Sam & Max Episode 5: Reality 2.0
Sam & Max Episode 5: Reality 2.0 is a video game that consists of 2 releases
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When Sam & Max enter the online game, they discover that it is based around the real world. Whenever they walk somewhere and take off the goggles, they end up there in real life, and vice-versa. Objects they pick-up also change depending on whether they are wearing the goggles or not, and damage they receive in the game hurts their bodies in the real world. The Internet is represented by a floating green head with a female voice, who tries to lure Sam & Max into never leaving the virtual world, leading Sam to think that the Internet is behind the scheme.
Meanwhile in the real world, Bosco has been working on his latest Boscotech invention, which is a highly virulent biological weapon. Obviously Sam & Max are drawn to buying this, but Bosco is asking for $1 billion, and will only accept money that is deposited into his online bank account, the password of which is tattooed on him. Sam & Max distract Bosco in the real world, find out his password and then in the virtual world drive to his online bank. It turns out that it is all part of a money-laundering scheme, and so Sam & Max divert all the money into Bosco's account. Bosco gives the duo his weapon (which turns out to be a handerchief he has sneezed in), which in the virtual world is a computer virus. They mail it to everyone in the game, thus destroying the game. The Internet vows to take everyone down with her, saying that she has lost all her respect for humanity.
The system comes back as Reality 1.5, a text-based adventure game. 'Respect for humanity' is now an object, and Sam & Max must find a way of getting this and giving it back to The Internet. Once completed, The Internet releases everyone trapped within Reality 2.0, and tells Sam & Max that "Roy G. Biv" was behind the plot, but she the virus sadly kills her fully before Sam & Max can question her further. The camera zooms out to reveal a wide-shot of the street, with Hugh Bliss' face in the moon, smiling and winking as the game fades out to the credits.
Reality 2.0 is the fifth game in Sam & Max Season One, this time seeing the detective duo trying to destory the internet.
Plot
Sam & Max go to visit Sybil, only to find that she is wearing virtual reality goggles to beta test a new game. The duo realise she is being hypnotized, and so they fire Jimmy Two-Teeth at her from a cannon to break her hypnotic state, but break the goggles while doing so. Sybil explains that a group called COPS have set up in a nearby store, and that they had suggested she (and others) try out the new game. Sam & Max take Sybil's broken goggles and visit this mysterious group to find out what is going on. It turns out that they are members of the Computer Obsolescence Prevention Society, a support group for computer systems from the past, and they are trying to get everyone into Reality 2.0, their new game. The COPS fix the broken reality goggles and give Max a pair so he and Sam can try out the game.When Sam & Max enter the online game, they discover that it is based around the real world. Whenever they walk somewhere and take off the goggles, they end up there in real life, and vice-versa. Objects they pick-up also change depending on whether they are wearing the goggles or not, and damage they receive in the game hurts their bodies in the real world. The Internet is represented by a floating green head with a female voice, who tries to lure Sam & Max into never leaving the virtual world, leading Sam to think that the Internet is behind the scheme.
Meanwhile in the real world, Bosco has been working on his latest Boscotech invention, which is a highly virulent biological weapon. Obviously Sam & Max are drawn to buying this, but Bosco is asking for $1 billion, and will only accept money that is deposited into his online bank account, the password of which is tattooed on him. Sam & Max distract Bosco in the real world, find out his password and then in the virtual world drive to his online bank. It turns out that it is all part of a money-laundering scheme, and so Sam & Max divert all the money into Bosco's account. Bosco gives the duo his weapon (which turns out to be a handerchief he has sneezed in), which in the virtual world is a computer virus. They mail it to everyone in the game, thus destroying the game. The Internet vows to take everyone down with her, saying that she has lost all her respect for humanity.
The system comes back as Reality 1.5, a text-based adventure game. 'Respect for humanity' is now an object, and Sam & Max must find a way of getting this and giving it back to The Internet. Once completed, The Internet releases everyone trapped within Reality 2.0, and tells Sam & Max that "Roy G. Biv" was behind the plot, but she the virus sadly kills her fully before Sam & Max can question her further. The camera zooms out to reveal a wide-shot of the street, with Hugh Bliss' face in the moon, smiling and winking as the game fades out to the credits.
Trivia
- Whenever Sam obtains an item while playing the virtual reality game, he raises it above his head, with the camera angle and music both resembling the Zelda series.
- To try and distract Bosco, Sam shouts "Look behind you, a three-headed internet". This is a reference to the well-known phrase from Monkey Island, "Look behind you, a three-headed monkey!".
- When Sam & Max turn 2-D, Sam says that "this feels... oddly familiar", refering to Hit the Road, their 2-D adventure game.
- Sam says "Look Max, it's a-me, Sam!" while collecting floating coins, a spoof on Mario's catchphrase.
| Game Name | Sam & Max Episode 5: Reality 2.0 |
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| Original US Release |
April 9, 2007
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