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Abjuration is the school of magic that deals with protective spells (buffs) and counter magic.
Amygdalans are the warriors and shadow knights that serve Cazic-Thule in the Plane of Fear. These terrifying beasts have the head of a nautilus and tower above even the tallest mortals.
These reanimated dragon skeletons are necromancers that patrol the Plane of Hate in honor of Innoruuk.
A common character class / archetype in role-playing games and fantasy. They are often less chivalric than your average Knight-errant, generally being depicted as either archetypal villains (such as a Dark Lord), or troubled and ruthless anti-heroes.
Classes are different archetypes and playstyles that players can choose to play their game with.
DoT effects are most commonly found in Role Playing Games, and it describes the effects of a gameplay mechanic (often a magic spell) that causes incremental damage over a period of time such as a fire spell leaving someone to continually burn.
Elves who have often been corrupted in some manner, changing their skin tone and leaving them with a predisposition towards evil. Sometimes called "Drow".
A fallen knightly champion (often a Paladin) who has returned as an undead. Not to be confused with Black Knight (though a character can certainly be both). Most commonly seen in High Fantasy roleplaying settings like Dungeons and Dragons and WarCraft.
Removing a weapon or item from another person/creature so you can make use of it. Useful for stealth based games.
A melee skill that allows for attacking twice in one turn with the same weapon.
Erudites are a race in the EverQuest series. As humans evolved from barbarians, Erudites believe they are the next evolutionary step. Erudites are the most intelligent race of people in the world of Norrath.
Throwing a fireball or zapping your foes with chain lighting are both great examples of evocation magic.
The ability to create, shape, and control fire at will. This is a common and well known power in fiction, its appearance dating back to ancient literature.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
Concept in which designers fuse usefulness of multiple classes into a single class. A Jack of All Trades and (usually) Master of None.
These powerful ghouls patrol the Plane of Hate with the ability to Harm Touch the first person to draw their attention.
Kerrans are race of cat-like people in the EverQuest franchise. In EverQuest II, they became a playable race.
Kiting is a concept popular in MMOs where a player roots or snares enemies in order to keep them at a distance allowing for utilization ranged attacks and spells while soloing.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Nameless and disposable characters, who follow commands from whoever they see as their leader or boss.
Necromancers are spell casters who specializes in conjuring and controlling the undead.
Magic or divination involving the dead and departed. One that practices necromancy is generally referred to as a necromancer.
Nightmares are foul horses from the netherworld that terrorize people in their dreams. Nightmares as creatures derrive from Germanic folklore (mare=spirit) and have since become popularized by the Dungeons & Dragons tabletop game (mare=female horse).
Parrying is a specialized block mechanic, often with a tight input window, which prevents the player from taking damage. While some games allow this through a timed directional input towards the opponent, other games tie this to deliberate block inputs as a "Perfect Guard".
Piercing weapons are designed primarily for stabbing and puncturing to cause damage rather than slicing or cutting. Examples include knives, daggers, spears, lances, needles, shivs or improvised weapons such as ice picks.
The act of mimicking a dead body in order to fool an adversary.
Pulling is a popular tactic in MMOs where one player skillfully separates one NPC from a group and "pulls" them back to their group/raid, who are stationed in a safe area.
A riposte is a counter-attack immediately following a successful parry.
Sarnaks are an artificial race created by the Iksar by combining the blood of dragons with that of the Iksar themselves.
The Shissar are a race of snake-like people in the EverQuest universe.
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