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    Samurai Shodown SEN

    Game » consists of 6 releases. Released Apr 17, 2008

    The fourth 3D spin-off of the 2D Samurai Shodown series brings a colorful cast of new combatants and a new gameplay style reminiscent of the SoulCalibur series. It was developed for the series' 15th anniversary.

    Sam Sho:Edge of Destiny - Details

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    Linkyshinks

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    #1  Edited By Linkyshinks

      
     
     

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    Famitsu.com has revealed some details for the upcoming home version on 360 of Samurai Spirits Sen, known to us in the West as Samurai Shodown: Edge of Destiny.

    Developed by Tenchu developer K2, the game breaks away from the norm, and the wishes of fans, and now sports full 3D visuals and a large cast of newcomer characters. Not since the freak 3D game on N64 has the game gone 3D and lost much of it's original charm and appeal to fans...

    So what's new for 360 players? Famitsu.com provides the following details:


    • Home players will be able to unlock the two boss characters, Golba and Draco. These two were not playable in the arcade version. 
    • When you pause the game during a fight a full list of your move set pops up, something which will no doubt be of help when getting to grips with the game for the first time. 
    • Modes of play for the 360 version include versus, practice, survival, replay, and Xbox Live.    
    • Online functionality includes a viewer feature which lets you view other players while they spar.


    Screens: Famitsu.com
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    jakob187

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    #2  Edited By jakob187

    So is it going to be a 3D graphic design in a 2D gameplay space?  If they are pulling a Soul Calibur, they can fuck off.

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    Dan_CiTi

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    #3  Edited By Dan_CiTi

    I hope this paves the way for a Last Blade 3 that has the graphic style of KoF12.

    This edit will also create new pages on Giant Bomb for:

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