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Game » consists of 5 releases. Released Jun 04, 2002
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Most games based on this mythology adapts the One Thousand and One Nights tale.
Backtracking is the act of navigating through previously explored areas, usually for the purpose of progressing in an objective-based adventure game. Players who are lost may also backtrack to reorient themselves.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Boss battles that require defeating or eliminating the hands of the boss. They are the focus point of the battle and typically the source of the attacks against the player. The hands are generally the size of the protagonist, if not larger, and often seen floating around without arms.
A distinct and predictable pattern of attacks or movement a boss takes. This can be based in reaction to a player's actions or simply a stringent script the boss adheres to.
An engine developed by Limited Run Games to bring older games to new platforms.
While modern chemistry defines 118 atomic elements, video games more often deal with classical elements as described in ancient philosophy, mainly fire, water, earth, and air. In many games, each element is stronger against certain elements, but weaker against others.
Dancing is the movement of a body, usually rhythmic and to some kind of music. A lot of times, it happens between two people and may be romantic.
Environments cycle between day and night, often with effects on other aspects of the game.
See? The exploiting, soulless people who run the video game industry DO care about their fans!
Games that feature an antagonist--someone who opposes the game's protagonist--that is a woman.
This concept is for games where at least one of the main characters is female.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
Games with covers depicting a character with their mouth open, often used suggest that the character depicted is yelling.
Genies, which originated from Arabia, are supernatural creatures that are magical and many can grant wishes. Some have a lamp or bottle and the owner of said item has power over them, including forcing them back into it and making them stay there.
A humanoid construct given life through magic. The materials used to create a golem vary greatly.
Players or enemies whip their hair back and forth to do damage to their opponents.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Pixel art refers to digital images composed of visible pixels, drawn with individual pixel-level intent and precision.
Scorpions are an eight-legged arachnids with two large pincers and a venomous stinger on the tail, used to kill or subdue prey and defend against aggressors. Though their sting can be very painful to humans, few scorpion species can kill a healthy adult.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
Games whose titles consist of a single word.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Sometimes when players beat a game, the credits sequence will end with the phrase similar to, "Thank you for playing!".
Games that conclude with a screen displaying "The End" or a variation thereof, such as "Fin."
The disposable villians of the Shantae universe, the steam-powered Tinkerbats are much like the Goombas of Mario. They are wretched little cretins that do the bidding of Risky Boots.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
A transformation is a different stage or form for something. Usually an upgrade.
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