I just... why do these things keep happening? There is zero 3d (gimmick aside, the screen is higher res and much sharper in 3d. So even if there is not shit flying at the camera, it's like 480p vs 720p) and the fully voiced is shitty English voicing. I passed up on the original like 5 times for $10 because I was expecting more.
I thought ATLUS would do right by the fans.
Shin Megami Tensei: Devil Survivor Overclocked
Game » consists of 4 releases. Released Aug 23, 2011
A remake of Shin Megami Tensei: Devil Survivor, Overclocked adds an eighth day to the storyline, more demons, voice acting, and other new features.
SMT: Devil Survivor Overclocked = Heartbreaking
Did they add in stylus support that was missing in the previous game?I certainly hope they did. (Also, I think I know the reason why the top two posters are me and Hailinel.)
@Video_Game_King said:
@FluxWaveZ said:Did they add in stylus support that was missing in the previous game?I certainly hope they did. (Also, I think I know the reason why the top two posters are me and Hailinel.)
They did not add stylus support. After playing so much Disgaea on PSP I can't imagine wanting to use a stylus.
@Hailinel said:
The voice acting isn't that bad. And there's no requirement that states that 3DS games must make heavy use the 3D effect. The game is exactly what Atlus claimed it would be. An enhanced version of the original game with new content.
The voice acting is an opinion, agree to disagree.
Also I'm not saying 3D is a requirement. What I'm saying is in the 3D mode, everything looks better even if it's not '3d'. Here's an experiment, pull up the audio app and switch to the Excitebike visualizer. Turn the 3d all the way off and then nudge it barely on. There's a sharpness and fidelity that you get even without the depth and for the few times in Devil Survivor where the 3D is turned on, you get that as well.
Complaining that they're not utilizing a mode that makes the graphics look better is reasonable in my opinion. The same way it's fair game to be disappointed if a game does not support HD when it could really benefit from it.
@BlaineBlaine said:
@Hailinel said:
The voice acting isn't that bad. And there's no requirement that states that 3DS games must make heavy use the 3D effect. The game is exactly what Atlus claimed it would be. An enhanced version of the original game with new content.
The voice acting is an opinion, agree to disagree.
Also I'm not saying 3D is a requirement. What I'm saying is in the 3D mode, everything looks better even if it's not '3d'. Here's an experiment, pull up the audio app and switch to the Excitebike visualizer. Turn the 3d all the way off and then nudge it barely on. There's a sharpness and fidelity that you get even without the depth and for the few times in Devil Survivor where the 3D is turned on, you get that as well.
Complaining that they're not utilizing a mode that makes the graphics look better is reasonable in my opinion. The same way it's fair game to be disappointed if a game does not support HD when it could really benefit from it.
Would 3D really make Devil Survivor look better? The majority of the games action takes place on the touch screen, and the presentation is largely confined to static character portraits. There's really not much about the game that would be improved simply by making 3D conversions.
@Hailinel said:
@BlaineBlaine said:
@Hailinel said:
The voice acting isn't that bad. And there's no requirement that states that 3DS games must make heavy use the 3D effect. The game is exactly what Atlus claimed it would be. An enhanced version of the original game with new content.
The voice acting is an opinion, agree to disagree.
Also I'm not saying 3D is a requirement. What I'm saying is in the 3D mode, everything looks better even if it's not '3d'. Here's an experiment, pull up the audio app and switch to the Excitebike visualizer. Turn the 3d all the way off and then nudge it barely on. There's a sharpness and fidelity that you get even without the depth and for the few times in Devil Survivor where the 3D is turned on, you get that as well.
Complaining that they're not utilizing a mode that makes the graphics look better is reasonable in my opinion. The same way it's fair game to be disappointed if a game does not support HD when it could really benefit from it.
Would 3D really make Devil Survivor look better? The majority of the games action takes place on the touch screen, and the presentation is largely confined to static character portraits. There's really not much about the game that would be improved simply by making 3D conversions.
Ghost Recon was the opposite. I suppose I should have clarified that as well... That's part of what I have issue with.
You have two screens. One is larger and, arguably, offers a better picture. Why would you [b]not[/b] put the majority of the game on it?!
The answer could be "no", but if you have two tvs in your house and one of them is the 'nice' tv (not the one in the bedroom, but the one in the living room) which tv are you playing your new, exciting game on? Your answer could be an old CRT. I don't know what you'd prefer, but I'll bet dollars to donuts the majority of people would rather play on the bigger, 'better' display.
As a guy that's never played something like this and is into crazy Japanese/crazy anything, would you recommend this? I most assuredly would play on easy.@YI_Orange: Play Overclocked. The voice acting is not bad at all, as someone who played the original it was kinda hard at first to get used to it but it quickly grew on me. If you are a fan of ATLUS games it a good buy. Plus you get an 8th day that was not in the original.
@RoyCampbell said:
@Nux said:As a guy that's never played something like this and is into crazy Japanese/crazy anything, would you recommend this? I most assuredly would play on easy.@YI_Orange: Play Overclocked. The voice acting is not bad at all, as someone who played the original it was kinda hard at first to get used to it but it quickly grew on me. If you are a fan of ATLUS games it a good buy. Plus you get an 8th day that was not in the original.
I highly recommend you play this game. Its my favorite game on the 3DS and is my second favorite DS game. The story is well done, if you like any ATLUS game you will like this one as well. Overclocked is a bit harder then the original so if your new to this kind of game playing on easy is a good choice.
Thanks man. Lord knows I need something to play on the 3DS; this seems like a good fit. I'm also going to give Star Fox 64 3D a try.@RoyCampbell said:
@Nux said:As a guy that's never played something like this and is into crazy Japanese/crazy anything, would you recommend this? I most assuredly would play on easy.@YI_Orange: Play Overclocked. The voice acting is not bad at all, as someone who played the original it was kinda hard at first to get used to it but it quickly grew on me. If you are a fan of ATLUS games it a good buy. Plus you get an 8th day that was not in the original.
I highly recommend you play this game. Its my favorite game on the 3DS and is my second favorite DS game. The story is well done, if you like any ATLUS game you will like this one as well. Overclocked is a bit harder then the original so if your new to this kind of game playing on easy is a good choice.
@BlaineBlaine said:
I just... why do these things keep happening? There is zero 3d (gimmick aside, the screen is higher res and much sharper in 3d. So even if there is not shit flying at the camera, it's like 480p vs 720p) and the fully voiced is shitty English voicing. I passed up on the original like 5 times for $10 because I was expecting more. I thought ATLUS would do right by the fans.
Sorry for reviving this old post, but your comments made me really want to reply. Haha. First of all, 3DS games are actually lower resolution when you run it in 3D. The top screen is 800 × 240 without 3D and 400 × 240 for each eye in 3D, thus making it lower resolution. Read tech specs here. This is the reason I don't like 3D in general (glasses or not) is because you actually lose visual fidelity and it usually negatively affects the framerate. It may be that the 3D effect tricking you into thinking it's sharper because it generally creates a greater contrast between the subject and the background.
@wewantsthering said:
@BlaineBlaine said:
I just... why do these things keep happening? There is zero 3d (gimmick aside, the screen is higher res and much sharper in 3d. So even if there is not shit flying at the camera, it's like 480p vs 720p) and the fully voiced is shitty English voicing. I passed up on the original like 5 times for $10 because I was expecting more. I thought ATLUS would do right by the fans.Sorry for reviving this old post, but your comments made me really want to reply. Haha. First of all, 3DS games are actually lower resolution when you run it in 3D. The top screen is 800 × 240 without 3D and 400 × 240 for each eye in 3D, thus making it lower resolution. Read tech specs here. This is the reason I don't like 3D in general (glasses or not) is because you actually lose visual fidelity and it usually negatively affects the framerate. It may be that the 3D effect tricking you into thinking it's sharper because it generally creates a greater contrast between the subject and the background.
So... you think that turning on 3d makes half the resolution disappear? If you have 800 lines, alternating black and white, and point all the black at the left eye and all the white at the right eye... you suddenly have only 400 pixels?
No, you have 400 per eye, 800 total. You can say the same thing about any display. The only way you'd lose image data is if you only had one eye. You'd only see black pixels or white pixels.
@BlaineBlaine said:
@wewantsthering said:
@BlaineBlaine said:
I just... why do these things keep happening? There is zero 3d (gimmick aside, the screen is higher res and much sharper in 3d. So even if there is not shit flying at the camera, it's like 480p vs 720p) and the fully voiced is shitty English voicing. I passed up on the original like 5 times for $10 because I was expecting more. I thought ATLUS would do right by the fans.Sorry for reviving this old post, but your comments made me really want to reply. Haha. First of all, 3DS games are actually lower resolution when you run it in 3D. The top screen is 800 × 240 without 3D and 400 × 240 for each eye in 3D, thus making it lower resolution. Read tech specs here. This is the reason I don't like 3D in general (glasses or not) is because you actually lose visual fidelity and it usually negatively affects the framerate. It may be that the 3D effect tricking you into thinking it's sharper because it generally creates a greater contrast between the subject and the background.
So... you think that turning on 3d makes half the resolution disappear? If you have 800 lines, alternating black and white, and point all the black at the left eye and all the white at the right eye... you suddenly have only 400 pixels?
No, you have 400 per eye, 800 total. You can say the same thing about any display. The only way you'd lose image data is if you only had one eye. You'd only see black pixels or white pixels.
Yes I do think that because the 400 pixels for each eye is to express the image for the entire screen for each eye. It doesn't only show the left side of the screen for the left eye. Although each eye is close to a particular side, it can still see the other side. When you do the full 800 pixels, it expresses the entire space at that resolution for both eyes. Do you see what I'm getting at? Most people wouldn't notice, but there is a difference.
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