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First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
Point and click is an interface featured in a specific kind of adventure game, where players click on objects and characters to interact with them.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
An early API by 3dfx for hardware accelerated 3D graphics on PC.
Games whose titles consist of a single word.
Games which allow players to interact with others over the internet.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
Some games just weren't meant to be.
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