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Game » consists of 6 releases. Released Mar 21, 2007
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
Button Mashing is a term used to describe gameplay where certain skills can be only realized explicitly through mashing buttons, a reckless player trying to get results or when the game rewards the player(s) who bash buttons the fastest. The latter example is common in Party Games.
Games that feature terrain that can only be traversed by a specific character class.
Typically found in fighting games, combos are a series of strung-together moves.
Crowd control is the art of whittling down large groups of attacking enemies via the constant reassessment of the greatest threat to the player; achieved by constant player movement, and adjusting the aim to the closest threat, then quickly moving on to the next greatest threat, and so forth.
The concept of using two weapons at once, often for more damage at the cost of accuracy, the use of a shield, grenades, or other similar accessories.
The feudal period of Japanese history, which was dominated by powerful regional families holding large areas of land (daimyo) and military warlords (shogun), between 1185 and 1603 AD.
Fairly weak enemies (not specific characters) that go down in a couple shots or swings, but will keep coming in droves.
A term that can be used to refer to RPGs that focus more on the action, or brawler action games which focus on hack & slash gameplay.
Equines that go 'neigh' and tend to eat hay. Some are the stars of motion pictures. The truest of companions to many adventurers.
A traditional household role in which the wife spends her days taking care of the house and children while the husband is at work.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Female ninja.
Games that fill up the player's health upon leveling up.
An opponent that typically appears around the halfway point in a level. Mini-Bosses are more formidable than the average opponent, though normally not as tough as the end-level Boss.
Combat based on organic (or similarly functioning) mounts. This can include melee or ranged attacks from horseback.
Sometimes one playable character just isn't enough.
A type of character-specific special attack seen in all variants of Koei's Musou franchise.
Samurai, or Bushi (literally, "warriors") were a social class in feudal Japan, equivalent to Western aristocracy, knights.
The military dictators of Japan for nearly 700 years, until the great "opening" and Westernization of the country in 1868. Famous shogun include Minamoto no Yoritomo (the first true shogun) and Tokugawa Ieyasu, whose ascension marked the end of the Sengoku (Warring States) Period.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
Soft resetting is used in many console games to reset a game using the controller.
Featured mainly in fighting games, special attacks usually require more than just pressing a button to activate. They are usually unique or at least varied between characters.
Extra objects, characters, or content in a game that can only be accessed after completing a certain task such as completing the game, or by using cheat codes.
Also known as the Sengoku Era, the Warring States Era was an extended period of civil war between Japanese warlords.
Games that feature musical instruments as weapons, whether that be by smashing them over an enemy's head or by firing projectiles via a quick jam session.
Games often use letters like X and Z in the title to make their game seem more edgy, blatantly misspelling the title of their game in the process.
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