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Shaco has come to be known as the Demon Jester, an enigma who revels in death. No one knows his origin, though many theories exist. Many believe that he is not a natural inhabitant of Runeterra, but instead a demon summoned from a dark twisted world. Others believe he is a manifestation of humanity's darkest urges. The theory considered to be the most plausible is that Shaco is an assassin for hire who does what he pleases until his services are needed. Time and time again he has proven his cunning as he evades authorities. Shaco joined the League of Legends for reasons only he knows. His fellow champions and even the media tend to shun Shaco. Only the summoners of the Institute of War know why he was even allowed to join, but most suspect it was so they could keep an eye on Shaco. Despite the reaction of many to his existence and participation, Shaco has gained popularity among power-hungry summoners of Zaun and Noxus.


AttributeBase StatGrowth Per Level
Magic Resistance30.751.25
Move Speed325-
Attack Speed0.6943.0%
Health Regen7.450.55
Mana Regen3.90.25


Backstab(Innste): Shaco deals 20% bonus damage when his auto attacks or abilities strike from behind-
Decieve(Active): Shaco instantly blinks to a target location and stealths for 3.5 seconds. If he attacks while in stealth the attack will crit for bonus damage

Range: 500
Cost: 90 / 80 / 70 / 60 / 50 mana
Cooldown: 11 seconds after stealth fades
Bonus Damage: 40 / 60 / 80 / 100 / 120%
Jack In The Box(Active): Shaco creates a box at a target location will stealth after 2 seconds. When an enemy comes near the box it will unstealth, fearing the enemy for a few seconds and attacking for 5 seconds. Boxes deal magic damage, and last 90 seconds stealthed. Can not be cast across walls

Range: 400
Box Attack Speed: 1.359
Cost: 50 / 55 / 60 / 65 / 70 mana
Cooldown: 16 seconds
Fear Duration: 0.5 / 0.75 / 1 / 1.25 seconds
Magic Damage: 35 / 55 / 75 / 95 / 115 (+0.25 Per Ability Power)
Two-Shiv Poison(Passive): Shaco's attacks reduce their target's movement speed for 2 seconds. Minions hit are caused to miss their attacks

(Active): Shaco throws a dagger that deals damage and slows the target. The passive is deactivated during the cooldown.

Range: 625
Slow: 20 / 22.5 / 25 / 27.5 / 30 %

Cost: 50 / 55 / 60 / 65 / 70 mana
Cooldown: 8 seconds
Magic Damage: 40 / 80 / 120 / 160 / 200 (+1.0 Per Ability Power) (+0.5 Per Attack Damage)
HallucinateActivate): Shaco creates an illusion of himself that deals 25% less damage and recieves 50% more damage. The illusion deals half damage to towers and inhibitors. When it dies, it explodes dealing damage to nearby enemies. The illusion lasts for up to 18 seconds

Leash Radius: 1125
Cost: 100 mana
Cooldown: 100 / 90 / 80 seconds
Magic Damage: 300 / 450 / 600 (+1.0 Per Ability Power)

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