower a gauge to determine the forcefulness of Ogami's responses. Finally Atsuki Chishio Ni's story includes new episodes which spotlight characters that were less developed in the original as well as some new side characters.

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