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Game » consists of 15 releases. Released Nov 16, 2008
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
A deadly flow of snow down a mountainside.
Games that support the Wii Balance Board.
Determines how long a player should keep their balance on an object.
Games prominently featuring celebrities, who either endorse the game or act as the focus of the story. Games with characters who happen to be played by celebrities are not always tie-ins.
Cider a Windows compatibility layer optimized for gaming which is a proprietary extension of WINE that enables PC games to run on Intel powered Macs with little or no modification.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Downloadable Content adds new features and content to already-distributed video games via the Internet. Examples include new maps for FPS games, new songs for rhythm games, and new cars for racing games.
The 2008 E3 Media & Business Summit took place at the Los Angeles Convention Center in Los Angeles, California on July 15-17.
FreeLC is free downloadable content. It is a sub-category of DLC which encompasses only free downloadable content.
An Xbox 360 and Games for Windows Live feature that lets you purchase and download full Xbox, Xbox 360, and PC games through the Live Marketplace.
Eurogamer's digital distribution service.
Gravity is a physical phenomenon, specifically the mutual attraction between all objects in the universe. In a gaming setting, gravity determines the relationship between the player and the "ground," preventing the player or game objects from flying off into space, and hopefully acting in a predictable/realistic manner.
Grinding is the ability to slide along the edge of an object, usually a rail of some kind, with the trucks of a skateboard, the sole of a rollerblade, or the pegs of a BMX bike, in addition to grind boots or simply the character's feet.
Havok Physics (Havok) is a physics API developed by Irish company Havok and released in 2000. It is used in video games as a physics engine, allowing for realistic interactions between in-game entities.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
The 2008 Penny Arcade Expo (PAX) took place at the Washington State Convention & Trade Center in Seattle, Washington on August 29-31.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Games that make records. Often records like most played game, or critically acclaimed. There have been gaming records since the says of Pong and the Magnavox Oddysey.
Some games have silhouettes in their title/logo. Usually, they are placed to simulate a gap or space within or between individual characters.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
The use of a board to ride down a snow-covered slope.
The Spike Video Game Awards recognized the best games of 2008.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Whether it be for points, speed boosts or just for aesthetic purposes, this game includes fancy tricks that the player can perform.
Ubisoft's proprietary game engine that has been used to develop many games since 2007.
Xfire is a downloadable instant messenger client and Digital Download Store for Windows. It is targeted at gamers and has many features related to gaming.
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