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Game » consists of 2 releases. Released March 1980
A classic, side-scrolling hack and slash game, Golden Axe was ported to many platforms, including the Sega Genesis/Mega Drive.
A side-scrolling brawler that puts the player in control of a resurrected centurion who possesses the ability to shape shift into many beasts, such as a wolf, dragon, tiger and bear. Altered Beast was the original pack-in game for the Genesis in North America.
Help Thomas save his girlfriend, Sylvia, as he battles minions and dragons over five side-scrolling, action packed levels, Kung-Fu style. Based on the Jackie Chan movie Wheels on Meals, Kung-Fu Master (Spartan X in Japan) is often credited for creating the beat 'em up genre.
The game that kick-started the arcade fighting game genre, Karate Champ puts players in one-on-one kumite matches with techniques in the art of karate.
Players climb the tower, defeat Druaga and rescue Princess Ki in this maze-style, action role-playing game. Originally released by Namco for arcades in 1984, its combination of hack & slash combat and RPG elements laid the foundations for the action RPG genre.
1981 DECO Cassette System arcade action game, where DECO Kid flies and punches enemies in side-scrolling environments. Ahead of its time, it set precedents for mechanics such as multi-directional scrolling, bosses, energy bars, debris, invincibility, and score combos.
Released by SNK in 1980, it was an early shoot 'em up that featured human characters on foot instead of vehicles, spacecraft, or aliens. The player character faces off against multiple shuriken-throwing ninjas and along the way faces several bosses, such as a flame-shooting shinobi.
Fight through waves of robotic birds to engage the mothership in this 1980 video arcade game. It was developed by the Japanese company Hiraoka, and licensed to Taito, Amstar and Centuri.
1979 arcade shooter by Nintendo where the player must fight sixteen surrounding desperadoes. A precursor to Donkey Kong, it was designed by Genyo Takeda, with assistance from Shigeru Miyamoto, working on his first video game. Possibly the first run & gun shooter, it also introduced the damsel-in-distress trope to gaming as well as continuous background music.
Battle space aliens and avoid their suicidal attacks to survive in the world of Galaxian, Namco's first installment in the Galaxian franchise. It was a technical breakthrough in 1979, featuring RGB color, multi-colored sprites, a tilemap playfield, vertical scrolling background, and enemies with individual AI routines.
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