I enjoyed the original Section 8, its sprawling maps, and its deliberate pacing. For anyone interested in understanding what the first game tried to do, I recommend Tom Chick's game diaries:
- http://fidgit.com/archives/2009/08/section_8_your_guide_to_convoy.php
- http://fidgit.com/archives/2009/08/section_8_your_guide_to_intell.php
- http://fidgit.com/archives/2009/08/section_8_your_guide_to_vip_an.php
- http://fidgit.com/archives/2009/08/section_8_your_guide_to_bomb_a.php
- http://fidgit.com/archives/2009/08/section_8.php
- http://fidgit.com/archives/2009/09/your_section_8_travel_guide_wh.php
Also, a good interview with the developer:
http://fidgit.com/archives/2009/09/section_8_interview.php
This new project seems risky. The original game was quietly received and didn't sell well, so I was quite surprised to see a sequel announced. Timegate seems to make games that twist the genre in unique ways and develop cult followings. Here's hoping that this next title earns a larger audience.
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