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Game » consists of 3 releases. Released Dec 12, 2001
Alice's weapon of choice. Also, the antagonists' goals revolve around three important tomes
A mobile phone that lets people communicate on the go.
Doors are a common object in most video games, as well as the keys and objects needed to open them. From role playing to shooters, doors are an important component of many games.
Margarete's weapon of choice.
Albert Simon's favorite accessory.
Used to open doors, or anything else that is locked. In any game where the player has an inventory, it's a safe bet that a key will appear at some point.
Yuri's weapon of choice.
Zhuzhen's weapon of choice.
Usually put on face to either hide the users face or as a stylish item.
Prevents tampering with the Judgment Ring.
Protects against everything from poison to petrification. Your best friend in battle.
Vessel for transportation through water.
The topmost bone in the human body, it contains the brain and the eyes, and is generally considered a good thing to keep intact.
Halley's weapon of choice.
A series of words of power, usually accompanied by a series of hand gestures, that unlocks the powers of magic for a brief moment. Can be read or just spoken from memory.
Keith's weapon of choice
A train is a series of connected vehicles that move along a single or double railed track.
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