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Game » consists of 2 releases. Released Mar 29, 2001
Games where the characters are 2D bitmap images (sprites), but the environment and scenarios are made in a 3-Dimensional space. This technique was commonly used on consoles like the PlayStation, Sega Saturn and Nintendo DS. Many 90's First-Person Shooters also used this technique.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Sometime companies include the name of a company in a title. Usually it's their own, but they have been known to shill for others.
A crossover occurs when a character from one franchise makes a special appearance in a game from an unrelated franchise. Some games are specifically designed to be crossovers that bring together characters from two or more franchises.
A non-interactive sequence within a game most often used for plot advancement.
An evil corporation in Segagaga whose dominance in the video game market threatens to drive Sega out of business. Dogma is a parody of the real-life Sega's former rival in gaming hardware, Sony.
An Easter Egg is an intentionally hidden cheat or hidden content in a video game, also known as a "secret".
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
An unofficial translation of a video game, created by people not associated with the original development team.
The concept of a game referencing another game through mockery, parody or even directly. A game reference to the same franchise does not count.
Kidnapping is often used in videogames as a motivation for the protagonist to venture into unknown worlds and fight seemingly hopeless battles.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
Poking fun at a specific existing work, whether a game, a movie, or something else, by imitating and exaggerating its characteristics. Some games use parody here and there, while others are entirely parodic.
Enemies that appear out of nowhere and force the player into a battle.
Satire is a form of humor that ridicules aspects of real-world society and culture, usually making a serious but indirect point about the subject that the player is allowed to infer. Games such as Metal Gear, EarthBound, Grand Theft Auto, and Fallout, for example, satirize American culture.
Games whose titles consist of a single word.
Some bosses transition through two or more forms during the course of a fight. Each form has its own abilities and health separate from those of other forms.
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