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Drifting is a technique used in motorsports that involves intentionally over-steering the car to create a slide. This is done both as a competitive and exhibitive technique.
Sometime companies include the name of a company in a title. Usually it's their own, but they have been known to shill for others.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
An Arcade-style racer is a game which shoots for a fun and fast-paced experience over trying to simulate real life physics and racing protocol.
A rally is generally any race involving a series of progressive check points, as opposed to laps around a defined track.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
An advanced shading model, including diffuse, ambient and specular shading, with per-pixel lighting. Developed by Bui Tuong Phong, it was introduced to gaming with the Sega Hikaru arcade system in 1999. Since the mid-2000s, it has been the most widely used shading model in modern 3D video games.
The minimap is a small, simplified version of a larger map. This plays a vital role in many games, especially Real Time Strategy, where it is important to have an overview of the entire map.
Sometimes, you want to play games with a real person who's sitting right next to you. These games have you covered.
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