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Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Games which feature creatures who make use of the natural excretions of their body to lay waste to their enemies.
When a character from an existing media franchise makes a brief appearance in a video game, sometimes without even openly acknowledging their origins.
Finishing moves are typically moves that end a fight in a traditional fighting game.
A large species of primates.
A vestige of the late 80's and early-mid '90's that indicated how cool a primate character was. Anthropomorphic or not, throwing sunglasses on that big guy made him instantly awesome.
Hip-Hop is a type of urban culture that has been featured in many videogames to varying extents, in movies, and in all around pop culture. Hip-Hop includes Rap music/Emceeing, graffiti art, DJ'ing, and breakdancing.
Karate is an umbrella term for a wide range of martial arts originating in pre-Japanese Okinawa.
A mascot is an iconic character heavily used in the advertising and marketing of a product, franchise, business, or company. Notable mascots include Mario, Sonic the Hedgehog, Ulala, Mickey Mouse, and the Big Daddies.
Genetically evolved humans, animals or aliens.
Humor which relates to feces, urine, or flatulence; also known as toilet humor.
Strength beyond normal human bounds, i.e. lifting cars, bending metals, shattering a street with one's fist.
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