The Shadow Dancer wiki last edited by Mento on 12/19/14 05:45AM View full history

Overview

Shadow Dancer is an Arcade side-scrolling action game and the sequel to Shinobi. There are actually two versions of this game: The Arcade game and its home conversions, for computers like the Atari ST and Amiga as well as the Sega Master System, and Shadow Dancer: The Secret of Shinobi for the Sega Genesis, which changed a lot of aspects about the game.

There are also two versions of the game's story due to localization, where the plot and the protagonist's identity have been altered. In the original Japanese plot of the Mega Drive version, the main character is Hayate, who was brought over to America and raised by "Dick C. Kato", along with his pet dog Yamato. Hayate and Yamato set out to avenge Kato's death after he is killed by the mysterious organization called the Union Lizard. In the English version of the game the main character is Joe Musashi, the father of Hayate, and Kato is made into one of his students who dies. Yamato is made Musashi's pet dog after the original owner dies and the two seek vengeance.

Gameplay

The gameplay is very similar to that of the Shinobi games except now the player has the addition of a dog for a game mechanic. The dog is able to harass enemies, some of which are very difficult to kill otherwise. When the dog is hurt, it shrinks into a puppy and is unable to do any attacking until the next power-up is found.

Throughout the game a number of hostages would be present for the player to rescue and in the Arcade version of the game, these were bombs which had to be disarmed before they could face the boss. The ninja's main weapon would be an unlimited supply of throwing stars combined with punches and kicks when he got close to enemies. Ninja Magic can also be performed one in each level which would kill all enemies on screen or damage a boss. A single power-up also exists which would upgrade the throwing stars into energy bolts and allows the ninja to perform more powerful sword slashes.

The game contains 4 rounds which are divided into subsections totaling 15 stages. Every round has only 1 regular stage and 1 boss stage. This differed slightly on the Sega Master System port of the game which was the shortest of all the versions. The arcade version saw Hayate go up against a group of ninjas climbing down a building in the style of a first-person shooter. The Master System contains both the Arcade and the Sega Genesis versions of the bonus round.

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.